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llvmpipe: Fix up lp_rast_shade_quads.
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parent
5974b80380
commit
921584181e
2 changed files with 14 additions and 12 deletions
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@ -108,13 +108,13 @@ struct lp_jit_context
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typedef void
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(*lp_jit_frag_func)(struct lp_jit_context *context,
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(*lp_jit_frag_func)(const struct lp_jit_context *context,
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uint32_t x,
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uint32_t y,
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const void *a0,
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const void *dadx,
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const void *dady,
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uint32_t *mask,
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const uint32_t *mask,
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void *color,
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void *depth);
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@ -30,6 +30,9 @@
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#include "lp_state.h"
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#include "lp_quad.h"
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#include "lp_rast.h"
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#include "lp_rast_priv.h"
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#include "lp_tile_soa.h"
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#include "lp_bld_debug.h"
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struct lp_rasterizer *lp_rast_create( void )
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@ -137,7 +140,6 @@ void lp_rast_shade_quads( const struct lp_rast_state *state,
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struct quad_header **quads,
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unsigned nr )
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{
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struct lp_fragment_shader *fs = llvmpipe->fs;
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struct quad_header *quad = quads[0];
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const unsigned x = quad->input.x0;
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const unsigned y = quad->input.y0;
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@ -167,7 +169,7 @@ void lp_rast_shade_quads( const struct lp_rast_state *state,
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/* depth buffer */
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assert((x % 2) == 0);
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assert((y % 2) == 0);
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depth = (uint8_t)*tile->depth + y*TILE_SIZE*4 + 2*x*4;
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depth = (uint8_t *)tile->depth + y*TILE_SIZE*4 + 2*x*4;
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/* XXX: This will most likely fail on 32bit x86 without -mstackrealign */
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assert(lp_check_alignment(mask, 16));
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@ -177,14 +179,14 @@ void lp_rast_shade_quads( const struct lp_rast_state *state,
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assert(lp_check_alignment(state->jc.blend_color, 16));
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/* run shader */
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state->jit_function( &state->jc,
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x, y,
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quad->coef->a0,
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quad->coef->dadx,
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quad->coef->dady,
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&mask[0][0],
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color,
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depth);
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state->shader( &state->jc,
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x, y,
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quad->coef->a0,
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quad->coef->dadx,
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quad->coef->dady,
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&mask[0][0],
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color,
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depth);
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}
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