gallium: adapt state trackers to stencil ref change

This commit is contained in:
Roland Scheidegger 2010-02-10 18:46:43 +01:00
parent 98f8c4d0bb
commit 903bb045b5
3 changed files with 18 additions and 13 deletions

View file

@ -130,11 +130,15 @@ struct st_context {
/*
* Parameter-like state (or properties)
*/
void set_blend_color(const struct pipe_blend_color *state ) {
cso_set_blend_color($self->cso, state);
}
void set_stencil_ref(const struct pipe_stencil_ref *state ) {
cso_set_stencil_ref($self->cso, state);
}
void set_clip(const struct pipe_clip_state *state ) {
$self->pipe->set_clip_state($self->pipe, state);
}

View file

@ -430,12 +430,15 @@ class Context(Object):
def delete_fs_state(self, state):
pass
delete_vs_state = delete_fs_state
def set_blend_color(self, state):
self.real.set_blend_color(state)
def set_stencil_ref(self, state):
self.real.set_stencil_ref(state)
def set_clip_state(self, state):
_state = gallium.Clip()
_state.nr = state.nr

View file

@ -307,6 +307,7 @@ static void draw_polygon(struct vg_context *ctx,
void polygon_fill(struct polygon *poly, struct vg_context *ctx)
{
struct pipe_depth_stencil_alpha_state dsa;
struct pipe_stencil_ref sr;
struct pipe_blend_state blend;
VGfloat bounds[4];
VGfloat min_x, min_y, max_x, max_y;
@ -325,6 +326,9 @@ void polygon_fill(struct polygon *poly, struct vg_context *ctx)
set_blend_for_fill(&blend);
memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
memset(&sr, 0, sizeof(struct pipe_stencil_ref));
/* only need a fixed 0. Rely on default or move it out at least? */
cso_set_stencil_ref(ctx->cso_context, &sr);
cso_save_blend(ctx->cso_context);
cso_save_depth_stencil_alpha(ctx->cso_context);
@ -336,7 +340,6 @@ void polygon_fill(struct polygon *poly, struct vg_context *ctx)
dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
dsa.stencil[0].ref_value = 0;
dsa.stencil[0].valuemask = ~0;
cso_set_blend(ctx->cso_context, &blend);
@ -352,7 +355,6 @@ void polygon_fill(struct polygon *poly, struct vg_context *ctx)
dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
dsa.stencil[0].ref_value = 0;
dsa.stencil[0].valuemask = ~0;
/* back */
@ -362,7 +364,6 @@ void polygon_fill(struct polygon *poly, struct vg_context *ctx)
dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP;
dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
dsa.stencil[1].func = PIPE_FUNC_ALWAYS;
dsa.stencil[1].ref_value = 0;
dsa.stencil[1].valuemask = ~0;
cso_set_blend(ctx->cso_context, &blend);
@ -375,7 +376,6 @@ void polygon_fill(struct polygon *poly, struct vg_context *ctx)
cso_save_rasterizer(ctx->cso_context);
dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
dsa.stencil[0].ref_value = 0;
dsa.stencil[0].valuemask = ~0;
raster.cull_mode = raster.front_winding ^ PIPE_WINDING_BOTH;
@ -407,7 +407,6 @@ void polygon_fill(struct polygon *poly, struct vg_context *ctx)
dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
dsa.stencil[0].ref_value = 0;
dsa.stencil[0].valuemask = dsa.stencil[0].writemask;
dsa.stencil[1].enabled = 0;
memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth,
@ -425,6 +424,7 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
{
struct array *polys = polyarray->array;
struct pipe_depth_stencil_alpha_state dsa;
struct pipe_stencil_ref sr;
struct pipe_blend_state blend;
VGfloat min_x = polyarray->min_x;
VGfloat min_y = polyarray->min_y;
@ -442,6 +442,9 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
set_blend_for_fill(&blend);
memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
memset(&sr, 0, sizeof(struct pipe_stencil_ref));
/* only need a fixed 0. Rely on default or move it out at least? */
cso_set_stencil_ref(ctx->cso_context, &sr);
cso_save_blend(ctx->cso_context);
cso_save_depth_stencil_alpha(ctx->cso_context);
@ -453,7 +456,6 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
dsa.stencil[0].ref_value = 0;
dsa.stencil[0].valuemask = ~0;
cso_set_blend(ctx->cso_context, &blend);
@ -472,7 +474,6 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
dsa.stencil[0].ref_value = 0;
dsa.stencil[0].valuemask = ~0;
/* back */
@ -482,7 +483,6 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP;
dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
dsa.stencil[1].func = PIPE_FUNC_ALWAYS;
dsa.stencil[1].ref_value = 0;
dsa.stencil[1].valuemask = ~0;
cso_set_blend(ctx->cso_context, &blend);
@ -498,7 +498,6 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
cso_save_rasterizer(ctx->cso_context);
dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
dsa.stencil[0].ref_value = 0;
dsa.stencil[0].valuemask = ~0;
raster.cull_mode = raster.front_winding ^ PIPE_WINDING_BOTH;
@ -536,7 +535,6 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
dsa.stencil[0].ref_value = 0;
dsa.stencil[0].valuemask = dsa.stencil[0].writemask;
dsa.stencil[1].enabled = 0;
memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth,