nvfx: fix inlinining in nv04_2d.c

This commit is contained in:
Luca Barbieri 2010-09-04 21:21:34 +02:00
parent 11d29739e1
commit 90d3291595

View file

@ -107,7 +107,7 @@ static inline unsigned log2i(unsigned i)
//#define NV04_REGION_DEBUG
// Yes, we really want to inline everything, since all the functions are used only once
#if defined(__GNUC__) && defined(DEBUG)
#if defined(__GNUC__) && !defined(DEBUG)
#define inline __attribute__((always_inline)) inline
#endif