freedreno: tweak ringbuffer sizes/count

Since we are now consuming two ringbuffers at a time, we probably want a
pool larger than 4.. but we don't need each individual ringbuffer to be
so large, so offset the pool size increase by reducing rb size.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark 2014-02-19 12:02:57 -05:00
parent 5993723471
commit 9186cd39d4
2 changed files with 2 additions and 2 deletions

View file

@ -200,7 +200,7 @@ fd_context_init(struct fd_context *ctx, struct pipe_screen *pscreen,
pctx->flush = fd_context_flush;
for (i = 0; i < ARRAY_SIZE(ctx->rings); i++) {
ctx->rings[i] = fd_ringbuffer_new(screen->pipe, 0x400000);
ctx->rings[i] = fd_ringbuffer_new(screen->pipe, 0x100000);
if (!ctx->rings[i])
goto fail;
}

View file

@ -154,7 +154,7 @@ struct fd_context {
* normally have to wait before resetting to the start of the next
* rb.
*/
struct fd_ringbuffer *rings[4];
struct fd_ringbuffer *rings[8];
unsigned rings_idx;
/* normal draw/clear cmds: */