intel: Clean up some extra struct indirection in finalize.

This commit is contained in:
Eric Anholt 2009-11-04 15:11:02 -08:00
parent ee7dfbbd6c
commit 8df81bca17

View file

@ -138,8 +138,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* What levels must the tree include at a minimum?
*/
intel_calculate_first_last_level(intel, intelObj);
firstImage =
intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]);
firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]);
/* Fallback case:
*/