mesa: Mark buffer objects that are used as TexBOs

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Chris Forbes 2014-10-01 20:04:37 +13:00
parent fe3133fe78
commit 8db38ba4d2
2 changed files with 9 additions and 0 deletions

View file

@ -1469,6 +1469,7 @@ struct gl_buffer_mapping {
*/
typedef enum {
USAGE_UNIFORM_BUFFER = 0x1,
USAGE_TEXTURE_BUFFER = 0x2,
} gl_buffer_usage;
@ -4069,6 +4070,8 @@ struct gl_driver_flags
*/
uint64_t NewUniformBuffer;
uint64_t NewTextureBuffer;
/**
* gl_context::AtomicBufferBindings
*/

View file

@ -4652,6 +4652,12 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat,
texObj->BufferSize = size;
}
_mesa_unlock_texture(ctx, texObj);
ctx->NewDriverState |= ctx->DriverFlags.NewTextureBuffer;
if (bufObj) {
bufObj->UsageHistory |= USAGE_TEXTURE_BUFFER;
}
}