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zink: do not reserve or pack fragment outputs
These are completely unrelated to other shader IO variables, so they don't need this logic. Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7986>
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@ -472,7 +472,6 @@ emit_output(struct ntv_context *ctx, struct nir_variable *var)
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break;
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default:
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slot = handle_slot(ctx, slot);
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spirv_builder_emit_location(&ctx->builder, var_id, slot);
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spirv_builder_emit_index(&ctx->builder, var_id, var->data.index);
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}
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