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mesa/st: expose EXT_memory_object and EXT_memory_object_fd
v2: use PIPE_CAP_MEMOBJ to guard the extension v3 (Timothy Arceri): - expose extensions via the cap_mappings array Signed-off-by: Andres Rodriguez <andresx7@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@ -226,6 +226,8 @@ EXT(EXT_gpu_program_parameters , EXT_gpu_program_parameters
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EXT(EXT_gpu_shader4 , EXT_gpu_shader4 , GLL, GLC, x , x , 2006)
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EXT(EXT_gpu_shader5 , ARB_gpu_shader5 , x , x , x , 31, 2014)
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EXT(EXT_map_buffer_range , ARB_map_buffer_range , x , x , ES1, ES2, 2012)
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EXT(EXT_memory_object , EXT_memory_object , GLL, GLC, x , ES2, 2017)
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EXT(EXT_memory_object_fd , EXT_memory_object_fd , GLL, GLC, x , ES2, 2017)
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EXT(EXT_multi_draw_arrays , dummy_true , GLL, x , ES1, ES2, 1999)
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EXT(EXT_packed_depth_stencil , dummy_true , GLL, GLC, x , x , 2005)
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EXT(EXT_packed_float , EXT_packed_float , GLL, GLC, x , x , 2004)
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@ -4115,6 +4115,8 @@ struct gl_extensions
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GLboolean EXT_framebuffer_sRGB;
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GLboolean EXT_gpu_program_parameters;
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GLboolean EXT_gpu_shader4;
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GLboolean EXT_memory_object;
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GLboolean EXT_memory_object_fd;
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GLboolean EXT_packed_float;
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GLboolean EXT_pixel_buffer_object;
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GLboolean EXT_point_parameters;
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@ -634,6 +634,8 @@ void st_init_extensions(struct pipe_screen *screen,
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{ o(EXT_depth_bounds_test), PIPE_CAP_DEPTH_BOUNDS_TEST },
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{ o(EXT_draw_buffers2), PIPE_CAP_INDEP_BLEND_ENABLE },
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{ o(EXT_polygon_offset_clamp), PIPE_CAP_POLYGON_OFFSET_CLAMP },
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{ o(EXT_memory_object), PIPE_CAP_MEMOBJ },
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{ o(EXT_memory_object_fd), PIPE_CAP_MEMOBJ },
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{ o(EXT_stencil_two_side), PIPE_CAP_TWO_SIDED_STENCIL },
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{ o(EXT_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS },
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{ o(EXT_texture_filter_anisotropic), PIPE_CAP_ANISOTROPIC_FILTER },
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