virgl: fix undefined shift to use unsigned.

Ported from virglrenderer.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2018-11-29 09:07:35 +10:00
parent 2ddd44d941
commit 8eb8be3f54

View file

@ -223,7 +223,7 @@ enum virgl_context_cmd {
#define VIRGL_OBJ_SHADER_OFFSET_VAL(x) (((x) & 0x7fffffff) << 0)
/* start contains full length in VAL - also implies continuations */
/* continuation contains offset in VAL */
#define VIRGL_OBJ_SHADER_OFFSET_CONT (0x1 << 31)
#define VIRGL_OBJ_SHADER_OFFSET_CONT (0x1u << 31)
#define VIRGL_OBJ_SHADER_NUM_TOKENS 4
#define VIRGL_OBJ_SHADER_SO_NUM_OUTPUTS 5
#define VIRGL_OBJ_SHADER_SO_STRIDE(x) (6 + (x))