panfrost: Fix Secondary Shader field

Off-by-one on the start.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reported-by: Icecream95 <ixn@disroot.org>
Fixes: 73e80994d5 ("panfrost: Add secondary shader XML fields")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14154>
This commit is contained in:
Alyssa Rosenzweig 2021-10-23 15:25:02 -04:00 committed by Marge Bot
parent b27bbbe0c9
commit 8dc1936faa
2 changed files with 2 additions and 2 deletions

View file

@ -835,7 +835,7 @@
<field name="Alpha reference" size="32" start="12:0" type="float"/>
<field name="Thread Balancing" size="16" start="13:0" type="uint"/>
<field name="Secondary preload" size="32" start="13:0" type="Preload"/>
<field name="Secondary shader" size="64" start="13:0" type="address"/>
<field name="Secondary shader" size="64" start="14:0" type="address"/>
</struct>
<struct name="Uniform Buffer" align="8">

View file

@ -881,7 +881,7 @@
<field name="Alpha reference" size="32" start="12:0" type="float"/>
<field name="Thread Balancing" size="16" start="13:0" type="uint"/>
<field name="Secondary preload" size="32" start="13:0" type="Preload"/>
<field name="Secondary shader" size="64" start="13:0" type="address"/>
<field name="Secondary shader" size="64" start="14:0" type="address"/>
<field name="Message Preload 1" size="16" start="15:0" type="uint"/>
<field name="Message Preload 2" size="16" start="15:16" type="uint"/>
</struct>