mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-27 01:50:10 +01:00
i965: Update SF, SBE, and RASTER state for Broadwell.
The attribute override portion of 3DSTATE_SBE was split out into
3DSTATE_SBE_SWIZ; various bits of 3DSTATE_SF were split out into
3DSTATE_RASTER.
v2: Set Force URB Read Offset bit. Eventually the URB read offset
should be set in 3DSTATE_VS, but that will require some refactoring.
v3: Rebase on viewport array changes.
v4: Improve comments about URB read length/offset overrides.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
parent
4552a22f04
commit
90fff1354b
5 changed files with 311 additions and 2 deletions
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@ -145,5 +145,6 @@ i965_FILES = \
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gen8_fs_generator.cpp \
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gen8_generator.cpp \
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gen8_instruction.c \
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gen8_sf_state.c \
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gen8_vec4_generator.cpp \
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$()
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@ -1640,20 +1640,39 @@ enum brw_message_target {
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/* GEN7/DW2: */
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# define HSW_SF_LINE_STIPPLE_ENABLE 14
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# define GEN8_SF_SMOOTH_POINT_ENABLE (1 << 13)
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#define _3DSTATE_SBE 0x781F /* GEN7+ */
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/* DW1 */
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# define GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH (1 << 29)
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# define GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET (1 << 28)
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# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
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# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
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# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
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# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
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# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
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# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
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# define GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT 5
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/* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
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/* DW10: Point sprite texture coordinate enables */
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/* DW11: Constant interpolation enables */
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/* DW12: attr 0-7 wrap shortest enables */
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/* DW13: attr 8-16 wrap shortest enables */
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#define _3DSTATE_SBE_SWIZ 0x7851 /* GEN8+ */
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#define _3DSTATE_RASTER 0x7850 /* GEN8+ */
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/* DW1 */
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# define GEN8_RASTER_FRONT_WINDING_CCW (1 << 21)
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# define GEN8_RASTER_CULL_BOTH (0 << 16)
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# define GEN8_RASTER_CULL_NONE (1 << 16)
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# define GEN8_RASTER_CULL_FRONT (2 << 16)
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# define GEN8_RASTER_CULL_BACK (3 << 16)
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# define GEN8_RASTER_SMOOTH_POINT_ENABLE (1 << 13)
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# define GEN8_RASTER_LINE_AA_ENABLE (1 << 2)
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# define GEN8_RASTER_SCISSOR_ENABLE (1 << 1)
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# define GEN8_RASTER_VIEWPORT_Z_CLIP_TEST_ENABLE (1 << 0)
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enum brw_wm_barycentric_interp_mode {
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BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
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BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,
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@ -131,6 +131,9 @@ extern const struct brw_tracked_state gen7_urb;
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extern const struct brw_tracked_state gen7_vs_state;
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extern const struct brw_tracked_state gen7_wm_state;
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extern const struct brw_tracked_state haswell_cut_index;
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extern const struct brw_tracked_state gen8_raster_state;
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extern const struct brw_tracked_state gen8_sbe_state;
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extern const struct brw_tracked_state gen8_sf_state;
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/* brw_misc_state.c */
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@ -302,8 +302,9 @@ static const struct brw_tracked_state *gen8_atoms[] =
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&gen7_gs_state,
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&gen7_sol_state,
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&gen7_clip_state,
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&gen7_sbe_state,
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&gen7_sf_state,
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&gen8_raster_state,
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&gen8_sbe_state,
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&gen8_sf_state,
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&gen7_wm_state,
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&gen7_ps_state,
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285
src/mesa/drivers/dri/i965/gen8_sf_state.c
Normal file
285
src/mesa/drivers/dri/i965/gen8_sf_state.c
Normal file
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@ -0,0 +1,285 @@
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/*
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* Copyright © 2011 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "brw_context.h"
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "brw_util.h"
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#include "main/macros.h"
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#include "main/fbobject.h"
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#include "intel_batchbuffer.h"
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static void
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upload_sbe(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* CACHE_NEW_WM_PROG */
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uint32_t num_outputs = brw->wm.prog_data->num_varying_inputs;
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uint16_t attr_overrides[VARYING_SLOT_MAX];
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uint32_t urb_entry_read_length;
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uint32_t point_sprite_enables;
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uint32_t flat_enables;
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uint32_t dw1 =
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GEN7_SBE_SWIZZLE_ENABLE |
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num_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT;
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/* _NEW_BUFFERS */
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bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
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/* _NEW_POINT
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*
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* Window coordinates in an FBO are inverted, which means point
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* sprite origin must be inverted.
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*/
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if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo)
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dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
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else
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dw1 |= GEN6_SF_POINT_SPRITE_UPPERLEFT;
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM |
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* CACHE_NEW_WM_PROG
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*/
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calculate_attr_overrides(brw, attr_overrides,
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&point_sprite_enables,
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&flat_enables,
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&urb_entry_read_length);
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/* Typically, the URB entry read length and offset should be programmed in
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* 3DSTATE_VS and 3DSTATE_GS; SBE inherits it from the last active stage
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* which produces geometry. However, we don't know the proper value until
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* we call calculate_attr_overrides().
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*
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* To fit with our existing code, we override the inherited values and
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* specify it here directly, as we did on previous generations.
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*/
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dw1 |=
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urb_entry_read_length << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
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BRW_SF_URB_ENTRY_READ_OFFSET << GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT |
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GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH |
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GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET;
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BEGIN_BATCH(4);
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OUT_BATCH(_3DSTATE_SBE << 16 | (4 - 2));
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OUT_BATCH(dw1);
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OUT_BATCH(point_sprite_enables);
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OUT_BATCH(flat_enables);
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ADVANCE_BATCH();
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BEGIN_BATCH(11);
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OUT_BATCH(_3DSTATE_SBE_SWIZ << 16 | (11 - 2));
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/* Output DWords 1 through 8: */
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for (int i = 0; i < 8; i++) {
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OUT_BATCH(attr_overrides[i * 2] | attr_overrides[i * 2 + 1] << 16);
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}
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OUT_BATCH(0); /* wrapshortest enables 0-7 */
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OUT_BATCH(0); /* wrapshortest enables 8-15 */
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ADVANCE_BATCH();
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}
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const struct brw_tracked_state gen8_sbe_state = {
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.dirty = {
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.mesa = _NEW_LIGHT | _NEW_POINT,
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.brw = BRW_NEW_CONTEXT |
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BRW_NEW_FRAGMENT_PROGRAM |
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BRW_NEW_VUE_MAP_GEOM_OUT,
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.cache = 0
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},
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.emit = upload_sbe,
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};
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static void
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upload_sf(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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uint32_t dw1 = 0, dw2 = 0, dw3 = 0;
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float point_size;
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dw1 = GEN6_SF_STATISTICS_ENABLE | GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
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/* _NEW_LINE */
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uint32_t line_width_u3_7 = U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7);
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if (line_width_u3_7 == 0)
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line_width_u3_7 = 1;
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dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
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if (ctx->Line.SmoothFlag) {
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dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
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}
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/* Clamp to ARB_point_parameters user limits */
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point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
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/* Clamp to the hardware limits and convert to fixed point */
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dw3 |= U_FIXED(CLAMP(point_size, 0.125, 255.875), 3);
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/* _NEW_PROGRAM | _NEW_POINT */
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if (!(ctx->VertexProgram.PointSizeEnabled || ctx->Point._Attenuated))
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dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;
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if (ctx->Point.SmoothFlag)
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dw3 |= GEN8_SF_SMOOTH_POINT_ENABLE;
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dw3 |= GEN6_SF_LINE_AA_MODE_TRUE;
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/* _NEW_LIGHT */
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if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
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dw3 |= (2 << GEN6_SF_TRI_PROVOKE_SHIFT) |
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(2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) |
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(1 << GEN6_SF_LINE_PROVOKE_SHIFT);
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} else {
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dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
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}
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BEGIN_BATCH(4);
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OUT_BATCH(_3DSTATE_SF << 16 | (4 - 2));
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OUT_BATCH(dw1);
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OUT_BATCH(dw2);
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OUT_BATCH(dw3);
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ADVANCE_BATCH();
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}
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const struct brw_tracked_state gen8_sf_state = {
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.dirty = {
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.mesa = _NEW_LIGHT |
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_NEW_PROGRAM |
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_NEW_LINE |
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_NEW_POINT,
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.brw = BRW_NEW_CONTEXT,
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.cache = 0,
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},
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.emit = upload_sf,
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};
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static void
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upload_raster(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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uint32_t dw1 = 0;
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/* _NEW_BUFFERS */
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bool render_to_fbo = _mesa_is_user_fbo(brw->ctx.DrawBuffer);
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/* _NEW_POLYGON */
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if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
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dw1 |= GEN8_RASTER_FRONT_WINDING_CCW;
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if (ctx->Polygon.CullFlag) {
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switch (ctx->Polygon.CullFaceMode) {
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case GL_FRONT:
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dw1 |= GEN8_RASTER_CULL_FRONT;
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break;
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case GL_BACK:
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dw1 |= GEN8_RASTER_CULL_BACK;
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break;
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case GL_FRONT_AND_BACK:
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dw1 |= GEN8_RASTER_CULL_BOTH;
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break;
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default:
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assert(0);
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break;
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}
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} else {
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dw1 |= GEN8_RASTER_CULL_NONE;
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}
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/* _NEW_POINT */
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if (ctx->Point.SmoothFlag)
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dw1 |= GEN8_RASTER_SMOOTH_POINT_ENABLE;
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if (ctx->Polygon.OffsetFill)
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
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if (ctx->Polygon.OffsetLine)
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
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if (ctx->Polygon.OffsetPoint)
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dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
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switch (ctx->Polygon.FrontMode) {
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case GL_FILL:
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dw1 |= GEN6_SF_FRONT_SOLID;
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break;
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case GL_LINE:
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dw1 |= GEN6_SF_FRONT_WIREFRAME;
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break;
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case GL_POINT:
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dw1 |= GEN6_SF_FRONT_POINT;
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break;
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default:
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assert(0);
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break;
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}
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switch (ctx->Polygon.BackMode) {
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case GL_FILL:
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dw1 |= GEN6_SF_BACK_SOLID;
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break;
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case GL_LINE:
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dw1 |= GEN6_SF_BACK_WIREFRAME;
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break;
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case GL_POINT:
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dw1 |= GEN6_SF_BACK_POINT;
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break;
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default:
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assert(0);
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break;
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}
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/* _NEW_LINE */
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if (ctx->Line.SmoothFlag)
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dw1 |= GEN8_RASTER_LINE_AA_ENABLE;
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/* _NEW_SCISSOR */
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if (ctx->Scissor.EnableFlags)
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dw1 |= GEN8_RASTER_SCISSOR_ENABLE;
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/* _NEW_TRANSFORM */
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if (!ctx->Transform.DepthClamp)
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dw1 |= GEN8_RASTER_VIEWPORT_Z_CLIP_TEST_ENABLE;
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BEGIN_BATCH(5);
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OUT_BATCH(_3DSTATE_RASTER << 16 | (5 - 2));
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OUT_BATCH(dw1);
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OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant. copied from gen4 */
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OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */
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OUT_BATCH_F(0.0);
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ADVANCE_BATCH();
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}
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const struct brw_tracked_state gen8_raster_state = {
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.dirty = {
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.mesa = _NEW_BUFFERS |
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_NEW_LINE |
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_NEW_POINT |
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_NEW_POLYGON |
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_NEW_SCISSOR |
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_NEW_TRANSFORM,
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.brw = BRW_NEW_CONTEXT,
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.cache = 0,
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},
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.emit = upload_raster,
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};
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