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radeonsi: disable streamout queries for u_blitter
Cc: mesa-stable Reviewed-by: Pierre-Eric Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40634>
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2 changed files with 9 additions and 0 deletions
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@ -78,6 +78,9 @@ void si_blitter_begin(struct si_context *sctx, enum si_blitter_op op)
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/* Force-disable fbfetch because there are unsolvable recursion problems with u_blitter. */
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si_force_disable_ps_colorbuf0_slot(sctx);
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/* This disables streamout queries. See si_get_streamout_enable_state. */
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si_mark_atom_dirty(sctx, &sctx->atoms.s.streamout_enable);
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sctx->blitter_running = true;
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}
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@ -106,6 +109,9 @@ void si_blitter_end(struct si_context *sctx)
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sctx->vertex_buffers_dirty = sctx->num_vertex_elements > 0;
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si_mark_atom_dirty(sctx, &sctx->atoms.s.gfx_shader_pointers);
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/* This re-enables streamout queries. */
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si_mark_atom_dirty(sctx, &sctx->atoms.s.streamout_enable);
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/* We force-disabled fbfetch for u_blitter, so recompute the state. */
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si_update_ps_colorbuf0_slot(sctx);
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}
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@ -1849,6 +1849,9 @@ static inline struct si_shader_ctx_state *si_get_vs(struct si_context *sctx)
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static inline bool si_get_streamout_enable_state(struct si_context *sctx)
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{
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if (sctx->blitter_running)
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return false;
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/* For GFX11, return whether NGG streamout queries are enabled. For older gens, return whether
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* streamout hw is enabled.
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*
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