Merge branch '7.8'

Conflicts:

	src/gallium/auxiliary/draw/draw_context.c
	src/gallium/auxiliary/draw/draw_pipe_aaline.c
	src/gallium/drivers/llvmpipe/lp_context.c
This commit is contained in:
Brian Paul 2010-04-19 08:45:20 -06:00
commit 8f3bdeaad6
26 changed files with 230 additions and 67 deletions

View file

@ -13,8 +13,8 @@
</p>
<ul>
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-users"
target="_parent">mesa3d-users</a> - intended for end-users of Mesa and DRI
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-users"
target="_parent">mesa-users</a> - intended for end-users of Mesa and DRI
drivers. Newbie questions are OK, but please try the general OpenGL
resources and Mesa/DRI documentation first.
</li>
@ -30,8 +30,8 @@ target="_parent">mesa-commit</a> - relays git check-in messages
In general, people should not post to this list.
</li>
<br>
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-announce"
target="_parent">mesa3d-announce</a> - announcements of new Mesa
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-announce"
target="_parent">mesa-announce</a> - announcements of new Mesa
versions are sent to this list. Very low traffic.
</li>
</ul>

View file

@ -31,6 +31,7 @@
*/
#include "pipe/p_context.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "draw_context.h"
@ -38,7 +39,7 @@
#include "draw_gs.h"
struct draw_context *draw_create( void )
struct draw_context *draw_create( struct pipe_context *pipe )
{
struct draw_context *draw = CALLOC_STRUCT( draw_context );
if (draw == NULL)
@ -47,6 +48,8 @@ struct draw_context *draw_create( void )
if (!draw_init(draw))
goto fail;
draw->pipe = pipe;
return draw;
fail:
@ -92,10 +95,21 @@ boolean draw_init(struct draw_context *draw)
void draw_destroy( struct draw_context *draw )
{
struct pipe_context *pipe = draw->pipe;
int i, j;
if (!draw)
return;
/* free any rasterizer CSOs that we may have created.
*/
for (i = 0; i < 2; i++) {
for (j = 0; j < 2; j++) {
if (draw->rasterizer_no_cull[i][j]) {
pipe->delete_rasterizer_state(pipe, draw->rasterizer_no_cull[i][j]);
}
}
}
/* Not so fast -- we're just borrowing this at the moment.
*
@ -137,12 +151,17 @@ void draw_set_mrd(struct draw_context *draw, double mrd)
* This causes the drawing pipeline to be rebuilt.
*/
void draw_set_rasterizer_state( struct draw_context *draw,
const struct pipe_rasterizer_state *raster )
const struct pipe_rasterizer_state *raster,
void *rast_handle )
{
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
if (!draw->suspend_flushing) {
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
draw->rasterizer = raster;
draw->bypass_clipping = draw->driver.bypass_clipping;
draw->rasterizer = raster;
draw->rast_handle = rast_handle;
draw->bypass_clipping = draw->driver.bypass_clipping;
}
}
@ -495,3 +514,37 @@ draw_current_shader_position_output(const struct draw_context *draw)
return draw->gs.position_output;
return draw->vs.position_output;
}
/**
* Return a pointer/handle for a driver/CSO rasterizer object which
* disabled culling, stippling, unfilled tris, etc.
* This is used by some pipeline stages (such as wide_point, aa_line
* and aa_point) which convert points/lines into triangles. In those
* cases we don't want to accidentally cull the triangles.
*
* \param scissor should the rasterizer state enable scissoring?
* \param flatshade should the rasterizer state use flat shading?
* \return rasterizer CSO handle
*/
void *
draw_get_rasterizer_no_cull( struct draw_context *draw,
boolean scissor,
boolean flatshade )
{
if (!draw->rasterizer_no_cull[scissor][flatshade]) {
/* create now */
struct pipe_context *pipe = draw->pipe;
struct pipe_rasterizer_state rast;
memset(&rast, 0, sizeof(rast));
rast.scissor = scissor;
rast.flatshade = flatshade;
rast.front_winding = PIPE_WINDING_CCW;
rast.gl_rasterization_rules = draw->rasterizer->gl_rasterization_rules;
draw->rasterizer_no_cull[scissor][flatshade] =
pipe->create_rasterizer_state(pipe, &rast);
}
return draw->rasterizer_no_cull[scissor][flatshade];
}

View file

@ -48,7 +48,7 @@ struct draw_geometry_shader;
struct tgsi_sampler;
struct draw_context *draw_create( void );
struct draw_context *draw_create( struct pipe_context *pipe );
void draw_destroy( struct draw_context *draw );
@ -59,7 +59,8 @@ void draw_set_clip_state( struct draw_context *pipe,
const struct pipe_clip_state *clip );
void draw_set_rasterizer_state( struct draw_context *draw,
const struct pipe_rasterizer_state *raster );
const struct pipe_rasterizer_state *raster,
void *rast_handle );
void draw_set_rasterize_stage( struct draw_context *draw,
struct draw_stage *stage );

View file

@ -113,11 +113,10 @@ struct aaline_stage
void (*driver_bind_sampler_states)(struct pipe_context *, unsigned,
void **);
void (*driver_set_sampler_views)(struct pipe_context *,
unsigned,
struct pipe_sampler_view **);
struct pipe_context *pipe;
};
@ -342,6 +341,7 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
static boolean
generate_aaline_fs(struct aaline_stage *aaline)
{
struct pipe_context *pipe = aaline->stage.draw->pipe;
const struct pipe_shader_state *orig_fs = &aaline->fs->state;
struct pipe_shader_state aaline_fs;
struct aa_transform_context transform;
@ -374,7 +374,7 @@ generate_aaline_fs(struct aaline_stage *aaline)
aaline->fs->sampler_unit = transform.freeSampler;
aaline->fs->aaline_fs
= aaline->driver_create_fs_state(aaline->pipe, &aaline_fs);
= aaline->driver_create_fs_state(pipe, &aaline_fs);
if (aaline->fs->aaline_fs == NULL)
goto fail;
@ -394,7 +394,7 @@ fail:
static boolean
aaline_create_texture(struct aaline_stage *aaline)
{
struct pipe_context *pipe = aaline->pipe;
struct pipe_context *pipe = aaline->stage.draw->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_resource texTemp;
struct pipe_sampler_view viewTempl;
@ -486,7 +486,7 @@ static boolean
aaline_create_sampler(struct aaline_stage *aaline)
{
struct pipe_sampler_state sampler;
struct pipe_context *pipe = aaline->pipe;
struct pipe_context *pipe = aaline->stage.draw->pipe;
memset(&sampler, 0, sizeof(sampler));
sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
@ -515,13 +515,14 @@ static boolean
bind_aaline_fragment_shader(struct aaline_stage *aaline)
{
struct draw_context *draw = aaline->stage.draw;
struct pipe_context *pipe = draw->pipe;
if (!aaline->fs->aaline_fs &&
!generate_aaline_fs(aaline))
return FALSE;
draw->suspend_flushing = TRUE;
aaline->driver_bind_fs_state(aaline->pipe, aaline->fs->aaline_fs);
aaline->driver_bind_fs_state(pipe, aaline->fs->aaline_fs);
draw->suspend_flushing = FALSE;
return TRUE;
@ -661,8 +662,10 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
{
auto struct aaline_stage *aaline = aaline_stage(stage);
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = aaline->pipe;
struct pipe_context *pipe = draw->pipe;
const struct pipe_rasterizer_state *rast = draw->rasterizer;
uint num_samplers;
void *r;
assert(draw->rasterizer->line_smooth);
@ -701,6 +704,11 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
draw->suspend_flushing = TRUE;
aaline->driver_bind_sampler_states(pipe, num_samplers, aaline->state.sampler);
aaline->driver_set_sampler_views(pipe, num_samplers, aaline->state.sampler_views);
/* Disable triangle culling, stippling, unfilled mode etc. */
r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
pipe->bind_rasterizer_state(pipe, r);
draw->suspend_flushing = FALSE;
/* now really draw first line */
@ -714,7 +722,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
{
struct draw_context *draw = stage->draw;
struct aaline_stage *aaline = aaline_stage(stage);
struct pipe_context *pipe = aaline->pipe;
struct pipe_context *pipe = draw->pipe;
stage->line = aaline_first_line;
stage->next->flush( stage->next, flags );
@ -727,6 +735,12 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
aaline->driver_set_sampler_views(pipe,
aaline->num_sampler_views,
aaline->state.sampler_views);
/* restore original rasterizer state */
if (draw->rast_handle) {
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
}
draw->suspend_flushing = FALSE;
draw->extra_shader_outputs.slot = 0;
@ -744,6 +758,7 @@ static void
aaline_destroy(struct draw_stage *stage)
{
struct aaline_stage *aaline = aaline_stage(stage);
struct pipe_context *pipe = stage->draw->pipe;
uint i;
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
@ -751,7 +766,7 @@ aaline_destroy(struct draw_stage *stage)
}
if (aaline->sampler_cso)
aaline->pipe->delete_sampler_state(aaline->pipe, aaline->sampler_cso);
pipe->delete_sampler_state(pipe, aaline->sampler_cso);
if (aaline->texture)
pipe_resource_reference(&aaline->texture, NULL);
@ -814,13 +829,14 @@ aaline_create_fs_state(struct pipe_context *pipe,
{
struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);
struct aaline_fragment_shader *aafs = CALLOC_STRUCT(aaline_fragment_shader);
if (aafs == NULL)
return NULL;
aafs->state = *fs;
/* pass-through */
aafs->driver_fs = aaline->driver_create_fs_state(aaline->pipe, fs);
aafs->driver_fs = aaline->driver_create_fs_state(pipe, fs);
return aafs;
}
@ -835,8 +851,7 @@ aaline_bind_fs_state(struct pipe_context *pipe, void *fs)
/* save current */
aaline->fs = aafs;
/* pass-through */
aaline->driver_bind_fs_state(aaline->pipe,
(aafs ? aafs->driver_fs : NULL));
aaline->driver_bind_fs_state(pipe, (aafs ? aafs->driver_fs : NULL));
}
@ -845,11 +860,12 @@ aaline_delete_fs_state(struct pipe_context *pipe, void *fs)
{
struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);
struct aaline_fragment_shader *aafs = (struct aaline_fragment_shader *) fs;
/* pass-through */
aaline->driver_delete_fs_state(aaline->pipe, aafs->driver_fs);
aaline->driver_delete_fs_state(pipe, aafs->driver_fs);
if (aafs->aaline_fs)
aaline->driver_delete_fs_state(aaline->pipe, aafs->aaline_fs);
aaline->driver_delete_fs_state(pipe, aafs->aaline_fs);
FREE(aafs);
}
@ -866,7 +882,7 @@ aaline_bind_sampler_states(struct pipe_context *pipe,
aaline->num_samplers = num;
/* pass-through */
aaline->driver_bind_sampler_states(aaline->pipe, num, sampler);
aaline->driver_bind_sampler_states(pipe, num, sampler);
}
@ -888,7 +904,7 @@ aaline_set_sampler_views(struct pipe_context *pipe,
aaline->num_sampler_views = num;
/* pass-through */
aaline->driver_set_sampler_views(aaline->pipe, num, views);
aaline->driver_set_sampler_views(pipe, num, views);
}
@ -911,8 +927,6 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
if (!aaline)
goto fail;
aaline->pipe = pipe;
/* create special texture, sampler state */
if (!aaline_create_texture(aaline))
goto fail;

View file

@ -107,8 +107,6 @@ struct aapoint_stage
const struct pipe_shader_state *);
void (*driver_bind_fs_state)(struct pipe_context *, void *);
void (*driver_delete_fs_state)(struct pipe_context *, void *);
struct pipe_context *pipe;
};
@ -499,6 +497,7 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
struct pipe_shader_state aapoint_fs;
struct aa_transform_context transform;
const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS;
struct pipe_context *pipe = aapoint->stage.draw->pipe;
aapoint_fs = *orig_fs; /* copy to init */
aapoint_fs.tokens = tgsi_alloc_tokens(newLen);
@ -527,7 +526,7 @@ generate_aapoint_fs(struct aapoint_stage *aapoint)
#endif
aapoint->fs->aapoint_fs
= aapoint->driver_create_fs_state(aapoint->pipe, &aapoint_fs);
= aapoint->driver_create_fs_state(pipe, &aapoint_fs);
if (aapoint->fs->aapoint_fs == NULL)
goto fail;
@ -549,13 +548,14 @@ static boolean
bind_aapoint_fragment_shader(struct aapoint_stage *aapoint)
{
struct draw_context *draw = aapoint->stage.draw;
struct pipe_context *pipe = draw->pipe;
if (!aapoint->fs->aapoint_fs &&
!generate_aapoint_fs(aapoint))
return FALSE;
draw->suspend_flushing = TRUE;
aapoint->driver_bind_fs_state(aapoint->pipe, aapoint->fs->aapoint_fs);
aapoint->driver_bind_fs_state(pipe, aapoint->fs->aapoint_fs);
draw->suspend_flushing = FALSE;
return TRUE;
@ -679,6 +679,9 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
{
auto struct aapoint_stage *aapoint = aapoint_stage(stage);
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
const struct pipe_rasterizer_state *rast = draw->rasterizer;
void *r;
assert(draw->rasterizer->point_smooth);
@ -716,6 +719,14 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
}
}
draw->suspend_flushing = TRUE;
/* Disable triangle culling, stippling, unfilled mode etc. */
r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
pipe->bind_rasterizer_state(pipe, r);
draw->suspend_flushing = FALSE;
/* now really draw first point */
stage->point = aapoint_point;
stage->point(stage, header);
@ -727,7 +738,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags)
{
struct draw_context *draw = stage->draw;
struct aapoint_stage *aapoint = aapoint_stage(stage);
struct pipe_context *pipe = aapoint->pipe;
struct pipe_context *pipe = draw->pipe;
stage->point = aapoint_first_point;
stage->next->flush( stage->next, flags );
@ -735,6 +746,12 @@ aapoint_flush(struct draw_stage *stage, unsigned flags)
/* restore original frag shader */
draw->suspend_flushing = TRUE;
aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs);
/* restore original rasterizer state */
if (draw->rast_handle) {
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
}
draw->suspend_flushing = FALSE;
draw->extra_shader_outputs.slot = 0;
@ -811,7 +828,7 @@ aapoint_create_fs_state(struct pipe_context *pipe,
aafs->state = *fs;
/* pass-through */
aafs->driver_fs = aapoint->driver_create_fs_state(aapoint->pipe, fs);
aafs->driver_fs = aapoint->driver_create_fs_state(pipe, fs);
return aafs;
}
@ -825,7 +842,7 @@ aapoint_bind_fs_state(struct pipe_context *pipe, void *fs)
/* save current */
aapoint->fs = aafs;
/* pass-through */
aapoint->driver_bind_fs_state(aapoint->pipe,
aapoint->driver_bind_fs_state(pipe,
(aafs ? aafs->driver_fs : NULL));
}
@ -837,10 +854,10 @@ aapoint_delete_fs_state(struct pipe_context *pipe, void *fs)
struct aapoint_fragment_shader *aafs = (struct aapoint_fragment_shader *) fs;
/* pass-through */
aapoint->driver_delete_fs_state(aapoint->pipe, aafs->driver_fs);
aapoint->driver_delete_fs_state(pipe, aafs->driver_fs);
if (aafs->aapoint_fs)
aapoint->driver_delete_fs_state(aapoint->pipe, aafs->aapoint_fs);
aapoint->driver_delete_fs_state(pipe, aafs->aapoint_fs);
FREE(aafs);
}
@ -857,8 +874,6 @@ draw_install_aapoint_stage(struct draw_context *draw,
{
struct aapoint_stage *aapoint;
pipe->draw = (void *) draw;
/*
* Create / install AA point drawing / prim stage
*/
@ -866,8 +881,6 @@ draw_install_aapoint_stage(struct draw_context *draw,
if (aapoint == NULL)
return FALSE;
aapoint->pipe = pipe;
/* save original driver functions */
aapoint->driver_create_fs_state = pipe->create_fs_state;
aapoint->driver_bind_fs_state = pipe->bind_fs_state;

View file

@ -28,6 +28,7 @@
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
@ -142,9 +143,40 @@ static void wideline_line( struct draw_stage *stage,
}
static void wideline_first_line( struct draw_stage *stage,
struct prim_header *header )
{
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
const struct pipe_rasterizer_state *rast = draw->rasterizer;
void *r;
/* Disable triangle culling, stippling, unfilled mode etc. */
r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
draw->suspend_flushing = TRUE;
pipe->bind_rasterizer_state(pipe, r);
draw->suspend_flushing = FALSE;
stage->line = wideline_line;
wideline_line(stage, header);
}
static void wideline_flush( struct draw_stage *stage, unsigned flags )
{
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
stage->line = wideline_first_line;
stage->next->flush( stage->next, flags );
/* restore original rasterizer state */
if (draw->rast_handle) {
draw->suspend_flushing = TRUE;
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
draw->suspend_flushing = FALSE;
}
}
@ -171,7 +203,7 @@ struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
wide->stage.name = "wide-line";
wide->stage.next = NULL;
wide->stage.point = draw_pipe_passthrough_point;
wide->stage.line = wideline_line;
wide->stage.line = wideline_first_line;
wide->stage.tri = draw_pipe_passthrough_tri;
wide->stage.flush = wideline_flush;
wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;

View file

@ -52,6 +52,7 @@
*/
#include "pipe/p_context.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "pipe/p_defines.h"
@ -216,6 +217,9 @@ static void widepoint_first_point( struct draw_stage *stage,
{
struct widepoint_stage *wide = widepoint_stage(stage);
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
const struct pipe_rasterizer_state *rast = draw->rasterizer;
void *r;
wide->half_point_size = 0.5f * draw->rasterizer->point_size;
wide->xbias = 0.0;
@ -225,6 +229,12 @@ static void widepoint_first_point( struct draw_stage *stage,
wide->xbias = 0.125;
}
/* Disable triangle culling, stippling, unfilled mode etc. */
r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
draw->suspend_flushing = TRUE;
pipe->bind_rasterizer_state(pipe, r);
draw->suspend_flushing = FALSE;
/* XXX we won't know the real size if it's computed by the vertex shader! */
if ((draw->rasterizer->point_size > draw->pipeline.wide_point_threshold) ||
(draw->rasterizer->sprite_coord_enable && draw->pipeline.point_sprite)) {
@ -280,9 +290,19 @@ static void widepoint_first_point( struct draw_stage *stage,
static void widepoint_flush( struct draw_stage *stage, unsigned flags )
{
struct draw_context *draw = stage->draw;
struct pipe_context *pipe = draw->pipe;
stage->point = widepoint_first_point;
stage->next->flush( stage->next, flags );
stage->draw->extra_shader_outputs.slot = 0;
/* restore original rasterizer state */
if (draw->rast_handle) {
draw->suspend_flushing = TRUE;
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
draw->suspend_flushing = FALSE;
}
}

View file

@ -86,6 +86,8 @@ struct vertex_header {
*/
struct draw_context
{
struct pipe_context *pipe;
/** Drawing/primitive pipeline stages */
struct {
struct draw_stage *first; /**< one of the following */
@ -178,8 +180,14 @@ struct draw_context
double mrd; /**< minimum resolvable depth value, for polygon offset */
/* pipe state that we need: */
/** Current rasterizer state given to us by the driver */
const struct pipe_rasterizer_state *rasterizer;
/** Driver CSO handle for the current rasterizer state */
void *rast_handle;
/** Rasterizer CSOs without culling/stipple/etc */
void *rasterizer_no_cull[2][2];
struct pipe_viewport_state viewport;
boolean identity_viewport;
@ -356,5 +364,10 @@ void draw_do_flush( struct draw_context *draw, unsigned flags );
void *
draw_get_rasterizer_no_cull( struct draw_context *draw,
boolean scissor,
boolean flatshade );
#endif /* DRAW_PRIVATE_H */

View file

@ -174,7 +174,7 @@ i915_create_context(struct pipe_screen *screen, void *priv)
/*
* Create drawing context and plug our rendering stage into it.
*/
i915->draw = draw_create();
i915->draw = draw_create(&i915->base);
assert(i915->draw);
if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) {
draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915));

View file

@ -737,7 +737,8 @@ static void i915_bind_rasterizer_state( struct pipe_context *pipe,
/* pass-through to draw module */
draw_set_rasterizer_state(i915->draw,
(i915->rasterizer ? i915->rasterizer->templ : NULL));
(i915->rasterizer ? i915->rasterizer->templ : NULL),
raster);
i915->dirty |= I915_NEW_RASTERIZER;
}

View file

@ -163,9 +163,9 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
* Create drawing context and plug our rendering stage into it.
*/
#if USE_DRAW_LLVM
llvmpipe->draw = draw_create_with_llvm();
llvmpipe->draw = draw_create_with_llvm(&llvmpipe->pipe);
#else
llvmpipe->draw = draw_create();
llvmpipe->draw = draw_create(&llvmpipe->pipe);
#endif
if (!llvmpipe->draw)
goto fail;

View file

@ -38,19 +38,26 @@ void *
llvmpipe_create_rasterizer_state(struct pipe_context *pipe,
const struct pipe_rasterizer_state *rast)
{
/* We do nothing special with rasterizer state.
* The CSO handle is just a pointer to a pipe_rasterizer_state object.
*/
return mem_dup(rast, sizeof(*rast));
}
void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
void *rasterizer)
void
llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, void *handle)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
const struct pipe_rasterizer_state *rasterizer =
(const struct pipe_rasterizer_state *) handle;
if (llvmpipe->rasterizer == rasterizer)
return;
/* pass-through to draw module */
draw_set_rasterizer_state(llvmpipe->draw, rasterizer);
draw_set_rasterizer_state(llvmpipe->draw, rasterizer, handle);
llvmpipe->rasterizer = rasterizer;
@ -69,6 +76,7 @@ void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
llvmpipe->dirty |= LP_NEW_RASTERIZER;
}
void llvmpipe_delete_rasterizer_state(struct pipe_context *pipe,
void *rasterizer)
{

View file

@ -97,7 +97,7 @@ nv50_create(struct pipe_screen *pscreen, void *priv)
nv50_init_query_functions(nv50);
nv50_init_resource_functions(&nv50->pipe);
nv50->draw = draw_create();
nv50->draw = draw_create(&nv50->pipe);
assert(nv50->draw);
draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));

View file

@ -70,7 +70,7 @@ nvfx_create(struct pipe_screen *pscreen, void *priv)
nvfx_init_resource_functions(&nvfx->pipe);
/* Create, configure, and install fallback swtnl path */
nvfx->draw = draw_create();
nvfx->draw = draw_create(&nvfx->pipe);
draw_wide_point_threshold(nvfx->draw, 9999999.0);
draw_wide_line_threshold(nvfx->draw, 9999999.0);
draw_enable_line_stipple(nvfx->draw, FALSE);

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@ -159,7 +159,8 @@ nvfx_state_validate_swtnl(struct nvfx_context *nvfx)
draw_bind_vertex_shader(draw, nvfx->vertprog->draw);
if (nvfx->draw_dirty & NVFX_NEW_RAST)
draw_set_rasterizer_state(draw, &nvfx->rasterizer->pipe);
draw_set_rasterizer_state(draw, &nvfx->rasterizer->pipe,
nvfx->rasterizer);
if (nvfx->draw_dirty & NVFX_NEW_UCP)
draw_set_clip_state(draw, &nvfx->clip);

View file

@ -186,7 +186,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
/* Create a Draw. This is used for SW TCL. */
r300->draw = draw_create();
r300->draw = draw_create(&r300->context);
/* Enable our renderer. */
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
/* Enable Draw's clipping. */

View file

@ -889,7 +889,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
if (r300->draw) {
draw_flush(r300->draw);
draw_set_rasterizer_state(r300->draw, &rs->rs);
draw_set_rasterizer_state(r300->draw, &rs->rs, state);
}
if (rs) {

View file

@ -301,7 +301,7 @@ softpipe_create_context( struct pipe_screen *screen,
/*
* Create drawing context and plug our rendering stage into it.
*/
softpipe->draw = draw_create();
softpipe->draw = draw_create(&softpipe->pipe);
if (!softpipe->draw)
goto fail;

View file

@ -686,17 +686,17 @@ setup_tri_edges(struct setup_context *setup)
setup->emaj.sy = ceilf(vmin_y);
setup->emaj.lines = (int) ceilf(vmax_y - setup->emaj.sy);
setup->emaj.dxdy = setup->emaj.dx / setup->emaj.dy;
setup->emaj.dxdy = setup->emaj.dy ? setup->emaj.dx / setup->emaj.dy : .0f;
setup->emaj.sx = vmin_x + (setup->emaj.sy - vmin_y) * setup->emaj.dxdy;
setup->etop.sy = ceilf(vmid_y);
setup->etop.lines = (int) ceilf(vmax_y - setup->etop.sy);
setup->etop.dxdy = setup->etop.dx / setup->etop.dy;
setup->etop.dxdy = setup->etop.dy ? setup->etop.dx / setup->etop.dy : .0f;
setup->etop.sx = vmid_x + (setup->etop.sy - vmid_y) * setup->etop.dxdy;
setup->ebot.sy = ceilf(vmin_y);
setup->ebot.lines = (int) ceilf(vmid_y - setup->ebot.sy);
setup->ebot.dxdy = setup->ebot.dx / setup->ebot.dy;
setup->ebot.dxdy = setup->ebot.dy ? setup->ebot.dx / setup->ebot.dy : .0f;
setup->ebot.sx = vmin_x + (setup->ebot.sy - vmin_y) * setup->ebot.dxdy;
}

View file

@ -49,7 +49,7 @@ void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
return;
/* pass-through to draw module */
draw_set_rasterizer_state(softpipe->draw, rasterizer);
draw_set_rasterizer_state(softpipe->draw, rasterizer, rasterizer);
softpipe->rasterizer = rasterizer;

View file

@ -222,7 +222,8 @@ static void svga_bind_rasterizer_state( struct pipe_context *pipe,
svga->curr.rast = raster;
draw_set_rasterizer_state(svga->swtnl.draw, raster ? &raster->templ : NULL);
draw_set_rasterizer_state(svga->swtnl.draw, raster ? &raster->templ : NULL,
state);
svga->dirty |= SVGA_NEW_RAST;
}

View file

@ -142,7 +142,7 @@ boolean svga_init_swtnl( struct svga_context *svga )
/*
* Create drawing context and plug our rendering stage into it.
*/
svga->swtnl.draw = draw_create();
svga->swtnl.draw = draw_create(&svga->pipe);
if (svga->swtnl.draw == NULL)
goto fail;

View file

@ -113,7 +113,8 @@ static int update_swtnl_draw( struct svga_context *svga,
if (dirty & SVGA_NEW_RAST)
draw_set_rasterizer_state(svga->swtnl.draw,
&svga->curr.rast->templ);
&svga->curr.rast->templ,
(void *) svga->curr.rast);
if (dirty & SVGA_NEW_FRAME_BUFFER)
draw_set_mrd(svga->swtnl.draw,

View file

@ -44,6 +44,7 @@
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"
#include "drivers/common/meta.h"
#include "savagedd.h"
#include "savagestate.h"
@ -473,6 +474,8 @@ savageCreateContext( const __GLcontextModes *mesaVis,
imesa->CurrentTexObj[0] = 0;
imesa->CurrentTexObj[1] = 0;
_mesa_meta_init( ctx );
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
@ -564,6 +567,8 @@ savageDestroyContext(__DRIcontext *driContextPriv)
free(imesa->cmdBuf.base);
free(imesa->clientVtxBuf.buf);
_mesa_meta_free( imesa->glCtx );
_swsetup_DestroyContext(imesa->glCtx );
_tnl_DestroyContext( imesa->glCtx );
_vbo_DestroyContext( imesa->glCtx );

View file

@ -129,7 +129,7 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
_vbo_CreateContext(ctx);
#if FEATURE_feedback || FEATURE_drawpix
st->draw = draw_create(); /* for selection/feedback */
st->draw = draw_create(pipe); /* for selection/feedback */
/* Disable draw options that might convert points/lines to tris, etc.
* as that would foul-up feedback/selection mode.

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@ -137,7 +137,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
assert(draw);
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
set_feedback_vertex_format(ctx);