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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-01 01:00:10 +01:00
mesa/st: direct call sync object functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14073>
This commit is contained in:
parent
bd9adf3919
commit
8fe4ff2fda
5 changed files with 33 additions and 51 deletions
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@ -889,21 +889,6 @@ struct dd_function_table {
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/**@}*/
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/**
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* \name GL_ARB_sync interfaces
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*/
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/*@{*/
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struct gl_sync_object * (*NewSyncObject)(struct gl_context *);
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void (*FenceSync)(struct gl_context *, struct gl_sync_object *,
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GLenum, GLbitfield);
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void (*DeleteSyncObject)(struct gl_context *, struct gl_sync_object *);
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void (*CheckSync)(struct gl_context *, struct gl_sync_object *);
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void (*ClientWaitSync)(struct gl_context *, struct gl_sync_object *,
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GLbitfield, GLuint64);
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void (*ServerWaitSync)(struct gl_context *, struct gl_sync_object *,
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GLbitfield, GLuint64);
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/*@}*/
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/**
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* \name GL_OES_draw_texture interface
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*/
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@ -68,6 +68,8 @@
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#include "syncobj.h"
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#include "state_tracker/st_cb_syncobj.h"
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/**
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* Allocate/init the context state related to sync objects.
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*/
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@ -134,7 +136,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj,
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_mesa_set_remove(ctx->Shared->SyncObjects, entry);
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simple_mtx_unlock(&ctx->Shared->Mutex);
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ctx->Driver.DeleteSyncObject(ctx, syncObj);
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st_delete_sync_object(ctx, syncObj);
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} else {
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simple_mtx_unlock(&ctx->Shared->Mutex);
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}
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@ -204,7 +206,7 @@ fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags)
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{
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struct gl_sync_object *syncObj;
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syncObj = ctx->Driver.NewSyncObject(ctx);
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syncObj = st_new_sync_object(ctx);
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if (syncObj != NULL) {
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/* The name is not currently used, and it is never visible to
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* applications. If sync support is extended to provide support for
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@ -218,7 +220,7 @@ fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags)
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syncObj->Flags = flags;
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syncObj->StatusFlag = 0;
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ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
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st_fence_sync(ctx, syncObj, condition, flags);
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simple_mtx_lock(&ctx->Shared->Mutex);
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_mesa_set_add(ctx->Shared->SyncObjects, syncObj);
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@ -273,14 +275,14 @@ client_wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj,
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* ClientWaitSync was called. ALREADY_SIGNALED will always be returned
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* if <sync> was signaled, even if the value of <timeout> is zero.
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*/
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ctx->Driver.CheckSync(ctx, syncObj);
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st_check_sync(ctx, syncObj);
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if (syncObj->StatusFlag) {
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ret = GL_ALREADY_SIGNALED;
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} else {
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if (timeout == 0) {
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ret = GL_TIMEOUT_EXPIRED;
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} else {
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ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout);
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st_client_wait_sync(ctx, syncObj, flags, timeout);
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ret = syncObj->StatusFlag
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? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED;
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@ -330,7 +332,7 @@ static void
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wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj,
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GLbitfield flags, GLuint64 timeout)
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{
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ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout);
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st_server_wait_sync(ctx, syncObj, flags, timeout);
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_mesa_unref_sync_object(ctx, syncObj, 1);
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}
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@ -405,7 +407,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
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* this call won't block. It just updates state in the common object
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* data from the current driver state.
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*/
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ctx->Driver.CheckSync(ctx, syncObj);
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st_check_sync(ctx, syncObj);
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v[0] = (syncObj->StatusFlag) ? GL_SIGNALED : GL_UNSIGNALED;
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size = 1;
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@ -46,7 +46,7 @@ struct st_sync_object {
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};
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static struct gl_sync_object *st_new_sync_object(struct gl_context *ctx)
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struct gl_sync_object *st_new_sync_object(struct gl_context *ctx)
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{
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struct st_sync_object *so = CALLOC_STRUCT(st_sync_object);
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@ -54,8 +54,8 @@ static struct gl_sync_object *st_new_sync_object(struct gl_context *ctx)
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return &so->b;
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}
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static void st_delete_sync_object(struct gl_context *ctx,
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struct gl_sync_object *obj)
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void st_delete_sync_object(struct gl_context *ctx,
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struct gl_sync_object *obj)
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{
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struct pipe_screen *screen = st_context(ctx)->screen;
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struct st_sync_object *so = (struct st_sync_object*)obj;
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@ -66,8 +66,8 @@ static void st_delete_sync_object(struct gl_context *ctx,
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free(so);
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}
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static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
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GLenum condition, GLbitfield flags)
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void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
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GLenum condition, GLbitfield flags)
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{
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struct pipe_context *pipe = st_context(ctx)->pipe;
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struct st_sync_object *so = (struct st_sync_object*)obj;
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@ -79,9 +79,9 @@ static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
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pipe->flush(pipe, &so->fence, ctx->Shared->RefCount == 1 ? PIPE_FLUSH_DEFERRED : 0);
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}
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static void st_client_wait_sync(struct gl_context *ctx,
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struct gl_sync_object *obj,
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GLbitfield flags, GLuint64 timeout)
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void st_client_wait_sync(struct gl_context *ctx,
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struct gl_sync_object *obj,
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GLbitfield flags, GLuint64 timeout)
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{
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struct pipe_context *pipe = st_context(ctx)->pipe;
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struct pipe_screen *screen = st_context(ctx)->screen;
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@ -123,14 +123,14 @@ static void st_client_wait_sync(struct gl_context *ctx,
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screen->fence_reference(screen, &fence, NULL);
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}
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static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
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void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
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{
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st_client_wait_sync(ctx, obj, 0, 0);
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}
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static void st_server_wait_sync(struct gl_context *ctx,
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struct gl_sync_object *obj,
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GLbitfield flags, GLuint64 timeout)
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void st_server_wait_sync(struct gl_context *ctx,
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struct gl_sync_object *obj,
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GLbitfield flags, GLuint64 timeout)
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{
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struct pipe_context *pipe = st_context(ctx)->pipe;
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struct pipe_screen *screen = st_context(ctx)->screen;
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@ -158,12 +158,3 @@ static void st_server_wait_sync(struct gl_context *ctx,
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screen->fence_reference(screen, &fence, NULL);
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}
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void st_init_syncobj_functions(struct dd_function_table *functions)
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{
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functions->NewSyncObject = st_new_sync_object;
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functions->FenceSync = st_fence_sync;
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functions->DeleteSyncObject = st_delete_sync_object;
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functions->CheckSync = st_check_sync;
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functions->ClientWaitSync = st_client_wait_sync;
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functions->ServerWaitSync = st_server_wait_sync;
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}
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@ -28,11 +28,17 @@
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#ifndef ST_CB_SYNCOBJ_H
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#define ST_CB_SYNCOBJ_H
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struct gl_sync_object *st_new_sync_object(struct gl_context *ctx);
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void st_delete_sync_object(struct gl_context *ctx,
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struct gl_sync_object *obj);
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void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
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GLenum condition, GLbitfield flags);
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void st_client_wait_sync(struct gl_context *ctx,
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struct gl_sync_object *obj,
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GLbitfield flags, GLuint64 timeout);
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struct dd_function_table;
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extern void
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st_init_syncobj_functions(struct dd_function_table *functions);
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void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj);
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void st_server_wait_sync(struct gl_context *ctx,
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struct gl_sync_object *obj,
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GLbitfield flags, GLuint64 timeout);
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#endif /* ST_CB_SYNCOBJ_H */
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@ -66,7 +66,6 @@
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#include "st_cb_texture.h"
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#include "st_cb_xformfb.h"
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#include "st_cb_flush.h"
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#include "st_cb_syncobj.h"
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#include "st_cb_texturebarrier.h"
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#include "st_cb_viewport.h"
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#include "st_atom.h"
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@ -970,7 +969,6 @@ st_init_driver_functions(struct pipe_screen *screen,
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st_init_compute_functions(functions);
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st_init_xformfb_functions(functions);
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st_init_syncobj_functions(functions);
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st_init_vdpau_functions(functions);
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