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Cell: move CELL_MAX_SPUS
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2 changed files with 2 additions and 3 deletions
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@ -61,6 +61,8 @@
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#define ROUNDUP16(k) (((k) + 0xf) & ~0xf)
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#define CELL_MAX_SPUS 6
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#define TILE_SIZE 32
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@ -38,9 +38,6 @@
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#include "pipe/cell/common.h"
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#define CELL_MAX_SPUS 6
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struct cell_vbuf_render;
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struct cell_vertex_shader_state
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