mesa: init MaxSamples = 0 (no multisampling)

This commit is contained in:
Brian Paul 2009-01-20 15:29:08 -07:00
parent 5ca24eaf56
commit 8fb8855b4d

View file

@ -932,6 +932,9 @@ _mesa_init_constants(GLcontext *ctx)
ctx->Const.MaxVarying = MAX_VARYING;
#endif
/* GL_ARB_framebuffer_object */
ctx->Const.MaxSamples = 0;
/* sanity checks */
ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits));