softpipe: make vbuf handle all primitive types

This commit is contained in:
Keith Whitwell 2008-05-12 16:16:04 +01:00
parent b5e5369da5
commit 90e86363de
2 changed files with 157 additions and 117 deletions

View file

@ -64,16 +64,17 @@ static INLINE struct setup_stage *setup_stage( struct draw_stage *stage )
}
typedef const float (*cptrf4)[4];
static void
do_tri(struct draw_stage *stage, struct prim_header *prim)
{
struct setup_stage *setup = setup_stage( stage );
setup_tri( setup->setup,
prim->v[0]->data,
prim->v[1]->data,
prim->v[2]->data );
(cptrf4)prim->v[0]->data,
(cptrf4)prim->v[1]->data,
(cptrf4)prim->v[2]->data );
}
static void
@ -82,8 +83,8 @@ do_line(struct draw_stage *stage, struct prim_header *prim)
struct setup_stage *setup = setup_stage( stage );
setup_line( setup->setup,
prim->v[0]->data,
prim->v[1]->data );
(cptrf4)prim->v[0]->data,
(cptrf4)prim->v[1]->data );
}
static void
@ -92,7 +93,7 @@ do_point(struct draw_stage *stage, struct prim_header *prim)
struct setup_stage *setup = setup_stage( stage );
setup_point( setup->setup,
prim->v[0]->data );
(cptrf4)prim->v[0]->data );
}

View file

@ -129,17 +129,22 @@ sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
}
static INLINE cptrf4 get_vert( const void *vertex_buffer,
int index,
int stride )
{
return (cptrf4)((char *)vertex_buffer + index * stride);
}
static void
sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices)
sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
struct softpipe_context *softpipe = cvbr->softpipe;
unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float);
unsigned i, j;
void *vertex_buffer = cvbr->vertex_buffer;
cptrf4 v[3];
unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
unsigned i;
const void *vertex_buffer = cvbr->vertex_buffer;
/* XXX: break this dependency - make setup_context live under
* softpipe, rename the old "setup" draw stage to something else.
@ -149,40 +154,98 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices)
switch (cvbr->prim) {
case PIPE_PRIM_TRIANGLES:
for (i = 0; i < nr_indices; i += 3) {
for (j = 0; j < 3; j++)
v[j] = (cptrf4)((char *)vertex_buffer +
indices[i+j] * vertex_size);
setup_tri( setup_ctx,
v[0],
v[1],
v[2]);
case PIPE_PRIM_POINTS:
for (i = 0; i < nr; i++) {
setup_point( setup_ctx,
get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
case PIPE_PRIM_LINES:
for (i = 0; i < nr_indices; i += 2) {
for (j = 0; j < 2; j++)
v[j] = (cptrf4)((char *)vertex_buffer +
indices[i+j] * vertex_size);
for (i = 1; i < nr; i += 2) {
setup_line( setup_ctx,
v[0],
v[1] );
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
case PIPE_PRIM_POINTS:
for (i = 0; i < nr_indices; i++) {
v[0] = (cptrf4)((char *)vertex_buffer +
indices[i] * vertex_size);
setup_point( setup_ctx,
v[0] );
case PIPE_PRIM_LINE_STRIP:
for (i = 1; i < nr; i ++) {
setup_line( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
case PIPE_PRIM_LINE_LOOP:
for (i = 1; i < nr; i ++) {
setup_line( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
}
if (nr) {
setup_line( setup_ctx,
get_vert(vertex_buffer, indices[nr-1], stride),
get_vert(vertex_buffer, indices[0], stride) );
}
break;
case PIPE_PRIM_TRIANGLES:
for (i = 2; i < nr; i += 3) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride));
}
break;
case PIPE_PRIM_TRIANGLE_STRIP:
for (i = 2; i < nr; i += 3) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
get_vert(vertex_buffer, indices[i-0], stride));
}
break;
case PIPE_PRIM_TRIANGLE_FAN:
case PIPE_PRIM_POLYGON:
for (i = 2; i < nr; i += 3) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[0], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride));
}
break;
case PIPE_PRIM_QUADS:
for (i = 3; i < nr; i += 4) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-1], stride));
setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride));
}
break;
case PIPE_PRIM_QUAD_STRIP:
for (i = 3; i < nr; i += 2) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride));
setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-0], stride),
get_vert(vertex_buffer, indices[i-2], stride));
}
break;
default:
assert(0);
}
/* XXX: why are we calling this??? If we had to call something, it
@ -203,130 +266,106 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
struct softpipe_context *softpipe = cvbr->softpipe;
struct draw_stage *setup = softpipe->setup;
const void *vertex_buffer = cvbr->vertex_buffer;
const unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float);
const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
unsigned i;
struct setup_context *setup_ctx = sp_draw_setup_context(setup);
cptrf4 v[3];
#define VERTEX(I) \
(cptrf4) ((char *) vertex_buffer + (I) * vertex_size)
switch (cvbr->prim) {
case PIPE_PRIM_POINTS:
for (i = 0; i < nr; i++) {
v[0] = VERTEX(i);
setup_point( setup_ctx, v[0] );
setup_point( setup_ctx,
get_vert(vertex_buffer, i-0, stride) );
}
break;
case PIPE_PRIM_LINES:
assert(nr % 2 == 0);
for (i = 0; i < nr; i += 2) {
v[0] = VERTEX(i);
v[1] = VERTEX(i + 1);
setup_line( setup_ctx, v[0], v[1] );
for (i = 1; i < nr; i += 2) {
setup_line( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
}
break;
case PIPE_PRIM_LINE_STRIP:
for (i = 1; i < nr; i++) {
v[0] = VERTEX(i - 1);
v[1] = VERTEX(i);
setup_line( setup_ctx, v[0], v[1] );
for (i = 1; i < nr; i ++) {
setup_line( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
}
break;
case PIPE_PRIM_LINE_LOOP:
for (i = 1; i < nr; i ++) {
setup_line( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
}
if (nr) {
setup_line( setup_ctx,
get_vert(vertex_buffer, nr-1, stride),
get_vert(vertex_buffer, 0, stride) );
}
break;
case PIPE_PRIM_TRIANGLES:
assert(nr % 3 == 0);
for (i = 0; i < nr; i += 3) {
v[0] = VERTEX(i + 0);
v[1] = VERTEX(i + 1);
v[2] = VERTEX(i + 2);
for (i = 2; i < nr; i += 3) {
setup_tri( setup_ctx,
v[0],
v[1],
v[2] );
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride));
}
break;
case PIPE_PRIM_TRIANGLE_STRIP:
assert(nr >= 3);
for (i = 2; i < nr; i++) {
v[0] = VERTEX(i - 2);
v[1] = VERTEX(i - 1);
v[2] = VERTEX(i);
for (i = 2; i < nr; i += 3) {
setup_tri( setup_ctx,
v[0],
v[1],
v[2] );
get_vert(vertex_buffer, i+(i&1)-2, stride),
get_vert(vertex_buffer, i-(i&1)-1, stride),
get_vert(vertex_buffer, i-0, stride));
}
break;
case PIPE_PRIM_TRIANGLE_FAN:
assert(nr >= 3);
for (i = 2; i < nr; i++) {
v[0] = VERTEX(0);
v[1] = VERTEX(i - 1);
v[2] = VERTEX(i);
case PIPE_PRIM_POLYGON:
for (i = 2; i < nr; i += 3) {
setup_tri( setup_ctx,
v[0],
v[1],
v[2] );
get_vert(vertex_buffer, 0, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride));
}
break;
case PIPE_PRIM_QUADS:
assert(nr % 4 == 0);
for (i = 0; i < nr; i += 4) {
v[0] = VERTEX(i + 0);
v[1] = VERTEX(i + 1);
v[2] = VERTEX(i + 2);
for (i = 3; i < nr; i += 4) {
setup_tri( setup_ctx,
v[0],
v[1],
v[2] );
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-1, stride));
v[0] = VERTEX(i + 0);
v[1] = VERTEX(i + 2);
v[2] = VERTEX(i + 3);
setup_tri( setup_ctx,
v[0],
v[1],
v[2] );
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride));
}
break;
case PIPE_PRIM_QUAD_STRIP:
assert(nr >= 4);
for (i = 2; i < nr; i += 2) {
v[0] = VERTEX(i - 2);
v[1] = VERTEX(i);
v[2] = VERTEX(i + 1);
for (i = 3; i < nr; i += 2) {
setup_tri( setup_ctx,
v[0],
v[1],
v[2] );
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride));
v[0] = VERTEX(i - 2);
v[1] = VERTEX(i + 1);
v[2] = VERTEX(i - 1);
setup_tri( setup_ctx,
v[0],
v[1],
v[2] );
}
break;
case PIPE_PRIM_POLYGON:
/* draw as tri fan */
for (i = 2; i < nr; i++) {
v[0] = VERTEX(0);
v[1] = VERTEX(i - 1);
v[2] = VERTEX(i);
setup_tri( setup_ctx,
v[0],
v[1],
v[2] );
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, i-2, stride));
}
break;
default:
/* XXX finish remaining prim types */
assert(0);
}
#undef VERTEX
}