freedreno: add gmem state cache

Which also has the benefit of getting rid of fd_context::gmem.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3503>
This commit is contained in:
Rob Clark 2020-01-21 14:28:06 -08:00 committed by Marge Bot
parent 712f8802ee
commit 91f9bb99c5
5 changed files with 256 additions and 102 deletions

View file

@ -259,14 +259,6 @@ struct fd_context {
*/ */
struct pipe_scissor_state disabled_scissor; struct pipe_scissor_state disabled_scissor;
/* Current gmem/tiling configuration.. gets updated on render_tiles()
* if out of date with current maximal-scissor/cpp:
*
* (NOTE: this is kind of related to the batch, but moving it there
* means we'd always have to recalc tiles ever batch)
*/
struct fd_gmem_stateobj gmem;
/* Per vsc pipe bo's (a2xx-a5xx): */ /* Per vsc pipe bo's (a2xx-a5xx): */
struct fd_bo *vsc_pipe_bo[32]; struct fd_bo *vsc_pipe_bo[32];

View file

@ -25,6 +25,7 @@
*/ */
#include "pipe/p_state.h" #include "pipe/p_state.h"
#include "util/hash_table.h"
#include "util/u_string.h" #include "util/u_string.h"
#include "util/u_memory.h" #include "util/u_memory.h"
#include "util/u_inlines.h" #include "util/u_inlines.h"
@ -68,6 +69,44 @@
#define BIN_DEBUG 0 #define BIN_DEBUG 0
/*
* GMEM Cache:
*
* Caches GMEM state based on a given framebuffer state. The key is
* meant to be the minimal set of data that results in a unique gmem
* configuration, avoiding multiple keys arriving at the same gmem
* state. For example, the render target format is not part of the
* key, only the size per pixel. And the max_scissor bounds is not
* part of they key, only the minx/miny (after clamping to tile
* alignment) and width/height. This ensures that slightly different
* max_scissor which would result in the same gmem state, do not
* become different keys that map to the same state.
*/
struct gmem_key {
uint16_t minx, miny;
uint16_t width, height;
uint8_t gmem_page_align; /* alignment in multiples of 0x1000 to reduce key size */
uint8_t nr_cbufs;
uint8_t cbuf_cpp[MAX_RENDER_TARGETS];
uint8_t zsbuf_cpp[2];
};
static uint32_t
gmem_key_hash(const void *_key)
{
const struct gmem_key *key = _key;
return _mesa_hash_data(key, sizeof(*key));
}
static bool
gmem_key_equals(const void *_a, const void *_b)
{
const struct gmem_key *a = _a;
const struct gmem_key *b = _b;
return memcmp(a, b, sizeof(*a)) == 0;
}
static uint32_t bin_width(struct fd_screen *screen) static uint32_t bin_width(struct fd_screen *screen)
{ {
if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
@ -78,148 +117,97 @@ static uint32_t bin_width(struct fd_screen *screen)
} }
static uint32_t static uint32_t
total_size(uint8_t cbuf_cpp[], uint8_t zsbuf_cpp[2], total_size(struct gmem_key *key, uint32_t bin_w, uint32_t bin_h,
uint32_t bin_w, uint32_t bin_h, uint32_t gmem_align,
struct fd_gmem_stateobj *gmem) struct fd_gmem_stateobj *gmem)
{ {
uint32_t gmem_align = key->gmem_page_align * 0x1000;
uint32_t total = 0, i; uint32_t total = 0, i;
for (i = 0; i < MAX_RENDER_TARGETS; i++) { for (i = 0; i < MAX_RENDER_TARGETS; i++) {
if (cbuf_cpp[i]) { if (key->cbuf_cpp[i]) {
gmem->cbuf_base[i] = align(total, gmem_align); gmem->cbuf_base[i] = align(total, gmem_align);
total = gmem->cbuf_base[i] + cbuf_cpp[i] * bin_w * bin_h; total = gmem->cbuf_base[i] + key->cbuf_cpp[i] * bin_w * bin_h;
} }
} }
if (zsbuf_cpp[0]) { if (key->zsbuf_cpp[0]) {
gmem->zsbuf_base[0] = align(total, gmem_align); gmem->zsbuf_base[0] = align(total, gmem_align);
total = gmem->zsbuf_base[0] + zsbuf_cpp[0] * bin_w * bin_h; total = gmem->zsbuf_base[0] + key->zsbuf_cpp[0] * bin_w * bin_h;
} }
if (zsbuf_cpp[1]) { if (key->zsbuf_cpp[1]) {
gmem->zsbuf_base[1] = align(total, gmem_align); gmem->zsbuf_base[1] = align(total, gmem_align);
total = gmem->zsbuf_base[1] + zsbuf_cpp[1] * bin_w * bin_h; total = gmem->zsbuf_base[1] + key->zsbuf_cpp[1] * bin_w * bin_h;
} }
return total; return total;
} }
static void static struct fd_gmem_stateobj *
calculate_tiles(struct fd_batch *batch) gmem_stateobj_init(struct fd_screen *screen, struct gmem_key *key)
{ {
struct fd_context *ctx = batch->ctx; struct fd_gmem_stateobj *gmem =
struct fd_screen *screen = ctx->screen; rzalloc(screen->gmem_cache.ht, struct fd_gmem_stateobj);
struct fd_gmem_stateobj *gmem = &ctx->gmem; pipe_reference_init(&gmem->reference, 1);
struct pipe_scissor_state *scissor = &batch->max_scissor; gmem->screen = screen;
struct pipe_framebuffer_state *pfb = &batch->framebuffer; gmem->key = key;
list_inithead(&gmem->node);
const uint32_t gmem_alignw = screen->gmem_alignw; const uint32_t gmem_alignw = screen->gmem_alignw;
const uint32_t gmem_alignh = screen->gmem_alignh; const uint32_t gmem_alignh = screen->gmem_alignh;
const unsigned npipes = screen->num_vsc_pipes; const unsigned npipes = screen->num_vsc_pipes;
const uint32_t gmem_size = screen->gmemsize_bytes; const uint32_t gmem_size = screen->gmemsize_bytes;
uint32_t minx, miny, width, height;
uint32_t nbins_x = 1, nbins_y = 1; uint32_t nbins_x = 1, nbins_y = 1;
uint32_t bin_w, bin_h; uint32_t bin_w, bin_h;
uint32_t gmem_align = 0x4000;
uint32_t max_width = bin_width(screen); uint32_t max_width = bin_width(screen);
uint8_t cbuf_cpp[MAX_RENDER_TARGETS] = {0}, zsbuf_cpp[2] = {0};
uint32_t i, j, t, xoff, yoff; uint32_t i, j, t, xoff, yoff;
uint32_t tpp_x, tpp_y; uint32_t tpp_x, tpp_y;
bool has_zs = !!(batch->gmem_reason & (FD_GMEM_DEPTH_ENABLED |
FD_GMEM_STENCIL_ENABLED | FD_GMEM_CLEARS_DEPTH_STENCIL));
int tile_n[npipes]; int tile_n[npipes];
if (has_zs) { bin_w = align(key->width, gmem_alignw);
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); bin_h = align(key->height, gmem_alignh);
zsbuf_cpp[0] = rsc->layout.cpp;
if (rsc->stencil)
zsbuf_cpp[1] = rsc->stencil->layout.cpp;
} else {
/* we might have a zsbuf, but it isn't used */
batch->restore &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
}
for (i = 0; i < pfb->nr_cbufs; i++) {
if (pfb->cbufs[i])
cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format);
else
cbuf_cpp[i] = 4;
/* if MSAA, color buffers are super-sampled in GMEM: */
cbuf_cpp[i] *= pfb->samples;
}
if (!memcmp(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp)) &&
!memcmp(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp)) &&
!memcmp(&gmem->scissor, scissor, sizeof(gmem->scissor))) {
/* everything is up-to-date */
return;
}
if (fd_mesa_debug & FD_DBG_NOSCIS) {
minx = 0;
miny = 0;
width = pfb->width;
height = pfb->height;
} else {
/* round down to multiple of alignment: */
minx = scissor->minx & ~(gmem_alignw - 1);
miny = scissor->miny & ~(gmem_alignh - 1);
width = scissor->maxx - minx;
height = scissor->maxy - miny;
}
bin_w = align(width, gmem_alignw);
bin_h = align(height, gmem_alignh);
/* first, find a bin width that satisfies the maximum width /* first, find a bin width that satisfies the maximum width
* restrictions: * restrictions:
*/ */
while (bin_w > max_width) { while (bin_w > max_width) {
nbins_x++; nbins_x++;
bin_w = align(width / nbins_x, gmem_alignw); bin_w = align(key->width / nbins_x, gmem_alignw);
} }
if (fd_mesa_debug & FD_DBG_MSGS) { if (fd_mesa_debug & FD_DBG_MSGS) {
debug_printf("binning input: cbuf cpp:"); debug_printf("binning input: cbuf cpp:");
for (i = 0; i < pfb->nr_cbufs; i++) for (i = 0; i < key->nr_cbufs; i++)
debug_printf(" %d", cbuf_cpp[i]); debug_printf(" %d", key->cbuf_cpp[i]);
debug_printf(", zsbuf cpp: %d; %dx%d\n", debug_printf(", zsbuf cpp: %d; %dx%d\n",
zsbuf_cpp[0], width, height); key->zsbuf_cpp[0], key->width, key->height);
}
if (is_a20x(screen) && batch->cleared) {
/* under normal circumstances the requirement would be 4K
* but the fast clear path requires an alignment of 32K
*/
gmem_align = 0x8000;
} }
/* then find a bin width/height that satisfies the memory /* then find a bin width/height that satisfies the memory
* constraints: * constraints:
*/ */
while (total_size(cbuf_cpp, zsbuf_cpp, bin_w, bin_h, gmem_align, gmem) > while (total_size(key, bin_w, bin_h, gmem) > gmem_size) {
gmem_size) {
if (bin_w > bin_h) { if (bin_w > bin_h) {
nbins_x++; nbins_x++;
bin_w = align(width / nbins_x, gmem_alignw); bin_w = align(key->width / nbins_x, gmem_alignw);
} else { } else {
nbins_y++; nbins_y++;
bin_h = align(height / nbins_y, gmem_alignh); bin_h = align(key->height / nbins_y, gmem_alignh);
} }
} }
DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h); DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h);
gmem->scissor = *scissor; memcpy(gmem->cbuf_cpp, key->cbuf_cpp, sizeof(key->cbuf_cpp));
memcpy(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp)); memcpy(gmem->zsbuf_cpp, key->zsbuf_cpp, sizeof(key->zsbuf_cpp));
memcpy(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp));
gmem->bin_h = bin_h; gmem->bin_h = bin_h;
gmem->bin_w = bin_w; gmem->bin_w = bin_w;
gmem->nbins_x = nbins_x; gmem->nbins_x = nbins_x;
gmem->nbins_y = nbins_y; gmem->nbins_y = nbins_y;
gmem->minx = minx; gmem->minx = key->minx;
gmem->miny = miny; gmem->miny = key->miny;
gmem->width = width; gmem->width = key->width;
gmem->height = height; gmem->height = key->height;
/* /*
* Assign tiles and pipes: * Assign tiles and pipes:
@ -231,7 +219,7 @@ calculate_tiles(struct fd_batch *batch)
#define div_round_up(v, a) (((v) + (a) - 1) / (a)) #define div_round_up(v, a) (((v) + (a) - 1) / (a))
/* figure out number of tiles per pipe: */ /* figure out number of tiles per pipe: */
if (is_a20x(ctx->screen)) { if (is_a20x(screen)) {
/* for a20x we want to minimize the number of "pipes" /* for a20x we want to minimize the number of "pipes"
* binning data has 3 bits for x/y (8x8) but the edges are used to * binning data has 3 bits for x/y (8x8) but the edges are used to
* cull off-screen vertices with hw binning, so we have 6x6 pipes * cull off-screen vertices with hw binning, so we have 6x6 pipes
@ -291,15 +279,15 @@ calculate_tiles(struct fd_batch *batch)
/* configure tiles: */ /* configure tiles: */
t = 0; t = 0;
yoff = miny; yoff = key->miny;
memset(tile_n, 0, sizeof(tile_n)); memset(tile_n, 0, sizeof(tile_n));
for (i = 0; i < nbins_y; i++) { for (i = 0; i < nbins_y; i++) {
uint32_t bw, bh; uint32_t bw, bh;
xoff = minx; xoff = key->minx;
/* clip bin height: */ /* clip bin height: */
bh = MIN2(bin_h, miny + height - yoff); bh = MIN2(bin_h, key->miny + key->height - yoff);
for (j = 0; j < nbins_x; j++) { for (j = 0; j < nbins_x; j++) {
struct fd_tile *tile = &gmem->tile[t]; struct fd_tile *tile = &gmem->tile[t];
@ -312,8 +300,8 @@ calculate_tiles(struct fd_batch *batch)
assert(p < gmem->num_vsc_pipes); assert(p < gmem->num_vsc_pipes);
/* clip bin width: */ /* clip bin width: */
bw = MIN2(bin_w, minx + width - xoff); bw = MIN2(bin_w, key->minx + key->width - xoff);
tile->n = !is_a20x(ctx->screen) ? tile_n[p]++ : tile->n = !is_a20x(screen) ? tile_n[p]++ :
((i % tpp_y + 1) << 3 | (j % tpp_x + 1)); ((i % tpp_y + 1) << 3 | (j % tpp_x + 1));
tile->p = p; tile->p = p;
tile->bin_w = bw; tile->bin_w = bw;
@ -344,8 +332,128 @@ calculate_tiles(struct fd_batch *batch)
printf("\n"); printf("\n");
} }
} }
return gmem;
} }
void
__fd_gmem_destroy(struct fd_gmem_stateobj *gmem)
{
struct fd_gmem_cache *cache = &gmem->screen->gmem_cache;
pipe_mutex_assert_locked(gmem->screen->lock);
_mesa_hash_table_remove_key(cache->ht, gmem->key);
list_del(&gmem->node);
ralloc_free(gmem->key);
ralloc_free(gmem);
}
static struct gmem_key *
key_init(struct fd_batch *batch)
{
struct fd_screen *screen = batch->ctx->screen;
struct pipe_framebuffer_state *pfb = &batch->framebuffer;
bool has_zs = pfb->zsbuf && !!(batch->gmem_reason & (FD_GMEM_DEPTH_ENABLED |
FD_GMEM_STENCIL_ENABLED | FD_GMEM_CLEARS_DEPTH_STENCIL));
struct gmem_key *key = rzalloc(screen->gmem_cache.ht, struct gmem_key);
if (has_zs) {
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
key->zsbuf_cpp[0] = rsc->layout.cpp;
if (rsc->stencil)
key->zsbuf_cpp[1] = rsc->stencil->layout.cpp;
} else {
/* we might have a zsbuf, but it isn't used */
batch->restore &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
}
key->nr_cbufs = pfb->nr_cbufs;
for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
if (pfb->cbufs[i])
key->cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format);
else
key->cbuf_cpp[i] = 4;
/* if MSAA, color buffers are super-sampled in GMEM: */
key->cbuf_cpp[i] *= pfb->samples;
}
if (fd_mesa_debug & FD_DBG_NOSCIS) {
key->minx = 0;
key->miny = 0;
key->width = pfb->width;
key->height = pfb->height;
} else {
struct pipe_scissor_state *scissor = &batch->max_scissor;
/* round down to multiple of alignment: */
key->minx = scissor->minx & ~(screen->gmem_alignw - 1);
key->miny = scissor->miny & ~(screen->gmem_alignh - 1);
key->width = scissor->maxx - key->minx;
key->height = scissor->maxy - key->miny;
}
if (is_a20x(screen) && batch->cleared) {
/* under normal circumstances the requirement would be 4K
* but the fast clear path requires an alignment of 32K
*/
key->gmem_page_align = 8;
} else {
// TODO re-check this across gens.. maybe it should only
// be a single page in some cases:
key->gmem_page_align = 4;
}
return key;
}
static struct fd_gmem_stateobj *
lookup_gmem_state(struct fd_batch *batch)
{
struct fd_screen *screen = batch->ctx->screen;
struct fd_gmem_cache *cache = &screen->gmem_cache;
struct fd_gmem_stateobj *gmem = NULL;
struct gmem_key *key = key_init(batch);
uint32_t hash = gmem_key_hash(key);
mtx_lock(&screen->lock);
struct hash_entry *entry =
_mesa_hash_table_search_pre_hashed(cache->ht, hash, key);
if (entry) {
ralloc_free(key);
goto found;
}
/* limit the # of cached gmem states, discarding the least
* recently used state if needed:
*/
if (cache->ht->entries >= 20) {
struct fd_gmem_stateobj *last =
list_last_entry(&cache->lru, struct fd_gmem_stateobj, node);
fd_gmem_reference(&last, NULL);
}
entry = _mesa_hash_table_insert_pre_hashed(cache->ht,
hash, key, gmem_stateobj_init(screen, key));
found:
fd_gmem_reference(&gmem, entry->data);
/* Move to the head of the LRU: */
list_delinit(&gmem->node);
list_add(&gmem->node, &cache->lru);
mtx_unlock(&screen->lock);
return gmem;
}
/*
* GMEM render pass
*/
static void static void
render_tiles(struct fd_batch *batch, struct fd_gmem_stateobj *gmem) render_tiles(struct fd_batch *batch, struct fd_gmem_stateobj *gmem)
{ {
@ -483,9 +591,8 @@ fd_gmem_render_tiles(struct fd_batch *batch)
render_sysmem(batch); render_sysmem(batch);
ctx->stats.batch_sysmem++; ctx->stats.batch_sysmem++;
} else { } else {
struct fd_gmem_stateobj *gmem = &ctx->gmem; struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch);
batch->gmem_state = gmem; batch->gmem_state = gmem;
calculate_tiles(batch);
DBG("%p: rendering %dx%d tiles %ux%u (%s/%s)", DBG("%p: rendering %dx%d tiles %ux%u (%s/%s)",
batch, pfb->width, pfb->height, gmem->nbins_x, gmem->nbins_y, batch, pfb->width, pfb->height, gmem->nbins_x, gmem->nbins_y,
util_format_short_name(pipe_surface_format(pfb->cbufs[0])), util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
@ -493,6 +600,12 @@ fd_gmem_render_tiles(struct fd_batch *batch)
if (ctx->query_prepare) if (ctx->query_prepare)
ctx->query_prepare(batch, gmem->nbins_x * gmem->nbins_y); ctx->query_prepare(batch, gmem->nbins_x * gmem->nbins_y);
render_tiles(batch, gmem); render_tiles(batch, gmem);
batch->gmem_state = NULL;
mtx_lock(&ctx->screen->lock);
fd_gmem_reference(&gmem, NULL);
mtx_unlock(&ctx->screen->lock);
ctx->stats.batch_gmem++; ctx->stats.batch_gmem++;
} }
@ -513,3 +626,20 @@ fd_gmem_needs_restore(struct fd_batch *batch, const struct fd_tile *tile,
return true; return true;
} }
void
fd_gmem_screen_init(struct pipe_screen *pscreen)
{
struct fd_gmem_cache *cache = &fd_screen(pscreen)->gmem_cache;
cache->ht = _mesa_hash_table_create(NULL, gmem_key_hash, gmem_key_equals);
list_inithead(&cache->lru);
}
void
fd_gmem_screen_fini(struct pipe_screen *pscreen)
{
struct fd_gmem_cache *cache = &fd_screen(pscreen)->gmem_cache;
_mesa_hash_table_destroy(cache->ht, NULL);
}

View file

@ -27,7 +27,8 @@
#ifndef FREEDRENO_GMEM_H_ #ifndef FREEDRENO_GMEM_H_
#define FREEDRENO_GMEM_H_ #define FREEDRENO_GMEM_H_
#include "pipe/p_context.h" #include "pipe/p_state.h"
#include "util/list.h"
#include "freedreno_util.h" #include "freedreno_util.h"
@ -45,7 +46,10 @@ struct fd_tile {
}; };
struct fd_gmem_stateobj { struct fd_gmem_stateobj {
struct pipe_scissor_state scissor; struct pipe_reference reference;
struct fd_screen *screen;
void *key;
uint32_t cbuf_base[MAX_RENDER_TARGETS]; uint32_t cbuf_base[MAX_RENDER_TARGETS];
uint32_t zsbuf_base[2]; uint32_t zsbuf_base[2];
uint8_t cbuf_cpp[MAX_RENDER_TARGETS]; uint8_t cbuf_cpp[MAX_RENDER_TARGETS];
@ -59,6 +63,26 @@ struct fd_gmem_stateobj {
struct fd_vsc_pipe vsc_pipe[32]; struct fd_vsc_pipe vsc_pipe[32];
struct fd_tile tile[512]; struct fd_tile tile[512];
struct list_head node;
};
void __fd_gmem_destroy(struct fd_gmem_stateobj *gmem);
static inline void
fd_gmem_reference(struct fd_gmem_stateobj **ptr, struct fd_gmem_stateobj *gmem)
{
struct fd_gmem_stateobj *old_gmem = *ptr;
if (pipe_reference(&(*ptr)->reference, &gmem->reference))
__fd_gmem_destroy(old_gmem);
*ptr = gmem;
}
struct fd_gmem_cache {
struct hash_table *ht;
struct list_head lru;
}; };
struct fd_batch; struct fd_batch;
@ -68,4 +92,8 @@ void fd_gmem_render_tiles(struct fd_batch *batch);
bool fd_gmem_needs_restore(struct fd_batch *batch, const struct fd_tile *tile, bool fd_gmem_needs_restore(struct fd_batch *batch, const struct fd_tile *tile,
uint32_t buffers); uint32_t buffers);
struct pipe_screen;
void fd_gmem_screen_init(struct pipe_screen *pscreen);
void fd_gmem_screen_fini(struct pipe_screen *pscreen);
#endif /* FREEDRENO_GMEM_H_ */ #endif /* FREEDRENO_GMEM_H_ */

View file

@ -154,6 +154,7 @@ fd_screen_destroy(struct pipe_screen *pscreen)
FREE(screen->ro); FREE(screen->ro);
fd_bc_fini(&screen->batch_cache); fd_bc_fini(&screen->batch_cache);
fd_gmem_screen_fini(pscreen);
slab_destroy_parent(&screen->transfer_pool); slab_destroy_parent(&screen->transfer_pool);
@ -969,6 +970,7 @@ fd_screen_create(struct fd_device *dev, struct renderonly *ro)
fd_resource_screen_init(pscreen); fd_resource_screen_init(pscreen);
fd_query_screen_init(pscreen); fd_query_screen_init(pscreen);
fd_gmem_screen_init(pscreen);
pscreen->get_name = fd_screen_get_name; pscreen->get_name = fd_screen_get_name;
pscreen->get_vendor = fd_screen_get_vendor; pscreen->get_vendor = fd_screen_get_vendor;

View file

@ -38,6 +38,7 @@
#include "renderonly/renderonly.h" #include "renderonly/renderonly.h"
#include "freedreno_batch_cache.h" #include "freedreno_batch_cache.h"
#include "freedreno_gmem.h"
#include "freedreno_util.h" #include "freedreno_util.h"
struct fd_bo; struct fd_bo;
@ -113,6 +114,7 @@ struct fd_screen {
int64_t cpu_gpu_time_delta; int64_t cpu_gpu_time_delta;
struct fd_batch_cache batch_cache; struct fd_batch_cache batch_cache;
struct fd_gmem_cache gmem_cache;
bool reorder; bool reorder;