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freedreno/a3xx: reinstate rgb10_a2ui texture format
Rendering doesn't work, but having the format in place avoids an assert when selecting the texture format in st_format. I believe it's required for GLES3, so more tracing is required to determine what bit we're missing to make rendering work. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5073>
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2 changed files with 1 additions and 20 deletions
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@ -60,20 +60,12 @@ dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y
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dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x
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dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y
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dEQP-GLES3.functional.fbo.color.blend.r8_src_over
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dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgb10_a2ui
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dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb10_a2ui
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dEQP-GLES3.functional.fbo.color.tex2darray.rgb10_a2ui
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dEQP-GLES3.functional.fbo.color.tex2d.rgb10_a2ui
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dEQP-GLES3.functional.fbo.color.tex3d.rgb10_a2ui
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dEQP-GLES3.functional.fbo.color.texcube.rgb10_a2ui
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r8i
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r8ui
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10_a2ui
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r8i
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r8ui
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb10_a2ui
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb10_a2ui
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb10_a2ui
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dEQP-GLES3.functional.fbo.depth.basic.depth24_stencil8
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dEQP-GLES3.functional.fbo.depth.basic.depth32f_stencil8
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dEQP-GLES3.functional.fbo.depth.basic.depth_component16
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@ -89,7 +81,6 @@ dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth32f_stencil8
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dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component16
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dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component24
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dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component32f
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dEQP-GLES3.functional.fbo.invalidate.format.rgb10_a2ui
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dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color
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dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth
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dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color
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@ -138,7 +129,6 @@ dEQP-GLES3.functional.fbo.msaa.4_samples.rgba4
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dEQP-GLES3.functional.fbo.msaa.4_samples.rgba8
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dEQP-GLES3.functional.fbo.msaa.4_samples.srgb8_alpha8
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dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8
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dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb10_a2ui_depth_stencil_rbo_depth24_stencil8
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dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component16
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dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component24
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dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component32f
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@ -150,7 +140,6 @@ dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_
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dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component24
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dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component32f
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dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_stencil_rbo_stencil_index8
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb10_a2ui
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_rbo_depth24_stencil8
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_stencil_rbo_depth24_stencil8
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@ -480,14 +469,6 @@ dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_component_type
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dEQP-GLES3.functional.state_query.integers.max_samples_getfloat
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dEQP-GLES3.functional.state_query.integers.max_samples_getinteger64
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dEQP-GLES3.functional.state_query.rbo.renderbuffer_component_size_color
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dEQP-GLES3.functional.texture.format.sized.2d_array.rgb10_a2ui_npot
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dEQP-GLES3.functional.texture.format.sized.2d_array.rgb10_a2ui_pot
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dEQP-GLES3.functional.texture.format.sized.2d.rgb10_a2ui_npot
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dEQP-GLES3.functional.texture.format.sized.2d.rgb10_a2ui_pot
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dEQP-GLES3.functional.texture.format.sized.3d.rgb10_a2ui_npot
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dEQP-GLES3.functional.texture.format.sized.3d.rgb10_a2ui_pot
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dEQP-GLES3.functional.texture.format.sized.cube.rgb10_a2ui_npot
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dEQP-GLES3.functional.texture.format.sized.cube.rgb10_a2ui_pot
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dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb10_a2ui_2d
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb10_a2ui_cube
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@ -189,7 +189,7 @@ static struct fd3_format formats[PIPE_FORMAT_COUNT] = {
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_T(B10G10R10X2_UNORM, 10_10_10_2_UNORM, R10G10B10A2_UNORM, WXYZ),
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V_(R10G10B10A2_SNORM, 10_10_10_2_SNORM, NONE, WZYX),
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V_(B10G10R10A2_SNORM, 10_10_10_2_SNORM, NONE, WXYZ),
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V_(R10G10B10A2_UINT, 10_10_10_2_UINT, NONE, WZYX),
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VT(R10G10B10A2_UINT, 10_10_10_2_UINT, NONE, WZYX),
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V_(B10G10R10A2_UINT, 10_10_10_2_UINT, NONE, WXYZ),
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V_(R10G10B10A2_USCALED, 10_10_10_2_UINT, NONE, WZYX),
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V_(B10G10R10A2_USCALED, 10_10_10_2_UINT, NONE, WXYZ),
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