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vbo: remove _mesa_prim parameter from vbo_try_prim_conversion
glBegin/End won't use _mesa_prim, so we need to stop using it. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
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9d90b44a23
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4 changed files with 9 additions and 10 deletions
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@ -146,16 +146,15 @@ void vbo_exec_destroy( struct gl_context *ctx )
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* This function converts 2-vertex line strips/loops into GL_LINES, etc.
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*/
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void
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vbo_try_prim_conversion(struct _mesa_prim *p)
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vbo_try_prim_conversion(GLubyte *mode, unsigned *count)
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{
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if (p->mode == GL_LINE_STRIP && p->count == 2) {
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if (*mode == GL_LINE_STRIP && *count == 2) {
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/* convert 2-vertex line strip to a separate line */
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p->mode = GL_LINES;
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}
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else if ((p->mode == GL_TRIANGLE_STRIP || p->mode == GL_TRIANGLE_FAN)
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&& p->count == 3) {
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*mode = GL_LINES;
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} else if ((*mode == GL_TRIANGLE_STRIP || *mode == GL_TRIANGLE_FAN) &&
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*count == 3) {
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/* convert 3-vertex tri strip or fan to a separate triangle */
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p->mode = GL_TRIANGLES;
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*mode = GL_TRIANGLES;
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}
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/* Note: we can't convert a 4-vertex quad strip to a separate quad
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@ -868,7 +868,7 @@ try_vbo_merge(struct vbo_exec_context *exec)
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assert(exec->vtx.prim_count >= 1);
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vbo_try_prim_conversion(cur);
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vbo_try_prim_conversion(&cur->mode, &cur->count);
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if (exec->vtx.prim_count >= 2) {
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struct gl_context *ctx = gl_context_from_vbo_exec(exec);
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@ -186,7 +186,7 @@ vbo_compute_max_verts(const struct vbo_exec_context *exec)
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void
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vbo_try_prim_conversion(struct _mesa_prim *p);
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vbo_try_prim_conversion(GLubyte *mode, unsigned *count);
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bool
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vbo_merge_draws(struct gl_context *ctx, bool in_dlist,
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@ -296,7 +296,7 @@ merge_prims(struct gl_context *ctx, struct _mesa_prim *prim_list,
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for (i = 1; i < *prim_count; i++) {
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struct _mesa_prim *this_prim = prim_list + i;
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vbo_try_prim_conversion(this_prim);
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vbo_try_prim_conversion(&this_prim->mode, &this_prim->count);
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if (vbo_merge_draws(ctx, true, prev_prim, this_prim)) {
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/* We've found a prim that just extend the previous one. Tack it
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