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intel: Clean up some extra struct indirection in finalize.
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1 changed files with 1 additions and 2 deletions
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@ -138,8 +138,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
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/* What levels must the tree include at a minimum?
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*/
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intel_calculate_first_last_level(intel, intelObj);
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firstImage =
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intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]);
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firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]);
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/* Fallback case:
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*/
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