nir/types: Add helpers for working with sampler and image types

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
Jason Ekstrand 2016-02-11 21:56:18 -08:00
parent d140b13fd5
commit 914829f766
2 changed files with 75 additions and 0 deletions

View file

@ -130,6 +130,20 @@ glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
return type->fields.structure[index].name;
}
glsl_sampler_dim
glsl_get_sampler_dim(const struct glsl_type *type)
{
assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
return (glsl_sampler_dim)type->sampler_dimensionality;
}
glsl_base_type
glsl_get_sampler_result_type(const struct glsl_type *type)
{
assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
return (glsl_base_type)type->sampled_type;
}
unsigned
glsl_get_record_location_offset(const struct glsl_type *type,
unsigned length)
@ -167,6 +181,32 @@ glsl_type_is_matrix(const struct glsl_type *type)
return type->is_matrix();
}
bool
glsl_type_is_sampler(const struct glsl_type *type)
{
return type->is_sampler();
}
bool
glsl_type_is_image(const struct glsl_type *type)
{
return type->is_image();
}
bool
glsl_sampler_type_is_shadow(const struct glsl_type *type)
{
assert(glsl_type_is_sampler(type));
return type->sampler_shadow;
}
bool
glsl_sampler_type_is_array(const struct glsl_type *type)
{
assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
return type->sampler_array;
}
const glsl_type *
glsl_void_type(void)
{
@ -203,6 +243,27 @@ glsl_array_type(const glsl_type *base, unsigned elements)
return glsl_type::get_array_instance(base, elements);
}
const glsl_type *
const struct glsl_type *
glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array,
enum glsl_base_type base_type)
{
return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type);
}
const struct glsl_type *
glsl_bare_sampler_type()
{
return glsl_type::sampler_type;
}
const struct glsl_type *
glsl_image_type(enum glsl_sampler_dim dim, bool is_array,
enum glsl_base_type base_type)
{
return glsl_type::get_image_instance(dim, is_array, base_type);
}
const glsl_type *
glsl_function_type(const glsl_type *return_type,
const glsl_function_param *params, unsigned num_params)

View file

@ -71,6 +71,9 @@ unsigned glsl_get_aoa_size(const struct glsl_type *type);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);
enum glsl_sampler_dim glsl_get_sampler_dim(const struct glsl_type *type);
enum glsl_base_type glsl_get_sampler_result_type(const struct glsl_type *type);
unsigned glsl_get_record_location_offset(const struct glsl_type *type,
unsigned length);
@ -79,6 +82,10 @@ bool glsl_type_is_vector(const struct glsl_type *type);
bool glsl_type_is_scalar(const struct glsl_type *type);
bool glsl_type_is_vector_or_scalar(const struct glsl_type *type);
bool glsl_type_is_matrix(const struct glsl_type *type);
bool glsl_type_is_sampler(const struct glsl_type *type);
bool glsl_type_is_image(const struct glsl_type *type);
bool glsl_sampler_type_is_shadow(const struct glsl_type *type);
bool glsl_sampler_type_is_array(const struct glsl_type *type);
const struct glsl_type *glsl_void_type(void);
const struct glsl_type *glsl_float_type(void);
@ -87,6 +94,13 @@ const struct glsl_type *glsl_vec4_type(void);
const struct glsl_type *glsl_uint_type(void);
const struct glsl_type *glsl_array_type(const struct glsl_type *base,
unsigned elements);
const struct glsl_type *glsl_sampler_type(enum glsl_sampler_dim dim,
bool is_shadow, bool is_array,
enum glsl_base_type base_type);
const struct glsl_type *glsl_bare_sampler_type();
const struct glsl_type *glsl_image_type(enum glsl_sampler_dim dim,
bool is_array,
enum glsl_base_type base_type);
const struct glsl_type * glsl_function_type(const struct glsl_type *return_type,
const struct glsl_function_param *params,
unsigned num_params);