v3d: remove v3d_screen_get_param and v3d_screen_get_paramf

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32955>
This commit is contained in:
Qiang Yu 2025-01-07 17:29:57 +08:00 committed by Marge Bot
parent dcc3d8097b
commit 901ce3fceb

View file

@ -116,234 +116,6 @@ v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
return p.value;
}
static int
v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
struct v3d_screen *screen = v3d_screen(pscreen);
switch (param) {
/* Supported features (boolean caps). */
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_VS_INSTANCEID:
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
case PIPE_CAP_EMULATE_NONFIXED_PRIMITIVE_RESTART:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_TEXTURE_QUERY_LOD:
return 1;
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_QUERY_TIME_ELAPSED:
return screen->has_cpu_queue && screen->has_multisync;
case PIPE_CAP_TEXTURE_SAMPLER_INDEPENDENT:
return 0;
case PIPE_CAP_PACKED_UNIFORMS:
/* We can't enable this flag, because it results in load_ubo
* intrinsics across a 16b boundary, but v3d's TMU general
* memory accesses wrap on 16b boundaries.
*/
return 0;
case PIPE_CAP_NIR_IMAGES_AS_DEREF:
return 0;
case PIPE_CAP_TEXTURE_TRANSFER_MODES:
/* XXX perf: we don't want to emit these extra blits for
* glReadPixels(), since we still have to do an uncached read
* from the GPU of the result after waiting for the TFU blit
* to happen. However, disabling this introduces instability
* in
* dEQP-GLES31.functional.image_load_store.early_fragment_tests.*
* and corruption in chromium's rendering.
*/
return PIPE_TEXTURE_TRANSFER_BLIT;
case PIPE_CAP_COMPUTE:
return screen->has_csd;
case PIPE_CAP_GENERATE_MIPMAP:
return v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_TFU);
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return V3D_NON_COHERENT_ATOM_SIZE;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return 4;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
if (screen->has_cache_flush)
return 4;
else
return 0; /* Disables shader storage */
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 330;
case PIPE_CAP_ESSL_FEATURE_LEVEL:
return 310;
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return 140;
case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
return 1;
case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
return 0;
case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return 4;
case PIPE_CAP_MAX_VARYINGS:
return V3D_MAX_FS_INPUTS / 4;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
if (screen->nonmsaa_texture_size_limit)
return 7680;
else
return V3D_MAX_IMAGE_DIMENSION;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return V3D_MAX_MIP_LEVELS;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return V3D_MAX_ARRAY_LAYERS;
case PIPE_CAP_MAX_RENDER_TARGETS:
return V3D_MAX_RENDER_TARGETS(screen->devinfo.ver);
case PIPE_CAP_VENDOR_ID:
return 0x14E4;
case PIPE_CAP_ACCELERATED:
return 1;
case PIPE_CAP_VIDEO_MEMORY: {
uint64_t system_memory;
if (!os_get_total_physical_memory(&system_memory))
return 0;
return (int)(system_memory >> 20);
}
case PIPE_CAP_UMA:
return 1;
case PIPE_CAP_ALPHA_TEST:
case PIPE_CAP_FLATSHADE:
case PIPE_CAP_TWO_SIDED_COLOR:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_GL_CLAMP:
return 0;
/* Geometry shaders */
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
/* Minimum required by GLES 3.2 */
return 1024;
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
/* MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS / 4 */
return 256;
case PIPE_CAP_MAX_GS_INVOCATIONS:
return 32;
case PIPE_CAP_SUPPORTED_PRIM_MODES:
case PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART:
return screen->prim_types;
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return true;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return V3D_TMU_TEXEL_ALIGN;
case PIPE_CAP_IMAGE_STORE_FORMATTED:
return false;
case PIPE_CAP_NATIVE_FENCE_FD:
return true;
case PIPE_CAP_DEPTH_CLIP_DISABLE:
return screen->devinfo.ver >= 71;
default:
return u_pipe_screen_get_param_defaults(pscreen, param);
}
}
static float
v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MIN_LINE_WIDTH:
case PIPE_CAPF_MIN_LINE_WIDTH_AA:
case PIPE_CAPF_MIN_POINT_SIZE:
case PIPE_CAPF_MIN_POINT_SIZE_AA:
return 1;
case PIPE_CAPF_POINT_SIZE_GRANULARITY:
case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
return 0.1;
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return V3D_MAX_LINE_WIDTH;
case PIPE_CAPF_MAX_POINT_SIZE:
case PIPE_CAPF_MAX_POINT_SIZE_AA:
return V3D_MAX_POINT_SIZE;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0f;
case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0f;
default:
fprintf(stderr, "unknown paramf %d\n", param);
return 0;
}
}
static int
v3d_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader,
enum pipe_shader_cap param)
@ -1084,8 +856,6 @@ v3d_screen_create(int fd, const struct pipe_screen_config *config,
pscreen->destroy = v3d_screen_destroy;
pscreen->get_screen_fd = v3d_screen_get_fd;
pscreen->get_param = v3d_screen_get_param;
pscreen->get_paramf = v3d_screen_get_paramf;
pscreen->get_shader_param = v3d_screen_get_shader_param;
pscreen->get_compute_param = v3d_get_compute_param;
pscreen->context_create = v3d_context_create;