radeonsi: move si_nir_scan_shader into si_shader_info.c

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14266>
This commit is contained in:
Marek Olšák 2021-12-22 19:32:06 -05:00 committed by Marge Bot
parent 70919f30c1
commit 8ed9d38e73
4 changed files with 577 additions and 553 deletions

View file

@ -49,6 +49,7 @@ files_libradeonsi = files(
'si_sdma_copy_image.c',
'si_shader.c',
'si_shader.h',
'si_shader_info.c',
'si_shader_internal.h',
'si_shader_llvm.c',
'si_shader_llvm_gs.c',

View file

@ -949,6 +949,9 @@ void si_multiwave_lds_size_workaround(struct si_screen *sscreen, unsigned *lds_s
const char *si_get_shader_name(const struct si_shader *shader);
void si_shader_binary_clean(struct si_shader_binary *binary);
/* si_shader_info.c */
void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *info);
/* si_shader_llvm_gs.c */
struct si_shader *si_generate_gs_copy_shader(struct si_screen *sscreen,
struct ac_llvm_compiler *compiler,
@ -956,7 +959,6 @@ struct si_shader *si_generate_gs_copy_shader(struct si_screen *sscreen,
struct pipe_debug_callback *debug);
/* si_shader_nir.c */
void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *info);
void si_nir_opts(struct si_screen *sscreen, struct nir_shader *nir, bool first);
void si_nir_late_opts(nir_shader *nir);
char *si_finalize_nir(struct pipe_screen *screen, void *nirptr);

View file

@ -0,0 +1,572 @@
/*
* Copyright 2021 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "ac_nir_to_llvm.h"
#include "si_shader.h"
#include "util/mesa-sha1.h"
struct si_shader_profile {
uint32_t sha1[SHA1_DIGEST_LENGTH32];
uint32_t options;
};
static struct si_shader_profile profiles[] =
{
{
/* Plot3D */
{0x485320cd, 0x87a9ba05, 0x24a60e4f, 0x25aa19f7, 0xf5287451},
SI_PROFILE_VS_NO_BINNING,
},
{
/* Viewperf/Energy isn't affected by the discard bug. */
{0x17118671, 0xd0102e0c, 0x947f3592, 0xb2057e7b, 0x4da5d9b0},
SI_PROFILE_IGNORE_LLVM_DISCARD_BUG,
},
{
/* Viewperf/Medical */
{0x4dce4331, 0x38f778d5, 0x1b75a717, 0x3e454fb9, 0xeb1527f0},
SI_PROFILE_PS_NO_BINNING,
},
{
/* Viewperf/Medical, a shader with a divergent loop doesn't benefit from Wave32,
* probably due to interpolation performance.
*/
{0x29f0f4a0, 0x0672258d, 0x47ccdcfd, 0x31e67dcc, 0xdcb1fda8},
SI_PROFILE_WAVE64,
},
};
static const nir_src *get_texture_src(nir_tex_instr *instr, nir_tex_src_type type)
{
for (unsigned i = 0; i < instr->num_srcs; i++) {
if (instr->src[i].src_type == type)
return &instr->src[i].src;
}
return NULL;
}
static void scan_io_usage(struct si_shader_info *info, nir_intrinsic_instr *intr,
bool is_input)
{
unsigned interp = INTERP_MODE_FLAT; /* load_input uses flat shading */
if (intr->intrinsic == nir_intrinsic_load_interpolated_input) {
nir_intrinsic_instr *baryc = nir_instr_as_intrinsic(intr->src[0].ssa->parent_instr);
if (baryc) {
if (nir_intrinsic_infos[baryc->intrinsic].index_map[NIR_INTRINSIC_INTERP_MODE] > 0)
interp = nir_intrinsic_interp_mode(baryc);
else
unreachable("unknown barycentric intrinsic");
} else {
unreachable("unknown barycentric expression");
}
}
unsigned mask, bit_size;
bool is_output_load;
if (nir_intrinsic_has_write_mask(intr)) {
mask = nir_intrinsic_write_mask(intr); /* store */
bit_size = nir_src_bit_size(intr->src[0]);
is_output_load = false;
} else {
mask = nir_ssa_def_components_read(&intr->dest.ssa); /* load */
bit_size = intr->dest.ssa.bit_size;
is_output_load = !is_input;
}
assert(bit_size != 64 && !(mask & ~0xf) && "64-bit IO should have been lowered");
/* Convert the 16-bit component mask to a 32-bit component mask except for VS inputs
* where the mask is untyped.
*/
if (bit_size == 16 && !is_input) {
unsigned new_mask = 0;
for (unsigned i = 0; i < 4; i++) {
if (mask & (1 << i))
new_mask |= 0x1 << (i / 2);
}
mask = new_mask;
}
mask <<= nir_intrinsic_component(intr);
nir_src offset = *nir_get_io_offset_src(intr);
bool indirect = !nir_src_is_const(offset);
if (!indirect)
assert(nir_src_as_uint(offset) == 0);
unsigned semantic = 0;
/* VS doesn't have semantics. */
if (info->stage != MESA_SHADER_VERTEX || !is_input)
semantic = nir_intrinsic_io_semantics(intr).location;
if (info->stage == MESA_SHADER_FRAGMENT && !is_input) {
/* Never use FRAG_RESULT_COLOR directly. */
if (semantic == FRAG_RESULT_COLOR)
semantic = FRAG_RESULT_DATA0;
semantic += nir_intrinsic_io_semantics(intr).dual_source_blend_index;
}
unsigned driver_location = nir_intrinsic_base(intr);
unsigned num_slots = indirect ? nir_intrinsic_io_semantics(intr).num_slots : 1;
if (is_input) {
assert(driver_location + num_slots <= ARRAY_SIZE(info->input));
for (unsigned i = 0; i < num_slots; i++) {
unsigned loc = driver_location + i;
info->input[loc].semantic = semantic + i;
if (semantic == VARYING_SLOT_PRIMITIVE_ID)
info->input[loc].interpolate = INTERP_MODE_FLAT;
else
info->input[loc].interpolate = interp;
if (mask) {
info->input[loc].usage_mask |= mask;
if (bit_size == 16) {
if (nir_intrinsic_io_semantics(intr).high_16bits)
info->input[loc].fp16_lo_hi_valid |= 0x2;
else
info->input[loc].fp16_lo_hi_valid |= 0x1;
}
info->num_inputs = MAX2(info->num_inputs, loc + 1);
}
}
} else {
/* Outputs. */
assert(driver_location + num_slots <= ARRAY_SIZE(info->output_usagemask));
for (unsigned i = 0; i < num_slots; i++) {
unsigned loc = driver_location + i;
info->output_semantic[loc] = semantic + i;
if (is_output_load) {
/* Output loads have only a few things that we need to track. */
info->output_readmask[loc] |= mask;
} else if (mask) {
/* Output stores. */
unsigned gs_streams = (uint32_t)nir_intrinsic_io_semantics(intr).gs_streams <<
(nir_intrinsic_component(intr) * 2);
unsigned new_mask = mask & ~info->output_usagemask[loc];
for (unsigned i = 0; i < 4; i++) {
unsigned stream = (gs_streams >> (i * 2)) & 0x3;
if (new_mask & (1 << i)) {
info->output_streams[loc] |= stream << (i * 2);
info->num_stream_output_components[stream]++;
}
}
if (nir_intrinsic_has_src_type(intr))
info->output_type[loc] = nir_intrinsic_src_type(intr);
else if (nir_intrinsic_has_dest_type(intr))
info->output_type[loc] = nir_intrinsic_dest_type(intr);
else
info->output_type[loc] = nir_type_float32;
info->output_usagemask[loc] |= mask;
info->num_outputs = MAX2(info->num_outputs, loc + 1);
if (info->stage == MESA_SHADER_FRAGMENT &&
semantic >= FRAG_RESULT_DATA0 && semantic <= FRAG_RESULT_DATA7) {
unsigned index = semantic - FRAG_RESULT_DATA0;
if (nir_intrinsic_src_type(intr) == nir_type_float16)
info->output_color_types |= SI_TYPE_FLOAT16 << (index * 2);
else if (nir_intrinsic_src_type(intr) == nir_type_int16)
info->output_color_types |= SI_TYPE_INT16 << (index * 2);
else if (nir_intrinsic_src_type(intr) == nir_type_uint16)
info->output_color_types |= SI_TYPE_UINT16 << (index * 2);
}
}
}
}
}
static bool is_bindless_handle_indirect(nir_instr *src)
{
/* Check if the bindless handle comes from indirect load_ubo. */
if (src->type == nir_instr_type_intrinsic &&
nir_instr_as_intrinsic(src)->intrinsic == nir_intrinsic_load_ubo) {
if (!nir_src_is_const(nir_instr_as_intrinsic(src)->src[0]))
return true;
} else {
/* Some other instruction. Return the worst-case result. */
return true;
}
return false;
}
static void scan_instruction(const struct nir_shader *nir, struct si_shader_info *info,
nir_instr *instr)
{
if (instr->type == nir_instr_type_tex) {
nir_tex_instr *tex = nir_instr_as_tex(instr);
const nir_src *handle = get_texture_src(tex, nir_tex_src_texture_handle);
/* Gather the types of used VMEM instructions that return something. */
switch (tex->op) {
case nir_texop_tex:
case nir_texop_txb:
case nir_texop_txl:
case nir_texop_txd:
case nir_texop_lod:
case nir_texop_tg4:
info->uses_vmem_return_type_sampler_or_bvh = true;
break;
default:
info->uses_vmem_return_type_other = true;
break;
}
if (handle) {
info->uses_bindless_samplers = true;
if (is_bindless_handle_indirect(handle->ssa->parent_instr))
info->uses_indirect_descriptor = true;
} else {
const nir_src *deref = get_texture_src(tex, nir_tex_src_texture_deref);
if (nir_deref_instr_has_indirect(nir_src_as_deref(*deref)))
info->uses_indirect_descriptor = true;
}
} else if (instr->type == nir_instr_type_intrinsic) {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
const char *intr_name = nir_intrinsic_infos[intr->intrinsic].name;
bool is_ssbo = strstr(intr_name, "ssbo");
bool is_image = strstr(intr_name, "image") == intr_name;
bool is_bindless_image = strstr(intr_name, "bindless_image") == intr_name;
/* Gather the types of used VMEM instructions that return something. */
if (nir_intrinsic_infos[intr->intrinsic].has_dest) {
switch (intr->intrinsic) {
case nir_intrinsic_load_ubo:
if (!nir_src_is_const(intr->src[1]))
info->uses_vmem_return_type_other = true;
break;
case nir_intrinsic_load_constant:
info->uses_vmem_return_type_other = true;
break;
case nir_intrinsic_load_barycentric_at_sample: /* This loads sample positions. */
case nir_intrinsic_load_tess_level_outer: /* TES input read from memory */
case nir_intrinsic_load_tess_level_inner: /* TES input read from memory */
info->uses_vmem_return_type_other = true;
break;
case nir_intrinsic_load_input:
case nir_intrinsic_load_input_vertex:
case nir_intrinsic_load_per_vertex_input:
if (nir->info.stage == MESA_SHADER_VERTEX ||
nir->info.stage == MESA_SHADER_TESS_EVAL)
info->uses_vmem_return_type_other = true;
break;
default:
if (is_image ||
is_bindless_image ||
is_ssbo ||
(strstr(intr_name, "global") == intr_name ||
intr->intrinsic == nir_intrinsic_load_global ||
intr->intrinsic == nir_intrinsic_store_global) ||
strstr(intr_name, "scratch"))
info->uses_vmem_return_type_other = true;
break;
}
}
if (is_bindless_image)
info->uses_bindless_images = true;
if (nir_intrinsic_writes_external_memory(intr))
info->num_memory_stores++;
if (is_image && nir_deref_instr_has_indirect(nir_src_as_deref(intr->src[0])))
info->uses_indirect_descriptor = true;
if (is_bindless_image && is_bindless_handle_indirect(intr->src[0].ssa->parent_instr))
info->uses_indirect_descriptor = true;
if (intr->intrinsic != nir_intrinsic_store_ssbo && is_ssbo &&
!nir_src_is_const(intr->src[0]))
info->uses_indirect_descriptor = true;
switch (intr->intrinsic) {
case nir_intrinsic_store_ssbo:
if (!nir_src_is_const(intr->src[1]))
info->uses_indirect_descriptor = true;
break;
case nir_intrinsic_load_ubo:
if (!nir_src_is_const(intr->src[0]))
info->uses_indirect_descriptor = true;
break;
case nir_intrinsic_load_local_invocation_id:
case nir_intrinsic_load_workgroup_id: {
unsigned mask = nir_ssa_def_components_read(&intr->dest.ssa);
while (mask) {
unsigned i = u_bit_scan(&mask);
if (intr->intrinsic == nir_intrinsic_load_workgroup_id)
info->uses_block_id[i] = true;
else
info->uses_thread_id[i] = true;
}
break;
}
case nir_intrinsic_load_color0:
case nir_intrinsic_load_color1: {
unsigned index = intr->intrinsic == nir_intrinsic_load_color1;
uint8_t mask = nir_ssa_def_components_read(&intr->dest.ssa);
info->colors_read |= mask << (index * 4);
switch (info->color_interpolate[index]) {
case INTERP_MODE_SMOOTH:
if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
info->uses_persp_sample = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
info->uses_persp_centroid = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
info->uses_persp_center = true;
break;
case INTERP_MODE_NOPERSPECTIVE:
if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
info->uses_linear_sample = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
info->uses_linear_centroid = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
info->uses_linear_center = true;
break;
case INTERP_MODE_COLOR:
/* We don't know the final value. This will be FLAT if flatshading is enabled
* in the rasterizer state, otherwise it will be SMOOTH.
*/
info->uses_interp_color = true;
if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
info->uses_persp_sample_color = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
info->uses_persp_centroid_color = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
info->uses_persp_center_color = true;
break;
}
break;
}
case nir_intrinsic_load_barycentric_at_offset: /* uses center */
case nir_intrinsic_load_barycentric_at_sample: /* uses center */
if (nir_intrinsic_interp_mode(intr) == INTERP_MODE_FLAT)
break;
if (nir_intrinsic_interp_mode(intr) == INTERP_MODE_NOPERSPECTIVE) {
info->uses_linear_center = true;
} else {
info->uses_persp_center = true;
}
if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
info->uses_interp_at_sample = true;
break;
case nir_intrinsic_load_input:
case nir_intrinsic_load_per_vertex_input:
case nir_intrinsic_load_input_vertex:
case nir_intrinsic_load_interpolated_input:
scan_io_usage(info, intr, true);
break;
case nir_intrinsic_load_output:
case nir_intrinsic_load_per_vertex_output:
case nir_intrinsic_store_output:
case nir_intrinsic_store_per_vertex_output:
scan_io_usage(info, intr, false);
break;
case nir_intrinsic_load_deref:
case nir_intrinsic_store_deref:
/* These can only occur if there is indirect temp indexing. */
break;
case nir_intrinsic_interp_deref_at_centroid:
case nir_intrinsic_interp_deref_at_sample:
case nir_intrinsic_interp_deref_at_offset:
unreachable("these opcodes should have been lowered");
break;
default:
break;
}
}
}
void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *info)
{
nir_function *func;
info->base = nir->info;
info->stage = nir->info.stage;
/* Get options from shader profiles. */
for (unsigned i = 0; i < ARRAY_SIZE(profiles); i++) {
if (_mesa_printed_sha1_equal(info->base.source_sha1, profiles[i].sha1)) {
info->options = profiles[i].options;
break;
}
}
if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
if (info->base.tess.primitive_mode == GL_ISOLINES)
info->base.tess.primitive_mode = GL_LINES;
}
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
/* post_depth_coverage implies early_fragment_tests */
info->base.fs.early_fragment_tests |= info->base.fs.post_depth_coverage;
info->color_interpolate[0] = nir->info.fs.color0_interp;
info->color_interpolate[1] = nir->info.fs.color1_interp;
for (unsigned i = 0; i < 2; i++) {
if (info->color_interpolate[i] == INTERP_MODE_NONE)
info->color_interpolate[i] = INTERP_MODE_COLOR;
}
info->color_interpolate_loc[0] = nir->info.fs.color0_sample ? TGSI_INTERPOLATE_LOC_SAMPLE :
nir->info.fs.color0_centroid ? TGSI_INTERPOLATE_LOC_CENTROID :
TGSI_INTERPOLATE_LOC_CENTER;
info->color_interpolate_loc[1] = nir->info.fs.color1_sample ? TGSI_INTERPOLATE_LOC_SAMPLE :
nir->info.fs.color1_centroid ? TGSI_INTERPOLATE_LOC_CENTROID :
TGSI_INTERPOLATE_LOC_CENTER;
/* Set an invalid value. Will be determined at draw time if needed when the expected
* conditions are met.
*/
info->writes_1_if_tex_is_1 = nir->info.writes_memory ? 0 : 0xff;
}
info->constbuf0_num_slots = nir->num_uniforms;
if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
info->tessfactors_are_def_in_all_invocs = ac_are_tessfactors_def_in_all_invocs(nir);
}
info->uses_frontface = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FRONT_FACE);
info->uses_instanceid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID);
info->uses_base_vertex = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_VERTEX);
info->uses_base_instance = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_INSTANCE);
info->uses_invocationid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INVOCATION_ID);
info->uses_grid_size = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_NUM_WORKGROUPS);
info->uses_subgroup_info = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_LOCAL_INVOCATION_INDEX) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SUBGROUP_ID) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_NUM_SUBGROUPS);
info->uses_variable_block_size = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_WORKGROUP_SIZE);
info->uses_drawid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_DRAW_ID);
info->uses_primid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_PRIMITIVE_ID) ||
nir->info.inputs_read & VARYING_BIT_PRIMITIVE_ID;
info->reads_samplemask = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN);
info->reads_tess_factors = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_TESS_LEVEL_INNER) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_TESS_LEVEL_OUTER);
info->uses_linear_sample = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE);
info->uses_linear_centroid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID);
info->uses_linear_center = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL);
info->uses_persp_sample = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE);
info->uses_persp_centroid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID);
info->uses_persp_center = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL);
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
info->writes_z = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH);
info->writes_stencil = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL);
info->writes_samplemask = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK);
info->colors_written = nir->info.outputs_written >> FRAG_RESULT_DATA0;
if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
info->color0_writes_all_cbufs = true;
info->colors_written |= 0x1;
}
if (nir->info.fs.color_is_dual_source)
info->colors_written |= 0x2;
} else {
info->writes_primid = nir->info.outputs_written & VARYING_BIT_PRIMITIVE_ID;
info->writes_viewport_index = nir->info.outputs_written & VARYING_BIT_VIEWPORT;
info->writes_layer = nir->info.outputs_written & VARYING_BIT_LAYER;
info->writes_psize = nir->info.outputs_written & VARYING_BIT_PSIZ;
info->writes_clipvertex = nir->info.outputs_written & VARYING_BIT_CLIP_VERTEX;
info->writes_edgeflag = nir->info.outputs_written & VARYING_BIT_EDGE;
info->writes_position = nir->info.outputs_written & VARYING_BIT_POS;
}
func = (struct nir_function *)exec_list_get_head_const(&nir->functions);
nir_foreach_block (block, func->impl) {
nir_foreach_instr (instr, block)
scan_instruction(nir, info, instr);
}
if (info->stage == MESA_SHADER_VERTEX || info->stage == MESA_SHADER_TESS_EVAL) {
/* Add the PrimitiveID output, but don't increment num_outputs.
* The driver inserts PrimitiveID only when it's used by the pixel shader,
* and si_emit_spi_map uses this unconditionally when such a pixel shader is used.
*/
info->output_semantic[info->num_outputs] = VARYING_SLOT_PRIMITIVE_ID;
info->output_type[info->num_outputs] = nir_type_uint32;
info->output_usagemask[info->num_outputs] = 0x1;
}
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
info->allow_flat_shading = !(info->uses_persp_center || info->uses_persp_centroid ||
info->uses_persp_sample || info->uses_linear_center ||
info->uses_linear_centroid || info->uses_linear_sample ||
info->uses_interp_at_sample || nir->info.writes_memory ||
nir->info.fs.uses_fbfetch_output ||
nir->info.fs.needs_quad_helper_invocations ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FRAG_COORD) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_POINT_COORD) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_ID) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_POS) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_HELPER_INVOCATION));
/* Add both front and back color inputs. */
unsigned num_inputs_with_colors = info->num_inputs;
for (unsigned back = 0; back < 2; back++) {
for (unsigned i = 0; i < 2; i++) {
if ((info->colors_read >> (i * 4)) & 0xf) {
unsigned index = num_inputs_with_colors;
info->input[index].semantic = (back ? VARYING_SLOT_BFC0 : VARYING_SLOT_COL0) + i;
info->input[index].interpolate = info->color_interpolate[i];
info->input[index].usage_mask = info->colors_read >> (i * 4);
num_inputs_with_colors++;
/* Back-face color don't increment num_inputs. si_emit_spi_map will use
* back-face colors conditionally only when they are needed.
*/
if (!back)
info->num_inputs = num_inputs_with_colors;
}
}
}
}
/* Trim output read masks based on write masks. */
for (unsigned i = 0; i < info->num_outputs; i++)
info->output_readmask[i] &= info->output_usagemask[i];
info->has_divergent_loop = nir_has_divergent_loop((nir_shader*)nir);
}

View file

@ -22,561 +22,10 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "ac_nir_to_llvm.h"
#include "compiler/nir/nir.h"
#include "compiler/nir/nir_builder.h"
#include "compiler/nir/nir_deref.h"
#include "compiler/nir_types.h"
#include "nir_builder.h"
#include "si_pipe.h"
#include "si_shader_internal.h"
#include "tgsi/tgsi_from_mesa.h"
#include "util/mesa-sha1.h"
struct si_shader_profile {
uint32_t sha1[SHA1_DIGEST_LENGTH32];
uint32_t options;
};
static struct si_shader_profile profiles[] =
{
{
/* Plot3D */
{0x485320cd, 0x87a9ba05, 0x24a60e4f, 0x25aa19f7, 0xf5287451},
SI_PROFILE_VS_NO_BINNING,
},
{
/* Viewperf/Energy isn't affected by the discard bug. */
{0x17118671, 0xd0102e0c, 0x947f3592, 0xb2057e7b, 0x4da5d9b0},
SI_PROFILE_IGNORE_LLVM_DISCARD_BUG,
},
{
/* Viewperf/Medical */
{0x4dce4331, 0x38f778d5, 0x1b75a717, 0x3e454fb9, 0xeb1527f0},
SI_PROFILE_PS_NO_BINNING,
},
{
/* Viewperf/Medical, a shader with a divergent loop doesn't benefit from Wave32,
* probably due to interpolation performance.
*/
{0x29f0f4a0, 0x0672258d, 0x47ccdcfd, 0x31e67dcc, 0xdcb1fda8},
SI_PROFILE_WAVE64,
},
};
static const nir_src *get_texture_src(nir_tex_instr *instr, nir_tex_src_type type)
{
for (unsigned i = 0; i < instr->num_srcs; i++) {
if (instr->src[i].src_type == type)
return &instr->src[i].src;
}
return NULL;
}
static void scan_io_usage(struct si_shader_info *info, nir_intrinsic_instr *intr,
bool is_input)
{
unsigned interp = INTERP_MODE_FLAT; /* load_input uses flat shading */
if (intr->intrinsic == nir_intrinsic_load_interpolated_input) {
nir_intrinsic_instr *baryc = nir_instr_as_intrinsic(intr->src[0].ssa->parent_instr);
if (baryc) {
if (nir_intrinsic_infos[baryc->intrinsic].index_map[NIR_INTRINSIC_INTERP_MODE] > 0)
interp = nir_intrinsic_interp_mode(baryc);
else
unreachable("unknown barycentric intrinsic");
} else {
unreachable("unknown barycentric expression");
}
}
unsigned mask, bit_size;
bool is_output_load;
if (nir_intrinsic_has_write_mask(intr)) {
mask = nir_intrinsic_write_mask(intr); /* store */
bit_size = nir_src_bit_size(intr->src[0]);
is_output_load = false;
} else {
mask = nir_ssa_def_components_read(&intr->dest.ssa); /* load */
bit_size = intr->dest.ssa.bit_size;
is_output_load = !is_input;
}
assert(bit_size != 64 && !(mask & ~0xf) && "64-bit IO should have been lowered");
/* Convert the 16-bit component mask to a 32-bit component mask except for VS inputs
* where the mask is untyped.
*/
if (bit_size == 16 && !is_input) {
unsigned new_mask = 0;
for (unsigned i = 0; i < 4; i++) {
if (mask & (1 << i))
new_mask |= 0x1 << (i / 2);
}
mask = new_mask;
}
mask <<= nir_intrinsic_component(intr);
nir_src offset = *nir_get_io_offset_src(intr);
bool indirect = !nir_src_is_const(offset);
if (!indirect)
assert(nir_src_as_uint(offset) == 0);
unsigned semantic = 0;
/* VS doesn't have semantics. */
if (info->stage != MESA_SHADER_VERTEX || !is_input)
semantic = nir_intrinsic_io_semantics(intr).location;
if (info->stage == MESA_SHADER_FRAGMENT && !is_input) {
/* Never use FRAG_RESULT_COLOR directly. */
if (semantic == FRAG_RESULT_COLOR)
semantic = FRAG_RESULT_DATA0;
semantic += nir_intrinsic_io_semantics(intr).dual_source_blend_index;
}
unsigned driver_location = nir_intrinsic_base(intr);
unsigned num_slots = indirect ? nir_intrinsic_io_semantics(intr).num_slots : 1;
if (is_input) {
assert(driver_location + num_slots <= ARRAY_SIZE(info->input));
for (unsigned i = 0; i < num_slots; i++) {
unsigned loc = driver_location + i;
info->input[loc].semantic = semantic + i;
if (semantic == VARYING_SLOT_PRIMITIVE_ID)
info->input[loc].interpolate = INTERP_MODE_FLAT;
else
info->input[loc].interpolate = interp;
if (mask) {
info->input[loc].usage_mask |= mask;
if (bit_size == 16) {
if (nir_intrinsic_io_semantics(intr).high_16bits)
info->input[loc].fp16_lo_hi_valid |= 0x2;
else
info->input[loc].fp16_lo_hi_valid |= 0x1;
}
info->num_inputs = MAX2(info->num_inputs, loc + 1);
}
}
} else {
/* Outputs. */
assert(driver_location + num_slots <= ARRAY_SIZE(info->output_usagemask));
for (unsigned i = 0; i < num_slots; i++) {
unsigned loc = driver_location + i;
info->output_semantic[loc] = semantic + i;
if (is_output_load) {
/* Output loads have only a few things that we need to track. */
info->output_readmask[loc] |= mask;
} else if (mask) {
/* Output stores. */
unsigned gs_streams = (uint32_t)nir_intrinsic_io_semantics(intr).gs_streams <<
(nir_intrinsic_component(intr) * 2);
unsigned new_mask = mask & ~info->output_usagemask[loc];
for (unsigned i = 0; i < 4; i++) {
unsigned stream = (gs_streams >> (i * 2)) & 0x3;
if (new_mask & (1 << i)) {
info->output_streams[loc] |= stream << (i * 2);
info->num_stream_output_components[stream]++;
}
}
if (nir_intrinsic_has_src_type(intr))
info->output_type[loc] = nir_intrinsic_src_type(intr);
else if (nir_intrinsic_has_dest_type(intr))
info->output_type[loc] = nir_intrinsic_dest_type(intr);
else
info->output_type[loc] = nir_type_float32;
info->output_usagemask[loc] |= mask;
info->num_outputs = MAX2(info->num_outputs, loc + 1);
if (info->stage == MESA_SHADER_FRAGMENT &&
semantic >= FRAG_RESULT_DATA0 && semantic <= FRAG_RESULT_DATA7) {
unsigned index = semantic - FRAG_RESULT_DATA0;
if (nir_intrinsic_src_type(intr) == nir_type_float16)
info->output_color_types |= SI_TYPE_FLOAT16 << (index * 2);
else if (nir_intrinsic_src_type(intr) == nir_type_int16)
info->output_color_types |= SI_TYPE_INT16 << (index * 2);
else if (nir_intrinsic_src_type(intr) == nir_type_uint16)
info->output_color_types |= SI_TYPE_UINT16 << (index * 2);
}
}
}
}
}
static bool is_bindless_handle_indirect(nir_instr *src)
{
/* Check if the bindless handle comes from indirect load_ubo. */
if (src->type == nir_instr_type_intrinsic &&
nir_instr_as_intrinsic(src)->intrinsic == nir_intrinsic_load_ubo) {
if (!nir_src_is_const(nir_instr_as_intrinsic(src)->src[0]))
return true;
} else {
/* Some other instruction. Return the worst-case result. */
return true;
}
return false;
}
static void scan_instruction(const struct nir_shader *nir, struct si_shader_info *info,
nir_instr *instr)
{
if (instr->type == nir_instr_type_tex) {
nir_tex_instr *tex = nir_instr_as_tex(instr);
const nir_src *handle = get_texture_src(tex, nir_tex_src_texture_handle);
/* Gather the types of used VMEM instructions that return something. */
switch (tex->op) {
case nir_texop_tex:
case nir_texop_txb:
case nir_texop_txl:
case nir_texop_txd:
case nir_texop_lod:
case nir_texop_tg4:
info->uses_vmem_return_type_sampler_or_bvh = true;
break;
default:
info->uses_vmem_return_type_other = true;
break;
}
if (handle) {
info->uses_bindless_samplers = true;
if (is_bindless_handle_indirect(handle->ssa->parent_instr))
info->uses_indirect_descriptor = true;
} else {
const nir_src *deref = get_texture_src(tex, nir_tex_src_texture_deref);
if (nir_deref_instr_has_indirect(nir_src_as_deref(*deref)))
info->uses_indirect_descriptor = true;
}
} else if (instr->type == nir_instr_type_intrinsic) {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
const char *intr_name = nir_intrinsic_infos[intr->intrinsic].name;
bool is_ssbo = strstr(intr_name, "ssbo");
bool is_image = strstr(intr_name, "image") == intr_name;
bool is_bindless_image = strstr(intr_name, "bindless_image") == intr_name;
/* Gather the types of used VMEM instructions that return something. */
if (nir_intrinsic_infos[intr->intrinsic].has_dest) {
switch (intr->intrinsic) {
case nir_intrinsic_load_ubo:
if (!nir_src_is_const(intr->src[1]))
info->uses_vmem_return_type_other = true;
break;
case nir_intrinsic_load_constant:
info->uses_vmem_return_type_other = true;
break;
case nir_intrinsic_load_barycentric_at_sample: /* This loads sample positions. */
case nir_intrinsic_load_tess_level_outer: /* TES input read from memory */
case nir_intrinsic_load_tess_level_inner: /* TES input read from memory */
info->uses_vmem_return_type_other = true;
break;
case nir_intrinsic_load_input:
case nir_intrinsic_load_input_vertex:
case nir_intrinsic_load_per_vertex_input:
if (nir->info.stage == MESA_SHADER_VERTEX ||
nir->info.stage == MESA_SHADER_TESS_EVAL)
info->uses_vmem_return_type_other = true;
break;
default:
if (is_image ||
is_bindless_image ||
is_ssbo ||
(strstr(intr_name, "global") == intr_name ||
intr->intrinsic == nir_intrinsic_load_global ||
intr->intrinsic == nir_intrinsic_store_global) ||
strstr(intr_name, "scratch"))
info->uses_vmem_return_type_other = true;
break;
}
}
if (is_bindless_image)
info->uses_bindless_images = true;
if (nir_intrinsic_writes_external_memory(intr))
info->num_memory_stores++;
if (is_image && nir_deref_instr_has_indirect(nir_src_as_deref(intr->src[0])))
info->uses_indirect_descriptor = true;
if (is_bindless_image && is_bindless_handle_indirect(intr->src[0].ssa->parent_instr))
info->uses_indirect_descriptor = true;
if (intr->intrinsic != nir_intrinsic_store_ssbo && is_ssbo &&
!nir_src_is_const(intr->src[0]))
info->uses_indirect_descriptor = true;
switch (intr->intrinsic) {
case nir_intrinsic_store_ssbo:
if (!nir_src_is_const(intr->src[1]))
info->uses_indirect_descriptor = true;
break;
case nir_intrinsic_load_ubo:
if (!nir_src_is_const(intr->src[0]))
info->uses_indirect_descriptor = true;
break;
case nir_intrinsic_load_local_invocation_id:
case nir_intrinsic_load_workgroup_id: {
unsigned mask = nir_ssa_def_components_read(&intr->dest.ssa);
while (mask) {
unsigned i = u_bit_scan(&mask);
if (intr->intrinsic == nir_intrinsic_load_workgroup_id)
info->uses_block_id[i] = true;
else
info->uses_thread_id[i] = true;
}
break;
}
case nir_intrinsic_load_color0:
case nir_intrinsic_load_color1: {
unsigned index = intr->intrinsic == nir_intrinsic_load_color1;
uint8_t mask = nir_ssa_def_components_read(&intr->dest.ssa);
info->colors_read |= mask << (index * 4);
switch (info->color_interpolate[index]) {
case INTERP_MODE_SMOOTH:
if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
info->uses_persp_sample = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
info->uses_persp_centroid = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
info->uses_persp_center = true;
break;
case INTERP_MODE_NOPERSPECTIVE:
if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
info->uses_linear_sample = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
info->uses_linear_centroid = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
info->uses_linear_center = true;
break;
case INTERP_MODE_COLOR:
/* We don't know the final value. This will be FLAT if flatshading is enabled
* in the rasterizer state, otherwise it will be SMOOTH.
*/
info->uses_interp_color = true;
if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_SAMPLE)
info->uses_persp_sample_color = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTROID)
info->uses_persp_centroid_color = true;
else if (info->color_interpolate_loc[index] == TGSI_INTERPOLATE_LOC_CENTER)
info->uses_persp_center_color = true;
break;
}
break;
}
case nir_intrinsic_load_barycentric_at_offset: /* uses center */
case nir_intrinsic_load_barycentric_at_sample: /* uses center */
if (nir_intrinsic_interp_mode(intr) == INTERP_MODE_FLAT)
break;
if (nir_intrinsic_interp_mode(intr) == INTERP_MODE_NOPERSPECTIVE) {
info->uses_linear_center = true;
} else {
info->uses_persp_center = true;
}
if (intr->intrinsic == nir_intrinsic_load_barycentric_at_sample)
info->uses_interp_at_sample = true;
break;
case nir_intrinsic_load_input:
case nir_intrinsic_load_per_vertex_input:
case nir_intrinsic_load_input_vertex:
case nir_intrinsic_load_interpolated_input:
scan_io_usage(info, intr, true);
break;
case nir_intrinsic_load_output:
case nir_intrinsic_load_per_vertex_output:
case nir_intrinsic_store_output:
case nir_intrinsic_store_per_vertex_output:
scan_io_usage(info, intr, false);
break;
case nir_intrinsic_load_deref:
case nir_intrinsic_store_deref:
/* These can only occur if there is indirect temp indexing. */
break;
case nir_intrinsic_interp_deref_at_centroid:
case nir_intrinsic_interp_deref_at_sample:
case nir_intrinsic_interp_deref_at_offset:
unreachable("these opcodes should have been lowered");
break;
default:
break;
}
}
}
void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *info)
{
nir_function *func;
info->base = nir->info;
info->stage = nir->info.stage;
/* Get options from shader profiles. */
for (unsigned i = 0; i < ARRAY_SIZE(profiles); i++) {
if (_mesa_printed_sha1_equal(info->base.source_sha1, profiles[i].sha1)) {
info->options = profiles[i].options;
break;
}
}
if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
if (info->base.tess.primitive_mode == GL_ISOLINES)
info->base.tess.primitive_mode = GL_LINES;
}
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
/* post_depth_coverage implies early_fragment_tests */
info->base.fs.early_fragment_tests |= info->base.fs.post_depth_coverage;
info->color_interpolate[0] = nir->info.fs.color0_interp;
info->color_interpolate[1] = nir->info.fs.color1_interp;
for (unsigned i = 0; i < 2; i++) {
if (info->color_interpolate[i] == INTERP_MODE_NONE)
info->color_interpolate[i] = INTERP_MODE_COLOR;
}
info->color_interpolate_loc[0] = nir->info.fs.color0_sample ? TGSI_INTERPOLATE_LOC_SAMPLE :
nir->info.fs.color0_centroid ? TGSI_INTERPOLATE_LOC_CENTROID :
TGSI_INTERPOLATE_LOC_CENTER;
info->color_interpolate_loc[1] = nir->info.fs.color1_sample ? TGSI_INTERPOLATE_LOC_SAMPLE :
nir->info.fs.color1_centroid ? TGSI_INTERPOLATE_LOC_CENTROID :
TGSI_INTERPOLATE_LOC_CENTER;
/* Set an invalid value. Will be determined at draw time if needed when the expected
* conditions are met.
*/
info->writes_1_if_tex_is_1 = nir->info.writes_memory ? 0 : 0xff;
}
info->constbuf0_num_slots = nir->num_uniforms;
if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
info->tessfactors_are_def_in_all_invocs = ac_are_tessfactors_def_in_all_invocs(nir);
}
info->uses_frontface = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FRONT_FACE);
info->uses_instanceid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID);
info->uses_base_vertex = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_VERTEX);
info->uses_base_instance = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_INSTANCE);
info->uses_invocationid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INVOCATION_ID);
info->uses_grid_size = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_NUM_WORKGROUPS);
info->uses_subgroup_info = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_LOCAL_INVOCATION_INDEX) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SUBGROUP_ID) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_NUM_SUBGROUPS);
info->uses_variable_block_size = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_WORKGROUP_SIZE);
info->uses_drawid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_DRAW_ID);
info->uses_primid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_PRIMITIVE_ID) ||
nir->info.inputs_read & VARYING_BIT_PRIMITIVE_ID;
info->reads_samplemask = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN);
info->reads_tess_factors = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_TESS_LEVEL_INNER) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_TESS_LEVEL_OUTER);
info->uses_linear_sample = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE);
info->uses_linear_centroid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID);
info->uses_linear_center = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL);
info->uses_persp_sample = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE);
info->uses_persp_centroid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID);
info->uses_persp_center = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL);
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
info->writes_z = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH);
info->writes_stencil = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL);
info->writes_samplemask = nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK);
info->colors_written = nir->info.outputs_written >> FRAG_RESULT_DATA0;
if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
info->color0_writes_all_cbufs = true;
info->colors_written |= 0x1;
}
if (nir->info.fs.color_is_dual_source)
info->colors_written |= 0x2;
} else {
info->writes_primid = nir->info.outputs_written & VARYING_BIT_PRIMITIVE_ID;
info->writes_viewport_index = nir->info.outputs_written & VARYING_BIT_VIEWPORT;
info->writes_layer = nir->info.outputs_written & VARYING_BIT_LAYER;
info->writes_psize = nir->info.outputs_written & VARYING_BIT_PSIZ;
info->writes_clipvertex = nir->info.outputs_written & VARYING_BIT_CLIP_VERTEX;
info->writes_edgeflag = nir->info.outputs_written & VARYING_BIT_EDGE;
info->writes_position = nir->info.outputs_written & VARYING_BIT_POS;
}
func = (struct nir_function *)exec_list_get_head_const(&nir->functions);
nir_foreach_block (block, func->impl) {
nir_foreach_instr (instr, block)
scan_instruction(nir, info, instr);
}
if (info->stage == MESA_SHADER_VERTEX || info->stage == MESA_SHADER_TESS_EVAL) {
/* Add the PrimitiveID output, but don't increment num_outputs.
* The driver inserts PrimitiveID only when it's used by the pixel shader,
* and si_emit_spi_map uses this unconditionally when such a pixel shader is used.
*/
info->output_semantic[info->num_outputs] = VARYING_SLOT_PRIMITIVE_ID;
info->output_type[info->num_outputs] = nir_type_uint32;
info->output_usagemask[info->num_outputs] = 0x1;
}
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
info->allow_flat_shading = !(info->uses_persp_center || info->uses_persp_centroid ||
info->uses_persp_sample || info->uses_linear_center ||
info->uses_linear_centroid || info->uses_linear_sample ||
info->uses_interp_at_sample || nir->info.writes_memory ||
nir->info.fs.uses_fbfetch_output ||
nir->info.fs.needs_quad_helper_invocations ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FRAG_COORD) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_POINT_COORD) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_ID) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_POS) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN) ||
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_HELPER_INVOCATION));
/* Add both front and back color inputs. */
unsigned num_inputs_with_colors = info->num_inputs;
for (unsigned back = 0; back < 2; back++) {
for (unsigned i = 0; i < 2; i++) {
if ((info->colors_read >> (i * 4)) & 0xf) {
unsigned index = num_inputs_with_colors;
info->input[index].semantic = (back ? VARYING_SLOT_BFC0 : VARYING_SLOT_COL0) + i;
info->input[index].interpolate = info->color_interpolate[i];
info->input[index].usage_mask = info->colors_read >> (i * 4);
num_inputs_with_colors++;
/* Back-face color don't increment num_inputs. si_emit_spi_map will use
* back-face colors conditionally only when they are needed.
*/
if (!back)
info->num_inputs = num_inputs_with_colors;
}
}
}
}
/* Trim output read masks based on write masks. */
for (unsigned i = 0; i < info->num_outputs; i++)
info->output_readmask[i] &= info->output_usagemask[i];
info->has_divergent_loop = nir_has_divergent_loop((nir_shader*)nir);
}
static bool si_alu_to_scalar_filter(const nir_instr *instr, const void *data)
{
struct si_screen *sscreen = (struct si_screen *)data;