venus: support VK_EXT_shader_float8

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38722>
This commit is contained in:
Yiwei Zhang 2025-11-28 16:56:02 -08:00 committed by Marge Bot
parent d1181b6cb7
commit 918f81ff05
2 changed files with 4 additions and 1 deletions

View file

@ -665,7 +665,7 @@ Khronos extensions that are not part of any Vulkan version:
VK_EXT_sample_locations DONE (anv, hasvk, hk, nvk, radv, tu/a650+, vn, lavapipe)
VK_EXT_shader_atomic_float DONE (anv, hasvk, lvp, radv, tu, vn)
VK_EXT_shader_atomic_float2 DONE (anv, lvp, radv, vn)
VK_EXT_shader_float8 DONE (radv/gfx12+)
VK_EXT_shader_float8 DONE (radv/gfx12+, vn)
VK_EXT_shader_image_atomic_int64 DONE (anv, lvp, nvk, radv, vn)
VK_EXT_shader_object DONE (anv, lvp, hk, nvk, radv)
VK_EXT_shader_replicated_composites DONE (anv, dzn, hasvk, kk, lvp, nvk, panvk, pvr, radv, tu, vn)

View file

@ -249,6 +249,7 @@ vn_physical_device_init_features(struct vn_physical_device *physical_dev)
rasterization_order_attachment_access;
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT shader_atomic_float;
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT shader_atomic_float_2;
VkPhysicalDeviceShaderFloat8FeaturesEXT shader_float8;
VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT
shader_image_atomic_int64;
VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT
@ -399,6 +400,7 @@ vn_physical_device_init_features(struct vn_physical_device *physical_dev)
VN_ADD_PNEXT_EXT(feats2, RASTERIZATION_ORDER_ATTACHMENT_ACCESS_FEATURES_EXT, local_feats.rasterization_order_attachment_access, exts->EXT_rasterization_order_attachment_access || exts->ARM_rasterization_order_attachment_access);
VN_ADD_PNEXT_EXT(feats2, SHADER_ATOMIC_FLOAT_FEATURES_EXT, local_feats.shader_atomic_float, exts->EXT_shader_atomic_float);
VN_ADD_PNEXT_EXT(feats2, SHADER_ATOMIC_FLOAT_2_FEATURES_EXT, local_feats.shader_atomic_float_2, exts->EXT_shader_atomic_float2);
VN_ADD_PNEXT_EXT(feats2, SHADER_FLOAT8_FEATURES_EXT, local_feats.shader_float8, exts->EXT_shader_float8);
VN_ADD_PNEXT_EXT(feats2, SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT, local_feats.shader_image_atomic_int64, exts->EXT_shader_image_atomic_int64);
VN_ADD_PNEXT_EXT(feats2, SHADER_REPLICATED_COMPOSITES_FEATURES_EXT, local_feats.shader_replicated_composites, exts->EXT_shader_replicated_composites);
VN_ADD_PNEXT_EXT(feats2, TRANSFORM_FEEDBACK_FEATURES_EXT, local_feats.transform_feedback, exts->EXT_transform_feedback);
@ -1393,6 +1395,7 @@ vn_physical_device_get_passthrough_extensions(
.EXT_sample_locations = true,
.EXT_shader_atomic_float = true,
.EXT_shader_atomic_float2 = true,
.EXT_shader_float8 = true,
.EXT_shader_image_atomic_int64 = true,
.EXT_shader_replicated_composites = true,
.EXT_shader_stencil_export = true,