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nvfx: fix inlinining in nv04_2d.c
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@ -107,7 +107,7 @@ static inline unsigned log2i(unsigned i)
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//#define NV04_REGION_DEBUG
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// Yes, we really want to inline everything, since all the functions are used only once
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#if defined(__GNUC__) && defined(DEBUG)
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#if defined(__GNUC__) && !defined(DEBUG)
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#define inline __attribute__((always_inline)) inline
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#endif
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