make read_stencil_pixels() non-static

This commit is contained in:
Brian 2007-10-18 12:31:05 -06:00
parent 447c93dd1b
commit 8f3fb395ff
2 changed files with 11 additions and 5 deletions

View file

@ -50,11 +50,11 @@
* Special case for reading stencil buffer.
* For color/depth we use get_tile(). For stencil, map the stencil buffer.
*/
static void
read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLsizei width, GLsizei height, GLenum type,
const struct gl_pixelstore_attrib *packing,
GLvoid *pixels)
void
st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLsizei width, GLsizei height, GLenum type,
const struct gl_pixelstore_attrib *packing,
GLvoid *pixels)
{
struct st_context *st = ctx->st;
struct pipe_context *pipe = st->pipe;

View file

@ -29,6 +29,12 @@
#ifndef ST_CB_READPIXELS_H
#define ST_CB_READPIXELS_H
extern void
st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLsizei width, GLsizei height, GLenum type,
const struct gl_pixelstore_attrib *packing,
GLvoid *pixels);
extern void
st_init_readpixels_functions(struct dd_function_table *functions);