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nir/types: Add helpers for working with sampler and image types
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
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d140b13fd5
commit
914829f766
2 changed files with 75 additions and 0 deletions
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@ -130,6 +130,20 @@ glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
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return type->fields.structure[index].name;
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}
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glsl_sampler_dim
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glsl_get_sampler_dim(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
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return (glsl_sampler_dim)type->sampler_dimensionality;
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}
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glsl_base_type
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glsl_get_sampler_result_type(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
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return (glsl_base_type)type->sampled_type;
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}
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unsigned
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glsl_get_record_location_offset(const struct glsl_type *type,
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unsigned length)
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@ -167,6 +181,32 @@ glsl_type_is_matrix(const struct glsl_type *type)
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return type->is_matrix();
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}
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bool
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glsl_type_is_sampler(const struct glsl_type *type)
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{
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return type->is_sampler();
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}
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bool
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glsl_type_is_image(const struct glsl_type *type)
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{
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return type->is_image();
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}
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bool
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glsl_sampler_type_is_shadow(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type));
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return type->sampler_shadow;
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}
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bool
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glsl_sampler_type_is_array(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
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return type->sampler_array;
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}
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const glsl_type *
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glsl_void_type(void)
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{
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@ -203,6 +243,27 @@ glsl_array_type(const glsl_type *base, unsigned elements)
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return glsl_type::get_array_instance(base, elements);
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}
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const glsl_type *
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const struct glsl_type *
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glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array,
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enum glsl_base_type base_type)
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{
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return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type);
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}
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const struct glsl_type *
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glsl_bare_sampler_type()
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{
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return glsl_type::sampler_type;
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}
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const struct glsl_type *
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glsl_image_type(enum glsl_sampler_dim dim, bool is_array,
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enum glsl_base_type base_type)
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{
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return glsl_type::get_image_instance(dim, is_array, base_type);
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}
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const glsl_type *
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glsl_function_type(const glsl_type *return_type,
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const glsl_function_param *params, unsigned num_params)
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@ -71,6 +71,9 @@ unsigned glsl_get_aoa_size(const struct glsl_type *type);
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const char *glsl_get_struct_elem_name(const struct glsl_type *type,
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unsigned index);
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enum glsl_sampler_dim glsl_get_sampler_dim(const struct glsl_type *type);
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enum glsl_base_type glsl_get_sampler_result_type(const struct glsl_type *type);
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unsigned glsl_get_record_location_offset(const struct glsl_type *type,
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unsigned length);
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@ -79,6 +82,10 @@ bool glsl_type_is_vector(const struct glsl_type *type);
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bool glsl_type_is_scalar(const struct glsl_type *type);
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bool glsl_type_is_vector_or_scalar(const struct glsl_type *type);
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bool glsl_type_is_matrix(const struct glsl_type *type);
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bool glsl_type_is_sampler(const struct glsl_type *type);
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bool glsl_type_is_image(const struct glsl_type *type);
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bool glsl_sampler_type_is_shadow(const struct glsl_type *type);
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bool glsl_sampler_type_is_array(const struct glsl_type *type);
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const struct glsl_type *glsl_void_type(void);
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const struct glsl_type *glsl_float_type(void);
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@ -87,6 +94,13 @@ const struct glsl_type *glsl_vec4_type(void);
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const struct glsl_type *glsl_uint_type(void);
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const struct glsl_type *glsl_array_type(const struct glsl_type *base,
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unsigned elements);
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const struct glsl_type *glsl_sampler_type(enum glsl_sampler_dim dim,
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bool is_shadow, bool is_array,
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enum glsl_base_type base_type);
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const struct glsl_type *glsl_bare_sampler_type();
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const struct glsl_type *glsl_image_type(enum glsl_sampler_dim dim,
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bool is_array,
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enum glsl_base_type base_type);
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const struct glsl_type * glsl_function_type(const struct glsl_type *return_type,
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const struct glsl_function_param *params,
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unsigned num_params);
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