mesa: Add missing call to _mesa_unlock_debug_state(ctx); v2

cd724208d3 added a call to
_mesa_lock_debug_state(ctx) but wasn't unlocking the debug state.

This fixes a hang in glsl-fs-loop piglit test with MESA_DEBUG=context.

v2:
  - Remove unrelated changes.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Tom Stellard 2016-11-16 21:21:15 +00:00
parent 9702f91366
commit 929fcee47e

View file

@ -1282,12 +1282,14 @@ _mesa_init_debug_output(struct gl_context *ctx)
*/
struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
if (!debug) {
return;
goto done;
}
debug->DebugOutput = GL_TRUE;
debug->LogToStderr = GL_TRUE;
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
}
done:
_mesa_unlock_debug_state(ctx);
}