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panfrost: Fix Secondary Shader field
Off-by-one on the start.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reported-by: Icecream95 <ixn@disroot.org>
Fixes: 73e80994d5 ("panfrost: Add secondary shader XML fields")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14154>
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2 changed files with 2 additions and 2 deletions
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@ -835,7 +835,7 @@
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<field name="Alpha reference" size="32" start="12:0" type="float"/>
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<field name="Thread Balancing" size="16" start="13:0" type="uint"/>
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<field name="Secondary preload" size="32" start="13:0" type="Preload"/>
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<field name="Secondary shader" size="64" start="13:0" type="address"/>
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<field name="Secondary shader" size="64" start="14:0" type="address"/>
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</struct>
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<struct name="Uniform Buffer" align="8">
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@ -881,7 +881,7 @@
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<field name="Alpha reference" size="32" start="12:0" type="float"/>
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<field name="Thread Balancing" size="16" start="13:0" type="uint"/>
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<field name="Secondary preload" size="32" start="13:0" type="Preload"/>
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<field name="Secondary shader" size="64" start="13:0" type="address"/>
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<field name="Secondary shader" size="64" start="14:0" type="address"/>
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<field name="Message Preload 1" size="16" start="15:0" type="uint"/>
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<field name="Message Preload 2" size="16" start="15:16" type="uint"/>
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</struct>
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