mesa: renumber remaining DD_ constants

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Brian Paul 2012-03-11 18:31:32 -06:00
parent 741bfef26c
commit 92c42d8170

View file

@ -3071,16 +3071,16 @@ struct gl_matrix_stack
* Set in the __struct gl_contextRec::_TriangleCaps bitfield.
*/
/*@{*/
#define DD_SEPARATE_SPECULAR 0x2
#define DD_TRI_LIGHT_TWOSIDE 0x8
#define DD_TRI_UNFILLED 0x10
#define DD_TRI_SMOOTH 0x20
#define DD_TRI_STIPPLE 0x40
#define DD_TRI_OFFSET 0x80
#define DD_LINE_SMOOTH 0x100
#define DD_LINE_STIPPLE 0x200
#define DD_POINT_SMOOTH 0x400
#define DD_POINT_ATTEN 0x800
#define DD_SEPARATE_SPECULAR (1 << 0)
#define DD_TRI_LIGHT_TWOSIDE (1 << 1)
#define DD_TRI_UNFILLED (1 << 2)
#define DD_TRI_SMOOTH (1 << 3)
#define DD_TRI_STIPPLE (1 << 4)
#define DD_TRI_OFFSET (1 << 5)
#define DD_LINE_SMOOTH (1 << 6)
#define DD_LINE_STIPPLE (1 << 7)
#define DD_POINT_SMOOTH (1 << 8)
#define DD_POINT_ATTEN (1 << 9)
/*@}*/