radeonsi: make the vertex shader key smaller

We only support 16 vertex attribs, not 32.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Marek Olšák 2014-09-25 16:47:55 +02:00
parent 90611297fa
commit 91f1a79f78

View file

@ -31,6 +31,7 @@
#include <llvm-c/Core.h> /* LLVMModuleRef */ #include <llvm-c/Core.h> /* LLVMModuleRef */
#include "tgsi/tgsi_scan.h" #include "tgsi/tgsi_scan.h"
#include "si_state.h"
#define SI_SGPR_CONST 0 #define SI_SGPR_CONST 0
#define SI_SGPR_SAMPLER 2 #define SI_SGPR_SAMPLER 2
@ -140,7 +141,7 @@ union si_shader_key {
unsigned alpha_to_one:1; unsigned alpha_to_one:1;
} ps; } ps;
struct { struct {
unsigned instance_divisors[PIPE_MAX_ATTRIBS]; unsigned instance_divisors[SI_NUM_VERTEX_BUFFERS];
/* The mask of "get_unique_index" bits, needed for ES, /* The mask of "get_unique_index" bits, needed for ES,
* it describes how the ES->GS ring buffer is laid out. */ * it describes how the ES->GS ring buffer is laid out. */
uint64_t gs_used_inputs; uint64_t gs_used_inputs;