radv: Fix uninitialized variable in renderpass.

Fixes some dEQP-VK.renderpass2.* flakes. Valgrind:

Test case 'dEQP-VK.renderpass2.dedicated_allocation.attachment.8.724'..
==754520== Conditional jump or move depends on uninitialised value(s)
==754520==    at 0x575B21C: radv_layout_is_htile_compressed (radv_image.c:1690)
==754520==    by 0x572F470: radv_handle_depth_image_transition (radv_cmd_buffer.c:5855)
==754520==    by 0x572F2F2: radv_handle_image_transition (radv_cmd_buffer.c:6123)
==754520==    by 0x572EEC6: radv_handle_subpass_image_transition (radv_cmd_buffer.c:3385)
==754520==    by 0x572A104: radv_cmd_buffer_begin_subpass (radv_cmd_buffer.c:4843)
==754520==    by 0x572A007: radv_CmdBeginRenderPass (radv_cmd_buffer.c:4913)
==754520==    by 0x572A197: radv_CmdBeginRenderPass2 (radv_cmd_buffer.c:4921)

Why false?

A renderloop happens when the same attachment is both used as input
attachment and output (color, ds) attachment in a subpass. Of course
this doesn't happen outside of a renderpass and hence we can initialize
it to false at the start of the renderpass.

Fixes: 66131ceb8b "radv: Pass through render loop detection to internal layout decisions."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3074
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6068>
(cherry picked from commit 18fe130ec9)
This commit is contained in:
Bas Nieuwenhuizen 2020-07-24 21:56:04 +02:00 committed by Eric Engestrom
parent fcd612ba56
commit 92c179f52a
2 changed files with 2 additions and 1 deletions

View file

@ -3145,7 +3145,7 @@
"description": "radv: Fix uninitialized variable in renderpass.",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"master_sha": null,
"because_sha": "66131ceb8bc9f3a3e17a73d90ef520694e3b50b6"
},

View file

@ -3300,6 +3300,7 @@ radv_cmd_state_setup_attachments(struct radv_cmd_buffer *cmd_buffer,
}
state->attachments[i].current_layout = att->initial_layout;
state->attachments[i].current_in_render_loop = false;
state->attachments[i].current_stencil_layout = att->stencil_initial_layout;
state->attachments[i].sample_location.count = 0;