radeon: fix 1D textures

This commit is contained in:
Dave Airlie 2009-01-22 01:24:50 +10:00
parent 674b204ba7
commit 909aeb005f

View file

@ -1641,7 +1641,8 @@ static GLboolean r200_validate_texture(GLcontext *ctx, struct gl_texture_object
setup_hardware_state(rmesa, t);
if (texObj->Target == GL_TEXTURE_RECTANGLE_NV ||
texObj->Target == GL_TEXTURE_2D)
texObj->Target == GL_TEXTURE_2D ||
texObj->Target == GL_TEXTURE_1D)
set_re_cntl_d3d( ctx, unit, GL_FALSE );
else
set_re_cntl_d3d( ctx, unit, GL_TRUE );