Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG gets

defined, which is bad for things like assert().
This commit is contained in:
Karl Schultz 2001-10-04 19:06:31 +00:00
parent 47bcda78e2
commit 8f47563559

View file

@ -154,6 +154,9 @@ all : mesadll $(SUBDIRS)
mesadll : $(MESADLL)
CFLAGS = $(cvarsdll) $(CFLAGS) -D_OPENGL32_ -DBUILD_GL32 -DNO_PARALLEL -DNO_STEREO
!IFNDEF NODEBUG
CFLAGS = $(CFLAGS) -DMESA_DEBUG
!ENDIF
LFLAGS = $(dlllflags) $(lcommon) $(LFLAGS)
OBJS = $(ASM_SRCS:.S=.obj) $(CORE_SRCS:.c=.obj) $(DRIVER_SRCS:.c=.obj)