radeon: settexbuffer support

This gets DRI2 compiz going
This commit is contained in:
Dave Airlie 2009-03-04 22:26:20 +10:00
parent 26d0172a5b
commit 924bf0d8d3
4 changed files with 119 additions and 1 deletions

View file

@ -335,6 +335,11 @@ static const __DRItexOffsetExtension radeonTexOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
radeonSetTexOffset,
};
static const __DRItexBufferExtension radeonTexBufferExtension = {
{ __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
radeonSetTexBuffer,
};
#endif
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
@ -1088,6 +1093,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
#if !RADEON_COMMON
screen->extensions[i++] = &radeonTexOffsetExtension.base;
screen->extensions[i++] = &radeonTexBufferExtension.base;
#endif
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)

View file

@ -558,7 +558,7 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
if (hastexture) {
OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
if (t && t->mt && !t->image_override) {
if (t->mt && !t->image_override) {
if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
lvl = &t->mt->levels[0];
OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,

View file

@ -41,6 +41,7 @@ extern void radeonSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth,
GLuint pitch);
extern void radeonSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv);
extern void radeonUpdateTextureState( GLcontext *ctx );
extern int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t,

View file

@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/macros.h"
#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/enums.h"
@ -636,6 +637,112 @@ void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname,
}
}
void radeonSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
{
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
struct radeon_renderbuffer *rb;
radeon_texture_image *rImage;
radeonContextPtr radeon;
r100ContextPtr rmesa;
struct radeon_framebuffer *rfb;
radeonTexObjPtr t;
uint32_t pitch_val;
target = GL_TEXTURE_RECTANGLE_ARB;
radeon = pDRICtx->driverPrivate;
rmesa = pDRICtx->driverPrivate;
rfb = dPriv->driverPrivate;
texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
rImage = get_radeon_texture_image(texImage);
t = radeon_tex_obj(texObj);
if (t == NULL) {
return;
}
radeon_update_renderbuffers(pDRICtx, dPriv);
/* back & depth buffer are useless free them right away */
rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
if (rb && rb->bo) {
radeon_bo_unref(rb->bo);
rb->bo = NULL;
}
rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
if (rb && rb->bo) {
radeon_bo_unref(rb->bo);
rb->bo = NULL;
}
rb = (void*)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
return;
}
_mesa_lock_texture(radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
t->bo = NULL;
}
if (rImage->bo) {
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
if (t->mt) {
radeon_miptree_unreference(t->mt);
t->mt = NULL;
}
if (rImage->mt) {
radeon_miptree_unreference(rImage->mt);
rImage->mt = NULL;
}
fprintf(stderr,"settexbuf %d %dx%d@%d\n", rb->pitch, rb->width, rb->height, rb->cpp);
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->width, rb->height, 1, 0, rb->cpp);
texImage->TexFormat = &_mesa_texformat_rgba8888_rev;
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
radeon_bo_ref(t->bo);
t->tile_bits = 0;
t->image_override = GL_TRUE;
t->override_offset = 0;
t->pp_txpitch &= (1 << 13) -1;
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter;
// pitch_val /= 4;
break;
case 3:
default:
t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB888].filter;
// pitch_val /= 4;
break;
case 2:
t->pp_txformat = tx_table[MESA_FORMAT_RGB565].format;
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
pitch_val /= 2;
break;
}
t->pp_txsize = ((rb->width - 1) << RADEON_TEX_USIZE_SHIFT)
| ((rb->height - 1) << RADEON_TEX_VSIZE_SHIFT);
t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
t->pp_txpitch = pitch_val;
t->pp_txpitch -= 32;
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
return;
}
#define TEXOBJ_TXFILTER_MASK (RADEON_MAX_MIP_LEVEL_MASK | \
RADEON_MIN_FILTER_MASK | \
RADEON_MAG_FILTER_MASK | \
@ -899,6 +1006,10 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
const struct gl_texture_image *firstImage;
GLint log2Width, log2Height, log2Depth, texelBytes;
if ( t->image_override ) {
return GL_TRUE;
}
firstImage = t->base.Image[0][t->mt->firstLevel];
if (firstImage->Border > 0) {