amd/llvm: Fix divergent descriptor regressions with radeonsi.

piglit/bin/arb_bindless_texture-limit -auto -fbo:
  Needed to deal with non-NULL dynamic_index without deref in tex instructions.

piglit/bin/shader_runner tests/spec/arb_bindless_texture/execution/images/multiple-resident-images-reading.shader_test -auto:
  Need to deal with non-deref images in enter_waterfall_imae.

Fixes: b83c9aca4a "amd/llvm: Fix divergent descriptor indexing. (v3)"
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4191>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4191>
This commit is contained in:
Bas Nieuwenhuizen 2020-03-13 20:48:27 +01:00
parent 040ce9a1b3
commit 8e4e2cedcf

View file

@ -2706,7 +2706,11 @@ static LLVMValueRef enter_waterfall_image(struct ac_nir_context *ctx,
struct waterfall_context *wctx,
const nir_intrinsic_instr *instr)
{
nir_deref_instr *deref_instr = nir_instr_as_deref(instr->src[0].ssa->parent_instr);
nir_deref_instr *deref_instr = NULL;
if (instr->src[0].ssa->parent_instr->type == nir_instr_type_deref)
deref_instr = nir_instr_as_deref(instr->src[0].ssa->parent_instr);
LLVMValueRef value = get_sampler_desc_index(ctx, deref_instr, &instr->instr, true);
return enter_waterfall(ctx, wctx, value, nir_intrinsic_access(instr) & ACCESS_NON_UNIFORM);
}
@ -4282,20 +4286,18 @@ static void tex_fetch_ptrs(struct ac_nir_context *ctx,
}
}
LLVMValueRef texture_dynamic_index = get_sampler_desc_index(ctx, texture_deref_instr,
&instr->instr, false);
if (!sampler_deref_instr)
sampler_deref_instr = texture_deref_instr;
LLVMValueRef texture_dynamic_index = NULL, sampler_dynamic_index = NULL;
if (texture_deref_instr) {
texture_dynamic_index = get_sampler_desc_index(ctx, texture_deref_instr, &instr->instr, false);
texture_dynamic_index = enter_waterfall(ctx, wctx + 0, texture_dynamic_index, instr->texture_non_uniform);
}
LLVMValueRef sampler_dynamic_index = get_sampler_desc_index(ctx, sampler_deref_instr,
&instr->instr, false);
if (instr->texture_non_uniform)
texture_dynamic_index = enter_waterfall(ctx, wctx + 0, texture_dynamic_index, true);
if (sampler_deref_instr && sampler_deref_instr != texture_deref_instr) {
sampler_dynamic_index = get_sampler_desc_index(ctx, sampler_deref_instr, &instr->instr, false);
sampler_dynamic_index = enter_waterfall(ctx, wctx + 1, sampler_dynamic_index, instr->sampler_non_uniform);
} else
sampler_dynamic_index = texture_dynamic_index;
if (instr->sampler_non_uniform)
sampler_dynamic_index = enter_waterfall(ctx, wctx + 1, sampler_dynamic_index, true);
enum ac_descriptor_type main_descriptor = instr->sampler_dim == GLSL_SAMPLER_DIM_BUF ? AC_DESC_BUFFER : AC_DESC_IMAGE;