glsl: Update deref types when resizing implicitly sized arrays.

At link time, we resolve the size of implicitly sized arrays.
When doing so, we update the type of the ir_variables.  However,
we neglected to update the type of ir_dereference nodes which
reference those variables.

It turns out array_resize_visitor (for GS/TCS/TES interface array
handling) already did 2/3 of the cases for this, so we can simply
refactor the code and reuse it.

This fixes:
GL45-CTS.shader_storage_buffer_object.basic-syntax
GL45-CTS.shader_storage_buffer_object.basic-syntaxSSO

which have an SSBO containing an implicitly sized array, followed
by some other members.  setup_buffer_access uses the dereference
types to compute offsets to fields, and it had a stale type where
the implicitly sized array's length was still 0 instead of the
actual length.

While we're here, we can also fix update_array_sizes to properly
update deref types as well, fixing a FINISHME from 2010.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
This commit is contained in:
Kenneth Graunke 2016-11-02 13:35:30 -07:00
parent d2861d682a
commit 8df4aebc94

View file

@ -181,7 +181,43 @@ private:
};
class array_resize_visitor : public ir_hierarchical_visitor {
/**
* A visitor helper that provides methods for updating the types of
* ir_dereferences. Classes that update variable types (say, updating
* array sizes) will want to use this so that dereference types stay in sync.
*/
class deref_type_updater : public ir_hierarchical_visitor {
public:
virtual ir_visitor_status visit(ir_dereference_variable *ir)
{
ir->type = ir->var->type;
return visit_continue;
}
virtual ir_visitor_status visit_leave(ir_dereference_array *ir)
{
const glsl_type *const vt = ir->array->type;
if (vt->is_array())
ir->type = vt->fields.array;
return visit_continue;
}
virtual ir_visitor_status visit_leave(ir_dereference_record *ir)
{
for (unsigned i = 0; i < ir->record->type->length; i++) {
const struct glsl_struct_field *field =
&ir->record->type->fields.structure[i];
if (strcmp(field->name, ir->field) == 0) {
ir->type = field->type;
break;
}
}
return visit_continue;
}
};
class array_resize_visitor : public deref_type_updater {
public:
unsigned num_vertices;
gl_shader_program *prog;
@ -240,24 +276,6 @@ public:
return visit_continue;
}
/* Dereferences of input variables need to be updated so that their type
* matches the newly assigned type of the variable they are accessing. */
virtual ir_visitor_status visit(ir_dereference_variable *ir)
{
ir->type = ir->var->type;
return visit_continue;
}
/* Dereferences of 2D input arrays need to be updated so that their type
* matches the newly assigned type of the array they are accessing. */
virtual ir_visitor_status visit_leave(ir_dereference_array *ir)
{
const glsl_type *const vt = ir->array->type;
if (vt->is_array())
ir->type = vt->fields.array;
return visit_continue;
}
};
/**
@ -1361,7 +1379,7 @@ move_non_declarations(exec_list *instructions, exec_node *last,
* it inside that function leads to compiler warnings with some versions of
* gcc.
*/
class array_sizing_visitor : public ir_hierarchical_visitor {
class array_sizing_visitor : public deref_type_updater {
public:
array_sizing_visitor()
: mem_ctx(ralloc_context(NULL)),
@ -2283,6 +2301,8 @@ update_array_sizes(struct gl_shader_program *prog)
if (prog->_LinkedShaders[i] == NULL)
continue;
bool types_were_updated = false;
foreach_in_list(ir_instruction, node, prog->_LinkedShaders[i]->ir) {
ir_variable *const var = node->as_variable();
@ -2338,11 +2358,15 @@ update_array_sizes(struct gl_shader_program *prog)
var->type = glsl_type::get_array_instance(var->type->fields.array,
size + 1);
/* FINISHME: We should update the types of array
* dereferences of this variable now.
*/
types_were_updated = true;
}
}
/* Update the types of dereferences in case we changed any. */
if (types_were_updated) {
deref_type_updater v;
v.run(prog->_LinkedShaders[i]->ir);
}
}
}