zink: delete another pipe_surface from msaa replicate

this was never used anyway

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35240>
This commit is contained in:
Mike Blumenkrantz 2025-05-28 12:53:54 -04:00 committed by Marge Bot
parent 92f4d506d7
commit 92d76f16ed

View file

@ -200,20 +200,21 @@ zink_render_msaa_expand(struct zink_context *ctx, uint32_t msaa_expand_mask)
}
if (transient->valid)
continue;
struct pipe_surface *dst_view = (struct pipe_surface*)zink_transient_surface(ctx->fb_cbufs[i]);
assert(dst_view);
struct pipe_surface dst_view = *ctx->fb_cbufs[i];
dst_view.texture = &transient->base.b;
dst_view.nr_samples = 0;
struct pipe_sampler_view src_templ, *src_view;
struct pipe_box dstbox;
u_box_3d(0, 0, 0, ctx->fb_state.width, ctx->fb_state.height,
1 + dst_view->last_layer - dst_view->first_layer, &dstbox);
1 + dst_view.last_layer - dst_view.first_layer, &dstbox);
util_blitter_default_src_texture(ctx->blitter, &src_templ, src, ctx->fb_state.cbufs[i].level);
src_view = ctx->base.create_sampler_view(&ctx->base, src, &src_templ);
zink_blit_begin(ctx, ZINK_BLIT_SAVE_FB | ZINK_BLIT_SAVE_FS | ZINK_BLIT_SAVE_TEXTURES);
ctx->blitting = false;
zink_blit_barriers(ctx, zink_resource(src), zink_resource(dst_view->texture), true);
zink_blit_barriers(ctx, zink_resource(src), transient, true);
ctx->blitting = true;
unsigned clear_mask = i == PIPE_MAX_COLOR_BUFS ?
(BITFIELD_MASK(PIPE_MAX_COLOR_BUFS) << 2) :
@ -222,7 +223,7 @@ zink_render_msaa_expand(struct zink_context *ctx, uint32_t msaa_expand_mask)
unsigned rp_clears_enabled = ctx->rp_clears_enabled & clear_mask;
ctx->clears_enabled &= ~clear_mask;
ctx->rp_clears_enabled &= ~clear_mask;
util_blitter_blit_generic(ctx->blitter, dst_view, &dstbox,
util_blitter_blit_generic(ctx->blitter, &dst_view, &dstbox,
src_view, &dstbox, ctx->fb_state.width, ctx->fb_state.height,
PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
false, false, 0, NULL);
@ -230,7 +231,7 @@ zink_render_msaa_expand(struct zink_context *ctx, uint32_t msaa_expand_mask)
ctx->rp_clears_enabled = rp_clears_enabled;
ctx->blitting = false;
if (blitting) {
zink_blit_barriers(ctx, NULL, zink_resource(dst_view->texture), true);
zink_blit_barriers(ctx, NULL, transient, true);
zink_blit_barriers(ctx, NULL, zink_resource(src), true);
}
ctx->blitting = blitting;