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radv: enable radv_zero_vram for RAGE2
Another native Vulkan game which doesn't properly initialize memory.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10701
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27845>
(cherry picked from commit 570ebe1b37)
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2 changed files with 2 additions and 1 deletions
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@ -1954,7 +1954,7 @@
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"description": "radv: enable radv_zero_vram for RAGE2",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -85,6 +85,7 @@ Application bugs worked around in this file:
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<application name="RAGE 2" executable="RAGE2.exe">
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<option name="radv_enable_mrt_output_nan_fixup" value="true" />
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<option name="radv_app_layer" value="rage2" />
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<option name="radv_zero_vram" value="true" />
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</application>
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<application name="The Surge 2" application_name_match="Fledge">
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