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svga: Add header files for overlay support
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89
src/gallium/drivers/svga/include/svga_escape.h
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src/gallium/drivers/svga/include/svga_escape.h
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/**********************************************************
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* Copyright 2007-2009 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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/*
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* svga_escape.h --
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*
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* Definitions for our own (vendor-specific) SVGA Escape commands.
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*/
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#ifndef _SVGA_ESCAPE_H_
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#define _SVGA_ESCAPE_H_
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/*
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* Namespace IDs for the escape command
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*/
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#define SVGA_ESCAPE_NSID_VMWARE 0x00000000
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#define SVGA_ESCAPE_NSID_DEVEL 0xFFFFFFFF
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/*
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* Within SVGA_ESCAPE_NSID_VMWARE, we multiplex commands according to
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* the first DWORD of escape data (after the nsID and size). As a
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* guideline we're using the high word and low word as a major and
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* minor command number, respectively.
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*
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* Major command number allocation:
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*
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* 0000: Reserved
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* 0001: SVGA_ESCAPE_VMWARE_LOG (svga_binary_logger.h)
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* 0002: SVGA_ESCAPE_VMWARE_VIDEO (svga_overlay.h)
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* 0003: SVGA_ESCAPE_VMWARE_HINT (svga_escape.h)
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*/
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#define SVGA_ESCAPE_VMWARE_MAJOR_MASK 0xFFFF0000
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/*
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* SVGA Hint commands.
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*
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* These escapes let the SVGA driver provide optional information to
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* he host about the state of the guest or guest applications. The
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* host can use these hints to make user interface or performance
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* decisions.
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*
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* Notes:
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*
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* - SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN is deprecated for guests
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* that use the SVGA Screen Object extension. Instead of sending
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* this escape, use the SVGA_SCREEN_FULLSCREEN_HINT flag on your
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* Screen Object.
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*/
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#define SVGA_ESCAPE_VMWARE_HINT 0x00030000
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#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 // Deprecated
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typedef
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struct {
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uint32 command;
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uint32 fullscreen;
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struct {
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int32 x, y;
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} monitorPosition;
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} SVGAEscapeHintFullscreen;
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#endif /* _SVGA_ESCAPE_H_ */
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201
src/gallium/drivers/svga/include/svga_overlay.h
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201
src/gallium/drivers/svga/include/svga_overlay.h
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/**********************************************************
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* Copyright 2007-2009 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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/*
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* svga_overlay.h --
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*
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* Definitions for video-overlay support.
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*/
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#ifndef _SVGA_OVERLAY_H_
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#define _SVGA_OVERLAY_H_
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#include "svga_reg.h"
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/*
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* Video formats we support
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*/
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#define VMWARE_FOURCC_YV12 0x32315659 // 'Y' 'V' '1' '2'
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#define VMWARE_FOURCC_YUY2 0x32595559 // 'Y' 'U' 'Y' '2'
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#define VMWARE_FOURCC_UYVY 0x59565955 // 'U' 'Y' 'V' 'Y'
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typedef enum {
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SVGA_OVERLAY_FORMAT_INVALID = 0,
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SVGA_OVERLAY_FORMAT_YV12 = VMWARE_FOURCC_YV12,
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SVGA_OVERLAY_FORMAT_YUY2 = VMWARE_FOURCC_YUY2,
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SVGA_OVERLAY_FORMAT_UYVY = VMWARE_FOURCC_UYVY,
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} SVGAOverlayFormat;
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#define SVGA_VIDEO_COLORKEY_MASK 0x00ffffff
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#define SVGA_ESCAPE_VMWARE_VIDEO 0x00020000
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#define SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS 0x00020001
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/* FIFO escape layout:
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* Type, Stream Id, (Register Id, Value) pairs */
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#define SVGA_ESCAPE_VMWARE_VIDEO_FLUSH 0x00020002
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/* FIFO escape layout:
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* Type, Stream Id */
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typedef
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struct SVGAEscapeVideoSetRegs {
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struct {
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uint32 cmdType;
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uint32 streamId;
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} header;
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// May include zero or more items.
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struct {
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uint32 registerId;
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uint32 value;
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} items[1];
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} SVGAEscapeVideoSetRegs;
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typedef
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struct SVGAEscapeVideoFlush {
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uint32 cmdType;
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uint32 streamId;
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} SVGAEscapeVideoFlush;
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/*
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* Struct definitions for the video overlay commands built on
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* SVGAFifoCmdEscape.
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*/
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typedef
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struct {
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uint32 command;
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uint32 overlay;
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} SVGAFifoEscapeCmdVideoBase;
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typedef
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struct {
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SVGAFifoEscapeCmdVideoBase videoCmd;
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} SVGAFifoEscapeCmdVideoFlush;
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typedef
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struct {
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SVGAFifoEscapeCmdVideoBase videoCmd;
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struct {
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uint32 regId;
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uint32 value;
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} items[1];
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} SVGAFifoEscapeCmdVideoSetRegs;
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typedef
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struct {
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SVGAFifoEscapeCmdVideoBase videoCmd;
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struct {
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uint32 regId;
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uint32 value;
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} items[SVGA_VIDEO_NUM_REGS];
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} SVGAFifoEscapeCmdVideoSetAllRegs;
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/*
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*----------------------------------------------------------------------
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*
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* VMwareVideoGetAttributes --
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*
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* Computes the size, pitches and offsets for YUV frames.
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*
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* Results:
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* TRUE on success; otherwise FALSE on failure.
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*
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* Side effects:
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* Pitches and offsets for the given YUV frame are put in 'pitches'
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* and 'offsets' respectively. They are both optional though.
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*
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*----------------------------------------------------------------------
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*/
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static INLINE Bool
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VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN
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uint32 *width, // IN / OUT
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uint32 *height, // IN / OUT
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uint32 *size, // OUT
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uint32 *pitches, // OUT (optional)
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uint32 *offsets) // OUT (optional)
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{
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int tmp;
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*width = (*width + 1) & ~1;
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if (offsets) {
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offsets[0] = 0;
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}
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switch (format) {
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case VMWARE_FOURCC_YV12:
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*height = (*height + 1) & ~1;
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*size = (*width + 3) & ~3;
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if (pitches) {
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pitches[0] = *size;
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}
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*size *= *height;
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if (offsets) {
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offsets[1] = *size;
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}
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tmp = ((*width >> 1) + 3) & ~3;
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if (pitches) {
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pitches[1] = pitches[2] = tmp;
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}
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tmp *= (*height >> 1);
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*size += tmp;
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if (offsets) {
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offsets[2] = *size;
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}
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*size += tmp;
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break;
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case VMWARE_FOURCC_YUY2:
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case VMWARE_FOURCC_UYVY:
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*size = *width * 2;
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if (pitches) {
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pitches[0] = *size;
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}
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*size *= *height;
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break;
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default:
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return FALSE;
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}
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return TRUE;
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}
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#endif // _SVGA_OVERLAY_H_
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