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glsl/ast: Add 64-bit integer support in some places.
Just add support in two more places in ast parsing. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@ -3864,6 +3864,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
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"varying variables may not be of type struct");
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break;
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case GLSL_TYPE_DOUBLE:
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_INT64:
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break;
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default:
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_mesa_glsl_error(loc, state, "illegal type for a varying variable");
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@ -4922,6 +4924,9 @@ ast_declarator_list::hir(exec_list *instructions,
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switch (check_type->base_type) {
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case GLSL_TYPE_FLOAT:
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break;
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_INT64:
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break;
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_INT:
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if (state->is_version(120, 300))
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