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mesa: renumber remaining DD_ constants
Reviewed-by: José Fonseca <jfonseca@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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1 changed files with 10 additions and 10 deletions
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@ -3071,16 +3071,16 @@ struct gl_matrix_stack
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* Set in the __struct gl_contextRec::_TriangleCaps bitfield.
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*/
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/*@{*/
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#define DD_SEPARATE_SPECULAR 0x2
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#define DD_TRI_LIGHT_TWOSIDE 0x8
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#define DD_TRI_UNFILLED 0x10
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#define DD_TRI_SMOOTH 0x20
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#define DD_TRI_STIPPLE 0x40
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#define DD_TRI_OFFSET 0x80
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#define DD_LINE_SMOOTH 0x100
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#define DD_LINE_STIPPLE 0x200
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#define DD_POINT_SMOOTH 0x400
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#define DD_POINT_ATTEN 0x800
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#define DD_SEPARATE_SPECULAR (1 << 0)
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#define DD_TRI_LIGHT_TWOSIDE (1 << 1)
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#define DD_TRI_UNFILLED (1 << 2)
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#define DD_TRI_SMOOTH (1 << 3)
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#define DD_TRI_STIPPLE (1 << 4)
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#define DD_TRI_OFFSET (1 << 5)
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#define DD_LINE_SMOOTH (1 << 6)
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#define DD_LINE_STIPPLE (1 << 7)
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#define DD_POINT_SMOOTH (1 << 8)
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#define DD_POINT_ATTEN (1 << 9)
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/*@}*/
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