mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-26 02:00:12 +01:00
vk: Update the README for 0.210.1
This commit is contained in:
parent
dac57750db
commit
8f722c2fa3
1 changed files with 13 additions and 7 deletions
|
|
@ -1,6 +1,6 @@
|
|||
Intel's Open Source Vulkan Driver
|
||||
Vulkan API Version: 0.170.2
|
||||
SPIR-V Version: 32
|
||||
Vulkan API Version: 0.210.1
|
||||
SPIR-V Version: 1.0
|
||||
|
||||
Intro
|
||||
=====
|
||||
|
|
@ -36,7 +36,12 @@ Chad Versace <chad.versace@intel.com>
|
|||
Supported Hardware
|
||||
==================
|
||||
- Broadwell, main development focus
|
||||
- Ivybridge, early experimental support
|
||||
- Ivybridge
|
||||
- Sky Lake
|
||||
- Haswell
|
||||
- Bay Trail
|
||||
- Cherryview
|
||||
- Broxton
|
||||
|
||||
|
||||
Supported OS Platforms
|
||||
|
|
@ -104,9 +109,10 @@ Supported Features:
|
|||
- Index buffers, instanced draw, indirect draw
|
||||
- Nested command buffers
|
||||
- Consumes SPIR-V (no GLSL "backdoor")
|
||||
- Fragment, vertex, and geometry shaders
|
||||
- Fragment, vertex, geometry, and compute shaders
|
||||
- Uniform buffers, sampled images, dynamic uniform buffers
|
||||
- Push constants (to the extent they're supported by SPIR-V v32)
|
||||
- Shader storage buffers
|
||||
- Push constants (VS and FS only)
|
||||
- Color, depth and stencil attachments
|
||||
- 1D, 2D, 3D textures, texture arrays
|
||||
- Memory barrier
|
||||
|
|
@ -118,10 +124,10 @@ Supported Features:
|
|||
- Occlution query and timestamps
|
||||
|
||||
Unsupported Features:
|
||||
- Shader storage buffers
|
||||
- Shader specialization
|
||||
- Storage images
|
||||
- Compute and tesselation stages
|
||||
- Tesselation shaders
|
||||
- Push constants in GS and CS (and VS on HSW and prior)
|
||||
- Sparse resources
|
||||
- MSAA
|
||||
- VkkSemaphore and VkEvent
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue