radeonsi: add compute_last_block to configure the partial block fields

This commit is contained in:
Jiang, Sonny 2019-01-08 19:47:07 +00:00 committed by Marek Olšák
parent b443465fb9
commit 8daf5bb209
2 changed files with 49 additions and 5 deletions

View file

@ -797,11 +797,6 @@ static void si_emit_dispatch_packets(struct si_context *sctx,
radeon_set_sh_reg(cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
compute_resource_limits);
radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0]));
radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1]));
radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2]));
unsigned dispatch_initiator =
S_00B800_COMPUTE_SHADER_EN(1) |
S_00B800_FORCE_START_AT_000(1) |
@ -809,6 +804,33 @@ static void si_emit_dispatch_packets(struct si_context *sctx,
* allow launching waves out-of-order. (same as Vulkan) */
S_00B800_ORDER_MODE(sctx->chip_class >= CIK);
uint *last_block = sctx->compute_last_block;
bool partial_block_en = last_block[0] || last_block[1] || last_block[2];
radeon_set_sh_reg_seq(cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
if (partial_block_en) {
unsigned partial[3];
/* If no partial_block, these should be an entire block size, not 0. */
partial[0] = last_block[0] ? last_block[0] : info->block[0];
partial[1] = last_block[1] ? last_block[1] : info->block[1];
partial[2] = last_block[2] ? last_block[2] : info->block[2];
radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0]) |
S_00B81C_NUM_THREAD_PARTIAL(partial[0]));
radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1]) |
S_00B820_NUM_THREAD_PARTIAL(partial[1]));
radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2]) |
S_00B824_NUM_THREAD_PARTIAL(partial[2]));
dispatch_initiator |= S_00B800_PARTIAL_TG_EN(1);
} else {
radeon_emit(cs, S_00B81C_NUM_THREAD_FULL(info->block[0]));
radeon_emit(cs, S_00B820_NUM_THREAD_FULL(info->block[1]));
radeon_emit(cs, S_00B824_NUM_THREAD_FULL(info->block[2]));
}
if (info->indirect) {
uint64_t base_va = r600_resource(info->indirect)->gpu_address;

View file

@ -896,6 +896,28 @@ struct si_context {
uint32_t vs_blit_sh_data[SI_VS_BLIT_SGPRS_POS_TEXCOORD];
uint32_t cs_user_data[4];
/**
* last_block allows disabling threads at the farthermost grid boundary.
* Full blocks as specified by "block" are launched, but the threads
* outside of "last_block" dimensions are disabled.
*
* If a block touches the grid boundary in the i-th axis, threads with
* THREAD_ID[i] >= last_block[i] are disabled.
*
* If last_block[i] is 0, it has the same behavior as last_block[i] = block[i],
* meaning no effect.
*
* It's equivalent to doing this at the beginning of the compute shader:
*
* for (i = 0; i < 3; i++) {
* if (block_id[i] == grid[i] - 1 &&
* last_block[i] && last_block[i] >= thread_id[i])
* return;
* }
* (this could be moved into pipe_grid_info)
*/
uint compute_last_block[3];
/* Vertex and index buffers. */
bool vertex_buffers_dirty;
bool vertex_buffer_pointer_dirty;