d3d12: Enable BPTC (BC6/BC7)

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14881>
This commit is contained in:
Jesse Natalie 2022-02-03 18:05:43 -08:00 committed by Marge Bot
parent 918647000f
commit 929985893a

View file

@ -185,9 +185,9 @@ d3d12_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 1;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 400;
return 420;
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return 400;
return 420;
case PIPE_CAP_ESSL_FEATURE_LEVEL:
return 310;
@ -210,7 +210,7 @@ d3d12_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return PIPE_ENDIAN_NATIVE; /* unsure */
case PIPE_CAP_MAX_VIEWPORTS:
return D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT;
return D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE;
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
return 1;