ilo: convert GPE GEN6 command functions to use ilo_builder

Similar to the changes to GEN7 command functions, but to GEN6 this time.

As every GPE function has been converted, remove
ilo_cp_assert_no_implicit_flush() calls.
This commit is contained in:
Chia-I Wu 2014-09-07 23:45:03 +08:00
parent 80e29ae42c
commit 90f4b131fc
4 changed files with 729 additions and 763 deletions

View file

@ -180,9 +180,7 @@ ilo_3d_pipeline_emit_draw(struct ilo_3d_pipeline *p,
handle_invalid_batch_bo(p, false);
/* draw! */
ilo_cp_assert_no_implicit_flush(p->cp, true);
p->emit_draw(p, ilo);
ilo_cp_assert_no_implicit_flush(p->cp, false);
if (ilo_builder_validate(&ilo->cp->builder, 0, NULL)) {
success = true;
@ -286,9 +284,7 @@ ilo_3d_pipeline_emit_rectlist(struct ilo_3d_pipeline *p,
handle_invalid_batch_bo(p, false);
ilo_cp_assert_no_implicit_flush(p->cp, true);
p->emit_rectlist(p, blitter);
ilo_cp_assert_no_implicit_flush(p->cp, false);
if (!ilo_builder_validate(&p->cp->builder, 0, NULL)) {
/* rewind */

View file

@ -66,10 +66,10 @@ gen6_wa_pipe_control_post_sync(struct ilo_3d_pipeline *p,
*
* The workaround below necessitates this workaround.
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_CS_STALL |
GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL,
NULL, 0, false, p->cp);
NULL, 0, false);
/* the caller will emit the post-sync op */
if (caller_post_sync)
@ -85,9 +85,9 @@ gen6_wa_pipe_control_post_sync(struct ilo_3d_pipeline *p,
* "Before a PIPE_CONTROL with Write Cache Flush Enable =1, a
* PIPE_CONTROL with any non-zero post-sync-op is required."
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_WRITE_IMM,
p->workaround_bo, 0, false, p->cp);
p->workaround_bo, 0, false);
}
static void
@ -105,10 +105,10 @@ gen6_wa_pipe_control_wm_multisample_flush(struct ilo_3d_pipeline *p)
* requires driver to send a PIPE_CONTROL with a CS stall along with a
* Depth Flush prior to this command."
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH |
GEN6_PIPE_CONTROL_CS_STALL,
0, 0, false, p->cp);
0, 0, false);
}
static void
@ -123,17 +123,17 @@ gen6_wa_pipe_control_wm_depth_flush(struct ilo_3d_pipeline *p)
* to emit a sequence of PIPE_CONTROLs prior to emitting depth related
* commands.
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_STALL,
NULL, 0, false, p->cp);
NULL, 0, false);
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH,
NULL, 0, false, p->cp);
NULL, 0, false);
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_STALL,
NULL, 0, false, p->cp);
NULL, 0, false);
}
static void
@ -152,9 +152,9 @@ gen6_wa_pipe_control_wm_max_threads_stall(struct ilo_3d_pipeline *p)
* field set (DW1 Bit 1), must be issued prior to any change to the
* value in this field (Maximum Number of Threads in 3DSTATE_WM)"
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL,
NULL, 0, false, p->cp);
NULL, 0, false);
}
@ -170,11 +170,11 @@ gen6_wa_pipe_control_vs_const_flush(struct ilo_3d_pipeline *p)
* PIPE_CONTROL after 3DSTATE_CONSTANT_VS so that the command is kept being
* buffered by VS FF, to the point that the FF dies.
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_STALL |
GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE |
GEN6_PIPE_CONTROL_STATE_CACHE_INVALIDATE,
NULL, 0, false, p->cp);
NULL, 0, false);
}
#define DIRTY(state) (session->pipe_dirty & ILO_DIRTY_ ## state)
@ -189,7 +189,7 @@ gen6_pipeline_common_select(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_PIPELINE_SELECT(p->dev, 0x0, p->cp);
gen6_PIPELINE_SELECT(&p->cp->builder, 0x0);
}
}
@ -203,7 +203,7 @@ gen6_pipeline_common_sip(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_STATE_SIP(p->dev, 0, p->cp);
gen6_STATE_SIP(&p->cp->builder, 0);
}
}
@ -313,8 +313,8 @@ gen6_pipeline_common_urb(struct ilo_3d_pipeline *p,
gs_total_size = 0;
}
gen6_emit_3DSTATE_URB(p->dev, vs_total_size, gs_total_size,
vs_entry_size, gs_entry_size, p->cp);
gen6_3DSTATE_URB(&p->cp->builder, vs_total_size, gs_total_size,
vs_entry_size, gs_entry_size);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 27:
@ -339,10 +339,10 @@ gen6_pipeline_common_pointers_1(struct ilo_3d_pipeline *p,
{
/* 3DSTATE_VIEWPORT_STATE_POINTERS */
if (session->viewport_state_changed) {
gen6_emit_3DSTATE_VIEWPORT_STATE_POINTERS(p->dev,
gen6_3DSTATE_VIEWPORT_STATE_POINTERS(&p->cp->builder,
p->state.CLIP_VIEWPORT,
p->state.SF_VIEWPORT,
p->state.CC_VIEWPORT, p->cp);
p->state.CC_VIEWPORT);
}
}
@ -355,20 +355,20 @@ gen6_pipeline_common_pointers_2(struct ilo_3d_pipeline *p,
if (session->cc_state_blend_changed ||
session->cc_state_dsa_changed ||
session->cc_state_cc_changed) {
gen6_emit_3DSTATE_CC_STATE_POINTERS(p->dev,
gen6_3DSTATE_CC_STATE_POINTERS(&p->cp->builder,
p->state.BLEND_STATE,
p->state.DEPTH_STENCIL_STATE,
p->state.COLOR_CALC_STATE, p->cp);
p->state.COLOR_CALC_STATE);
}
/* 3DSTATE_SAMPLER_STATE_POINTERS */
if (session->sampler_state_vs_changed ||
session->sampler_state_gs_changed ||
session->sampler_state_fs_changed) {
gen6_emit_3DSTATE_SAMPLER_STATE_POINTERS(p->dev,
gen6_3DSTATE_SAMPLER_STATE_POINTERS(&p->cp->builder,
p->state.vs.SAMPLER_STATE,
0,
p->state.wm.SAMPLER_STATE, p->cp);
p->state.wm.SAMPLER_STATE);
}
}
@ -379,18 +379,18 @@ gen6_pipeline_common_pointers_3(struct ilo_3d_pipeline *p,
{
/* 3DSTATE_SCISSOR_STATE_POINTERS */
if (session->scissor_state_changed) {
gen6_emit_3DSTATE_SCISSOR_STATE_POINTERS(p->dev,
p->state.SCISSOR_RECT, p->cp);
gen6_3DSTATE_SCISSOR_STATE_POINTERS(&p->cp->builder,
p->state.SCISSOR_RECT);
}
/* 3DSTATE_BINDING_TABLE_POINTERS */
if (session->binding_table_vs_changed ||
session->binding_table_gs_changed ||
session->binding_table_fs_changed) {
gen6_emit_3DSTATE_BINDING_TABLE_POINTERS(p->dev,
gen6_3DSTATE_BINDING_TABLE_POINTERS(&p->cp->builder,
p->state.vs.BINDING_TABLE_STATE,
p->state.gs.BINDING_TABLE_STATE,
p->state.wm.BINDING_TABLE_STATE, p->cp);
p->state.wm.BINDING_TABLE_STATE);
}
}
@ -402,8 +402,8 @@ gen6_pipeline_vf(struct ilo_3d_pipeline *p,
if (p->dev->gen >= ILO_GEN(7.5)) {
/* 3DSTATE_INDEX_BUFFER */
if (DIRTY(IB) || session->batch_bo_changed) {
gen6_emit_3DSTATE_INDEX_BUFFER(p->dev,
&ilo->ib, false, p->cp);
gen6_3DSTATE_INDEX_BUFFER(&p->cp->builder,
&ilo->ib, false);
}
/* 3DSTATE_VF */
@ -416,14 +416,14 @@ gen6_pipeline_vf(struct ilo_3d_pipeline *p,
/* 3DSTATE_INDEX_BUFFER */
if (DIRTY(IB) || session->primitive_restart_changed ||
session->batch_bo_changed) {
gen6_emit_3DSTATE_INDEX_BUFFER(p->dev,
&ilo->ib, ilo->draw->primitive_restart, p->cp);
gen6_3DSTATE_INDEX_BUFFER(&p->cp->builder,
&ilo->ib, ilo->draw->primitive_restart);
}
}
/* 3DSTATE_VERTEX_BUFFERS */
if (DIRTY(VB) || DIRTY(VE) || session->batch_bo_changed)
gen6_emit_3DSTATE_VERTEX_BUFFERS(p->dev, ilo->ve, &ilo->vb, p->cp);
gen6_3DSTATE_VERTEX_BUFFERS(&p->cp->builder, ilo->ve, &ilo->vb);
/* 3DSTATE_VERTEX_ELEMENTS */
if (DIRTY(VE) || DIRTY(VS)) {
@ -448,8 +448,8 @@ gen6_pipeline_vf(struct ilo_3d_pipeline *p,
prepend_generate_ids = true;
}
gen6_emit_3DSTATE_VERTEX_ELEMENTS(p->dev, ve,
last_velement_edgeflag, prepend_generate_ids, p->cp);
gen6_3DSTATE_VERTEX_ELEMENTS(&p->cp->builder, ve,
last_velement_edgeflag, prepend_generate_ids);
}
}
@ -460,7 +460,7 @@ gen6_pipeline_vf_statistics(struct ilo_3d_pipeline *p,
{
/* 3DSTATE_VF_STATISTICS */
if (session->hw_ctx_changed)
gen6_emit_3DSTATE_VF_STATISTICS(p->dev, false, p->cp);
gen6_3DSTATE_VF_STATISTICS(&p->cp->builder, false);
}
static void
@ -469,7 +469,7 @@ gen6_pipeline_vf_draw(struct ilo_3d_pipeline *p,
struct gen6_pipeline_session *session)
{
/* 3DPRIMITIVE */
gen6_emit_3DPRIMITIVE(p->dev, ilo->draw, &ilo->ib, false, p->cp);
gen6_3DPRIMITIVE(&p->cp->builder, ilo->draw, &ilo->ib, false);
p->state.has_gen6_wa_pipe_control = false;
}
@ -491,17 +491,17 @@ gen6_pipeline_vs(struct ilo_3d_pipeline *p,
/* 3DSTATE_CONSTANT_VS */
if (emit_3dstate_constant_vs) {
gen6_emit_3DSTATE_CONSTANT_VS(p->dev,
gen6_3DSTATE_CONSTANT_VS(&p->cp->builder,
&p->state.vs.PUSH_CONSTANT_BUFFER,
&p->state.vs.PUSH_CONSTANT_BUFFER_size,
1, p->cp);
1);
}
/* 3DSTATE_VS */
if (emit_3dstate_vs) {
const int num_samplers = ilo->sampler[PIPE_SHADER_VERTEX].count;
gen6_emit_3DSTATE_VS(p->dev, ilo->vs, num_samplers, p->cp);
gen6_3DSTATE_VS(&p->cp->builder, ilo->vs, num_samplers);
}
if (emit_3dstate_constant_vs && p->dev->gen == ILO_GEN(6))
@ -515,14 +515,14 @@ gen6_pipeline_gs(struct ilo_3d_pipeline *p,
{
/* 3DSTATE_CONSTANT_GS */
if (session->pcb_state_gs_changed)
gen6_emit_3DSTATE_CONSTANT_GS(p->dev, NULL, NULL, 0, p->cp);
gen6_3DSTATE_CONSTANT_GS(&p->cp->builder, NULL, NULL, 0);
/* 3DSTATE_GS */
if (DIRTY(GS) || DIRTY(VS) ||
session->prim_changed || session->kernel_bo_changed) {
const int verts_per_prim = u_vertices_per_prim(session->reduced_prim);
gen6_emit_3DSTATE_GS(p->dev, ilo->gs, ilo->vs, verts_per_prim, p->cp);
gen6_3DSTATE_GS(&p->cp->builder, ilo->gs, ilo->vs, verts_per_prim);
}
}
@ -582,9 +582,9 @@ gen6_pipeline_gs_svbi(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_3DSTATE_GS_SVB_INDEX(p->dev,
gen6_3DSTATE_GS_SVB_INDEX(&p->cp->builder,
0, p->state.so_num_vertices, p->state.so_max_vertices,
false, p->cp);
false);
if (session->hw_ctx_changed) {
int i;
@ -599,8 +599,8 @@ gen6_pipeline_gs_svbi(struct ilo_3d_pipeline *p,
* 0xFFFFFFFF in order to not cause overflow in that SVBI."
*/
for (i = 1; i < 4; i++) {
gen6_emit_3DSTATE_GS_SVB_INDEX(p->dev,
i, 0, 0xffffffff, false, p->cp);
gen6_3DSTATE_GS_SVB_INDEX(&p->cp->builder,
i, 0, 0xffffffff, false);
}
}
}
@ -630,8 +630,8 @@ gen6_pipeline_clip(struct ilo_3d_pipeline *p,
}
}
gen6_emit_3DSTATE_CLIP(p->dev, ilo->rasterizer,
ilo->fs, enable_guardband, 1, p->cp);
gen6_3DSTATE_CLIP(&p->cp->builder, ilo->rasterizer,
ilo->fs, enable_guardband, 1);
}
}
@ -642,7 +642,7 @@ gen6_pipeline_sf(struct ilo_3d_pipeline *p,
{
/* 3DSTATE_SF */
if (DIRTY(RASTERIZER) || DIRTY(FS))
gen6_emit_3DSTATE_SF(p->dev, ilo->rasterizer, ilo->fs, p->cp);
gen6_3DSTATE_SF(&p->cp->builder, ilo->rasterizer, ilo->fs);
}
void
@ -655,8 +655,8 @@ gen6_pipeline_sf_rect(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_3DSTATE_DRAWING_RECTANGLE(p->dev, 0, 0,
ilo->fb.state.width, ilo->fb.state.height, p->cp);
gen6_3DSTATE_DRAWING_RECTANGLE(&p->cp->builder, 0, 0,
ilo->fb.state.width, ilo->fb.state.height);
}
}
@ -667,10 +667,10 @@ gen6_pipeline_wm(struct ilo_3d_pipeline *p,
{
/* 3DSTATE_CONSTANT_PS */
if (session->pcb_state_fs_changed) {
gen6_emit_3DSTATE_CONSTANT_PS(p->dev,
gen6_3DSTATE_CONSTANT_PS(&p->cp->builder,
&p->state.wm.PUSH_CONSTANT_BUFFER,
&p->state.wm.PUSH_CONSTANT_BUFFER_size,
1, p->cp);
1);
}
/* 3DSTATE_WM */
@ -684,8 +684,8 @@ gen6_pipeline_wm(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6) && session->hw_ctx_changed)
gen6_wa_pipe_control_wm_max_threads_stall(p);
gen6_emit_3DSTATE_WM(p->dev, ilo->fs, num_samplers,
ilo->rasterizer, dual_blend, cc_may_kill, 0, p->cp);
gen6_3DSTATE_WM(&p->cp->builder, ilo->fs, num_samplers,
ilo->rasterizer, dual_blend, cc_may_kill, 0);
}
}
@ -706,12 +706,12 @@ gen6_pipeline_wm_multisample(struct ilo_3d_pipeline *p,
gen6_wa_pipe_control_wm_multisample_flush(p);
}
gen6_emit_3DSTATE_MULTISAMPLE(p->dev,
gen6_3DSTATE_MULTISAMPLE(&p->cp->builder,
ilo->fb.num_samples, packed_sample_pos,
ilo->rasterizer->state.half_pixel_center, p->cp);
ilo->rasterizer->state.half_pixel_center);
gen6_emit_3DSTATE_SAMPLE_MASK(p->dev,
(ilo->fb.num_samples > 1) ? ilo->sample_mask : 0x1, p->cp);
gen6_3DSTATE_SAMPLE_MASK(&p->cp->builder,
(ilo->fb.num_samples > 1) ? ilo->sample_mask : 0x1);
}
}
@ -747,10 +747,10 @@ gen6_pipeline_wm_depth(struct ilo_3d_pipeline *p,
gen6_wa_pipe_control_wm_depth_flush(p);
}
gen6_emit_3DSTATE_DEPTH_BUFFER(p->dev, zs, p->cp);
gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(p->dev, zs, p->cp);
gen6_emit_3DSTATE_STENCIL_BUFFER(p->dev, zs, p->cp);
gen6_emit_3DSTATE_CLEAR_PARAMS(p->dev, clear_params, p->cp);
gen6_3DSTATE_DEPTH_BUFFER(&p->cp->builder, zs);
gen6_3DSTATE_HIER_DEPTH_BUFFER(&p->cp->builder, zs);
gen6_3DSTATE_STENCIL_BUFFER(&p->cp->builder, zs);
gen6_3DSTATE_CLEAR_PARAMS(&p->cp->builder, clear_params);
}
}
@ -765,10 +765,10 @@ gen6_pipeline_wm_raster(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_3DSTATE_POLY_STIPPLE_PATTERN(p->dev,
&ilo->poly_stipple, p->cp);
gen6_3DSTATE_POLY_STIPPLE_PATTERN(&p->cp->builder,
&ilo->poly_stipple);
gen6_emit_3DSTATE_POLY_STIPPLE_OFFSET(p->dev, 0, 0, p->cp);
gen6_3DSTATE_POLY_STIPPLE_OFFSET(&p->cp->builder, 0, 0);
}
/* 3DSTATE_LINE_STIPPLE */
@ -776,9 +776,9 @@ gen6_pipeline_wm_raster(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_3DSTATE_LINE_STIPPLE(p->dev,
gen6_3DSTATE_LINE_STIPPLE(&p->cp->builder,
ilo->rasterizer->state.line_stipple_pattern,
ilo->rasterizer->state.line_stipple_factor + 1, p->cp);
ilo->rasterizer->state.line_stipple_factor + 1);
}
/* 3DSTATE_AA_LINE_PARAMETERS */
@ -786,7 +786,7 @@ gen6_pipeline_wm_raster(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_3DSTATE_AA_LINE_PARAMETERS(p->dev, p->cp);
gen6_3DSTATE_AA_LINE_PARAMETERS(&p->cp->builder);
}
}
@ -1454,7 +1454,7 @@ ilo_3d_pipeline_emit_flush_gen6(struct ilo_3d_pipeline *p)
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE |
GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH |
GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH |
@ -1462,7 +1462,7 @@ ilo_3d_pipeline_emit_flush_gen6(struct ilo_3d_pipeline *p)
GEN6_PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
GEN6_PIPE_CONTROL_WRITE_NONE |
GEN6_PIPE_CONTROL_CS_STALL,
0, 0, false, p->cp);
0, 0, false);
}
void
@ -1472,10 +1472,10 @@ ilo_3d_pipeline_emit_write_timestamp_gen6(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, true);
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_WRITE_TIMESTAMP,
bo, index * sizeof(uint64_t),
true, p->cp);
true);
}
void
@ -1485,11 +1485,11 @@ ilo_3d_pipeline_emit_write_depth_count_gen6(struct ilo_3d_pipeline *p,
if (p->dev->gen == ILO_GEN(6))
gen6_wa_pipe_control_post_sync(p, false);
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_STALL |
GEN6_PIPE_CONTROL_WRITE_PS_DEPTH_COUNT,
bo, index * sizeof(uint64_t),
true, p->cp);
true);
}
void
@ -1518,15 +1518,15 @@ ilo_3d_pipeline_emit_write_statistics_gen6(struct ilo_3d_pipeline *p,
if (regs[i]) {
/* store lower 32 bits */
gen6_emit_MI_STORE_REGISTER_MEM(p->dev,
bo, bo_offset, regs[i], p->cp);
gen6_MI_STORE_REGISTER_MEM(&p->cp->builder,
bo, bo_offset, regs[i]);
/* store higher 32 bits */
gen6_emit_MI_STORE_REGISTER_MEM(p->dev,
bo, bo_offset + 4, regs[i] + 4, p->cp);
gen6_MI_STORE_REGISTER_MEM(&p->cp->builder,
bo, bo_offset + 4, regs[i] + 4);
}
else {
gen6_emit_MI_STORE_DATA_IMM(p->dev,
bo, bo_offset, 0, true, p->cp);
gen6_MI_STORE_DATA_IMM(&p->cp->builder,
bo, bo_offset, 0, true);
}
}
}
@ -1536,16 +1536,16 @@ gen6_rectlist_vs_to_sf(struct ilo_3d_pipeline *p,
const struct ilo_blitter *blitter,
struct gen6_rectlist_session *session)
{
gen6_emit_3DSTATE_CONSTANT_VS(p->dev, NULL, NULL, 0, p->cp);
gen6_emit_3DSTATE_VS(p->dev, NULL, 0, p->cp);
gen6_3DSTATE_CONSTANT_VS(&p->cp->builder, NULL, NULL, 0);
gen6_3DSTATE_VS(&p->cp->builder, NULL, 0);
gen6_wa_pipe_control_vs_const_flush(p);
gen6_emit_3DSTATE_CONSTANT_GS(p->dev, NULL, NULL, 0, p->cp);
gen6_emit_3DSTATE_GS(p->dev, NULL, NULL, 0, p->cp);
gen6_3DSTATE_CONSTANT_GS(&p->cp->builder, NULL, NULL, 0);
gen6_3DSTATE_GS(&p->cp->builder, NULL, NULL, 0);
gen6_emit_3DSTATE_CLIP(p->dev, NULL, NULL, false, 0, p->cp);
gen6_emit_3DSTATE_SF(p->dev, NULL, NULL, p->cp);
gen6_3DSTATE_CLIP(&p->cp->builder, NULL, NULL, false, 0);
gen6_3DSTATE_SF(&p->cp->builder, NULL, NULL);
}
static void
@ -1570,10 +1570,10 @@ gen6_rectlist_wm(struct ilo_3d_pipeline *p,
break;
}
gen6_emit_3DSTATE_CONSTANT_PS(p->dev, NULL, NULL, 0, p->cp);
gen6_3DSTATE_CONSTANT_PS(&p->cp->builder, NULL, NULL, 0);
gen6_wa_pipe_control_wm_max_threads_stall(p);
gen6_emit_3DSTATE_WM(p->dev, NULL, 0, NULL, false, false, hiz_op, p->cp);
gen6_3DSTATE_WM(&p->cp->builder, NULL, 0, NULL, false, false, hiz_op);
}
static void
@ -1585,22 +1585,22 @@ gen6_rectlist_wm_depth(struct ilo_3d_pipeline *p,
if (blitter->uses & (ILO_BLITTER_USE_FB_DEPTH |
ILO_BLITTER_USE_FB_STENCIL)) {
gen6_emit_3DSTATE_DEPTH_BUFFER(p->dev,
&blitter->fb.dst.u.zs, p->cp);
gen6_3DSTATE_DEPTH_BUFFER(&p->cp->builder,
&blitter->fb.dst.u.zs);
}
if (blitter->uses & ILO_BLITTER_USE_FB_DEPTH) {
gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(p->dev,
&blitter->fb.dst.u.zs, p->cp);
gen6_3DSTATE_HIER_DEPTH_BUFFER(&p->cp->builder,
&blitter->fb.dst.u.zs);
}
if (blitter->uses & ILO_BLITTER_USE_FB_STENCIL) {
gen6_emit_3DSTATE_STENCIL_BUFFER(p->dev,
&blitter->fb.dst.u.zs, p->cp);
gen6_3DSTATE_STENCIL_BUFFER(&p->cp->builder,
&blitter->fb.dst.u.zs);
}
gen6_emit_3DSTATE_CLEAR_PARAMS(p->dev,
blitter->depth_clear_value, p->cp);
gen6_3DSTATE_CLEAR_PARAMS(&p->cp->builder,
blitter->depth_clear_value);
}
static void
@ -1613,11 +1613,11 @@ gen6_rectlist_wm_multisample(struct ilo_3d_pipeline *p,
gen6_wa_pipe_control_wm_multisample_flush(p);
gen6_emit_3DSTATE_MULTISAMPLE(p->dev, blitter->fb.num_samples,
packed_sample_pos, true, p->cp);
gen6_3DSTATE_MULTISAMPLE(&p->cp->builder, blitter->fb.num_samples,
packed_sample_pos, true);
gen6_emit_3DSTATE_SAMPLE_MASK(p->dev,
(1 << blitter->fb.num_samples) - 1, p->cp);
gen6_3DSTATE_SAMPLE_MASK(&p->cp->builder,
(1 << blitter->fb.num_samples) - 1);
}
static void
@ -1631,14 +1631,14 @@ gen6_rectlist_commands(struct ilo_3d_pipeline *p,
ilo_builder_batch_state_base_address(&p->cp->builder, true);
gen6_emit_3DSTATE_VERTEX_BUFFERS(p->dev,
&blitter->ve, &blitter->vb, p->cp);
gen6_3DSTATE_VERTEX_BUFFERS(&p->cp->builder,
&blitter->ve, &blitter->vb);
gen6_emit_3DSTATE_VERTEX_ELEMENTS(p->dev,
&blitter->ve, false, false, p->cp);
gen6_3DSTATE_VERTEX_ELEMENTS(&p->cp->builder,
&blitter->ve, false, false);
gen6_emit_3DSTATE_URB(p->dev,
p->dev->urb_size, 0, blitter->ve.count * 4 * sizeof(float), 0, p->cp);
gen6_3DSTATE_URB(&p->cp->builder,
p->dev->urb_size, 0, blitter->ve.count * 4 * sizeof(float), 0);
/* 3DSTATE_URB workaround */
if (p->state.gs.active) {
ilo_3d_pipeline_emit_flush_gen6(p);
@ -1647,24 +1647,24 @@ gen6_rectlist_commands(struct ilo_3d_pipeline *p,
if (blitter->uses &
(ILO_BLITTER_USE_DSA | ILO_BLITTER_USE_CC)) {
gen6_emit_3DSTATE_CC_STATE_POINTERS(p->dev, 0,
session->DEPTH_STENCIL_STATE, session->COLOR_CALC_STATE, p->cp);
gen6_3DSTATE_CC_STATE_POINTERS(&p->cp->builder, 0,
session->DEPTH_STENCIL_STATE, session->COLOR_CALC_STATE);
}
gen6_rectlist_vs_to_sf(p, blitter, session);
gen6_rectlist_wm(p, blitter, session);
if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) {
gen6_emit_3DSTATE_VIEWPORT_STATE_POINTERS(p->dev,
0, 0, session->CC_VIEWPORT, p->cp);
gen6_3DSTATE_VIEWPORT_STATE_POINTERS(&p->cp->builder,
0, 0, session->CC_VIEWPORT);
}
gen6_rectlist_wm_depth(p, blitter, session);
gen6_emit_3DSTATE_DRAWING_RECTANGLE(p->dev, 0, 0,
blitter->fb.width, blitter->fb.height, p->cp);
gen6_3DSTATE_DRAWING_RECTANGLE(&p->cp->builder, 0, 0,
blitter->fb.width, blitter->fb.height);
gen6_emit_3DPRIMITIVE(p->dev, &blitter->draw, NULL, true, p->cp);
gen6_3DPRIMITIVE(&p->cp->builder, &blitter->draw, NULL, true);
}
static void

View file

@ -88,7 +88,7 @@ gen7_wa_pipe_control_cs_stall(struct ilo_3d_pipeline *p,
bo = p->workaround_bo;
}
gen6_emit_PIPE_CONTROL(p->dev, dw1, bo, 0, false, p->cp);
gen6_PIPE_CONTROL(&p->cp->builder, dw1, bo, 0, false);
}
static void
@ -105,10 +105,10 @@ gen7_wa_pipe_control_vs_depth_stall(struct ilo_3d_pipeline *p)
* 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL
* needs to be sent before any combination of VS associated 3DSTATE."
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_STALL |
GEN6_PIPE_CONTROL_WRITE_IMM,
p->workaround_bo, 0, false, p->cp);
p->workaround_bo, 0, false);
}
static void
@ -144,20 +144,20 @@ gen7_wa_pipe_control_wm_depth_stall(struct ilo_3d_pipeline *p,
* guarantee that the pipeline from WM onwards is already flushed
* (e.g., via a preceding MI_FLUSH)."
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_STALL,
NULL, 0, false, p->cp);
NULL, 0, false);
if (!change_depth_buffer)
return;
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH,
NULL, 0, false, p->cp);
NULL, 0, false);
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_DEPTH_STALL,
NULL, 0, false, p->cp);
NULL, 0, false);
}
static void
@ -172,9 +172,9 @@ gen7_wa_pipe_control_ps_max_threads_stall(struct ilo_3d_pipeline *p)
* between 3DPRIMITIVE commands, a PIPE_CONTROL command with Stall at
* Pixel Scoreboard set is required to be issued."
*/
gen6_emit_PIPE_CONTROL(p->dev,
gen6_PIPE_CONTROL(&p->cp->builder,
GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL,
NULL, 0, false, p->cp);
NULL, 0, false);
}
@ -326,7 +326,7 @@ gen7_pipeline_vs(struct ilo_3d_pipeline *p,
if (emit_3dstate_vs) {
const int num_samplers = ilo->sampler[PIPE_SHADER_VERTEX].count;
gen6_emit_3DSTATE_VS(p->dev, ilo->vs, num_samplers, p->cp);
gen6_3DSTATE_VS(&p->cp->builder, ilo->vs, num_samplers);
}
}
@ -513,8 +513,8 @@ gen7_pipeline_wm(struct ilo_3d_pipeline *p,
/* 3DSTATE_SCISSOR_STATE_POINTERS */
if (session->scissor_state_changed) {
gen6_emit_3DSTATE_SCISSOR_STATE_POINTERS(p->dev,
p->state.SCISSOR_RECT, p->cp);
gen6_3DSTATE_SCISSOR_STATE_POINTERS(&p->cp->builder,
p->state.SCISSOR_RECT);
}
/* XXX what is the best way to know if this workaround is needed? */
@ -557,9 +557,9 @@ gen7_pipeline_wm(struct ilo_3d_pipeline *p,
clear_params = 0;
}
gen6_emit_3DSTATE_DEPTH_BUFFER(p->dev, zs, p->cp);
gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(p->dev, zs, p->cp);
gen6_emit_3DSTATE_STENCIL_BUFFER(p->dev, zs, p->cp);
gen6_3DSTATE_DEPTH_BUFFER(&p->cp->builder, zs);
gen6_3DSTATE_HIER_DEPTH_BUFFER(&p->cp->builder, zs);
gen6_3DSTATE_STENCIL_BUFFER(&p->cp->builder, zs);
gen7_3DSTATE_CLEAR_PARAMS(&p->cp->builder, clear_params);
}
}
@ -580,9 +580,9 @@ gen7_pipeline_wm_multisample(struct ilo_3d_pipeline *p,
(ilo->fb.num_samples > 1) ? &p->packed_sample_position_4x :
&p->packed_sample_position_1x;
gen6_emit_3DSTATE_MULTISAMPLE(p->dev,
gen6_3DSTATE_MULTISAMPLE(&p->cp->builder,
ilo->fb.num_samples, packed_sample_pos,
ilo->rasterizer->state.half_pixel_center, p->cp);
ilo->rasterizer->state.half_pixel_center);
gen7_3DSTATE_SAMPLE_MASK(&p->cp->builder,
(ilo->fb.num_samples > 1) ? ilo->sample_mask : 0x1,
@ -694,7 +694,7 @@ gen7_rectlist_vs_to_sf(struct ilo_3d_pipeline *p,
struct gen6_rectlist_session *session)
{
gen7_3DSTATE_CONSTANT_VS(&p->cp->builder, NULL, NULL, 0);
gen6_emit_3DSTATE_VS(p->dev, NULL, 0, p->cp);
gen6_3DSTATE_VS(&p->cp->builder, NULL, 0);
gen7_3DSTATE_CONSTANT_HS(&p->cp->builder, NULL, NULL, 0);
gen7_3DSTATE_HS(&p->cp->builder, NULL, 0);
@ -709,7 +709,7 @@ gen7_rectlist_vs_to_sf(struct ilo_3d_pipeline *p,
gen7_3DSTATE_STREAMOUT(&p->cp->builder, 0x0, 0, false);
gen6_emit_3DSTATE_CLIP(p->dev, NULL, NULL, false, 0, p->cp);
gen6_3DSTATE_CLIP(&p->cp->builder, NULL, NULL, false, 0);
gen7_wa_pipe_control_cs_stall(p, true, true);
@ -756,18 +756,18 @@ gen7_rectlist_wm_depth(struct ilo_3d_pipeline *p,
if (blitter->uses & (ILO_BLITTER_USE_FB_DEPTH |
ILO_BLITTER_USE_FB_STENCIL)) {
gen6_emit_3DSTATE_DEPTH_BUFFER(p->dev,
&blitter->fb.dst.u.zs, p->cp);
gen6_3DSTATE_DEPTH_BUFFER(&p->cp->builder,
&blitter->fb.dst.u.zs);
}
if (blitter->uses & ILO_BLITTER_USE_FB_DEPTH) {
gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(p->dev,
&blitter->fb.dst.u.zs, p->cp);
gen6_3DSTATE_HIER_DEPTH_BUFFER(&p->cp->builder,
&blitter->fb.dst.u.zs);
}
if (blitter->uses & ILO_BLITTER_USE_FB_STENCIL) {
gen6_emit_3DSTATE_STENCIL_BUFFER(p->dev,
&blitter->fb.dst.u.zs, p->cp);
gen6_3DSTATE_STENCIL_BUFFER(&p->cp->builder,
&blitter->fb.dst.u.zs);
}
gen7_3DSTATE_CLEAR_PARAMS(&p->cp->builder,
@ -786,8 +786,8 @@ gen7_rectlist_wm_multisample(struct ilo_3d_pipeline *p,
gen7_wa_pipe_control_cs_stall(p, true, true);
gen6_emit_3DSTATE_MULTISAMPLE(p->dev, blitter->fb.num_samples,
packed_sample_pos, true, p->cp);
gen6_3DSTATE_MULTISAMPLE(&p->cp->builder, blitter->fb.num_samples,
packed_sample_pos, true);
gen7_3DSTATE_SAMPLE_MASK(&p->cp->builder,
(1 << blitter->fb.num_samples) - 1, blitter->fb.num_samples);
@ -802,11 +802,11 @@ gen7_rectlist_commands(struct ilo_3d_pipeline *p,
ilo_builder_batch_state_base_address(&p->cp->builder, true);
gen6_emit_3DSTATE_VERTEX_BUFFERS(p->dev,
&blitter->ve, &blitter->vb, p->cp);
gen6_3DSTATE_VERTEX_BUFFERS(&p->cp->builder,
&blitter->ve, &blitter->vb);
gen6_emit_3DSTATE_VERTEX_ELEMENTS(p->dev,
&blitter->ve, false, false, p->cp);
gen6_3DSTATE_VERTEX_ELEMENTS(&p->cp->builder,
&blitter->ve, false, false);
gen7_rectlist_pcb_alloc(p, blitter, session);
@ -835,8 +835,8 @@ gen7_rectlist_commands(struct ilo_3d_pipeline *p,
gen7_rectlist_wm_depth(p, blitter, session);
gen6_emit_3DSTATE_DRAWING_RECTANGLE(p->dev, 0, 0,
blitter->fb.width, blitter->fb.height, p->cp);
gen6_3DSTATE_DRAWING_RECTANGLE(&p->cp->builder, 0, 0,
blitter->fb.width, blitter->fb.height);
gen7_3DPRIMITIVE(&p->cp->builder, &blitter->draw, NULL, true);
}

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