dzn: Implement VK_MSFT_layered_driver

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25993>
This commit is contained in:
Jesse Natalie 2023-11-01 10:00:37 -07:00 committed by Marge Bot
parent fdb58f5b6c
commit 8f9888fd75

View file

@ -156,6 +156,7 @@ dzn_physical_device_get_extensions(struct dzn_physical_device *pdev)
.EXT_shader_subgroup_vote = true,
.EXT_subgroup_size_control = true,
.EXT_vertex_attribute_divisor = true,
.MSFT_layered_driver = true,
};
}
@ -1960,6 +1961,12 @@ dzn_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
break;
}
#endif
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_DRIVER_PROPERTIES_MSFT: {
VkPhysicalDeviceLayeredDriverPropertiesMSFT *layered_props =
(VkPhysicalDeviceLayeredDriverPropertiesMSFT *)ext;
layered_props->underlyingAPI = VK_LAYERED_DRIVER_UNDERLYING_API_D3D12_MSFT;
break;
}
default:
dzn_debug_ignored_stype(ext->sType);
break;