svga: remove user-space vertex/index buffer code

The gallium vbuf module, which we've been using for some time now, takes
care of uploading user-space vertex/index data into real buffers.  The
upload code in the svga driver was unused.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2013-10-22 16:47:38 -06:00
parent 2f6a315085
commit 8d7b913e4e
6 changed files with 13 additions and 259 deletions

View file

@ -30,7 +30,6 @@
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_bitmask.h"
#include "util/u_upload_mgr.h"
#include "svga_context.h"
#include "svga_screen.h"
@ -69,9 +68,6 @@ static void svga_destroy( struct pipe_context *pipe )
svga_destroy_swtnl( svga );
u_upload_destroy( svga->upload_vb );
u_upload_destroy( svga->upload_ib );
util_bitmask_destroy( svga->vs_bm );
util_bitmask_destroy( svga->fs_bm );
@ -136,23 +132,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen,
if (svga->vs_bm == NULL)
goto no_vs_bm;
svga->upload_ib = u_upload_create( &svga->pipe,
32 * 1024,
16,
PIPE_BIND_INDEX_BUFFER );
if (svga->upload_ib == NULL)
goto no_upload_ib;
svga->upload_vb = u_upload_create( &svga->pipe,
128 * 1024,
16,
PIPE_BIND_VERTEX_BUFFER );
if (svga->upload_vb == NULL)
goto no_upload_vb;
svga->hwtnl = svga_hwtnl_create( svga,
svga->upload_ib,
svga->swc );
svga->hwtnl = svga_hwtnl_create(svga);
if (svga->hwtnl == NULL)
goto no_hwtnl;
@ -184,10 +164,6 @@ no_state:
no_swtnl:
svga_hwtnl_destroy( svga->hwtnl );
no_hwtnl:
u_upload_destroy( svga->upload_vb );
no_upload_vb:
u_upload_destroy( svga->upload_ib );
no_upload_ib:
util_bitmask_destroy( svga->vs_bm );
no_vs_bm:
util_bitmask_destroy( svga->fs_bm );
@ -208,14 +184,6 @@ void svga_context_flush( struct svga_context *svga,
svga->curr.nr_fbs = 0;
/* Flush the upload managers to ensure recycling of upload buffers
* without throttling. This should really be conditioned on
* pipe_buffer_map_range not supporting PIPE_TRANSFER_UNSYNCHRONIZED.
*/
u_upload_flush(svga->upload_vb);
u_upload_flush(svga->upload_ib);
/* Ensure that texture dma uploads are processed
* before submitting commands.
*/

View file

@ -53,7 +53,6 @@ struct draw_fragment_shader;
struct svga_shader_result;
struct SVGACmdMemory;
struct util_bitmask;
struct u_upload_mgr;
struct svga_shader
@ -367,8 +366,6 @@ struct svga_context
unsigned texture_samplers:1;
} rebind;
struct u_upload_mgr *upload_ib;
struct u_upload_mgr *upload_vb;
struct svga_hwtnl *hwtnl;
/** The occlusion query currently in progress */

View file

@ -42,18 +42,16 @@
#include "svga_cmd.h"
struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga,
struct u_upload_mgr *upload_ib,
struct svga_winsys_context *swc )
struct svga_hwtnl *
svga_hwtnl_create(struct svga_context *svga)
{
struct svga_hwtnl *hwtnl = CALLOC_STRUCT(svga_hwtnl);
if (hwtnl == NULL)
goto fail;
hwtnl->svga = svga;
hwtnl->upload_ib = upload_ib;
hwtnl->cmd.swc = swc;
hwtnl->cmd.swc = svga->swc;
return hwtnl;
@ -177,10 +175,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
SVGA3dPrimitiveRange *prim;
unsigned i;
/* Unmap upload manager vertex buffers */
u_upload_unmap(svga->upload_vb);
for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
assert(!svga_buffer_is_user_buffer(hwtnl->cmd.vdecl_vb[i]));
handle = svga_buffer_handle(svga, hwtnl->cmd.vdecl_vb[i]);
if (handle == NULL)
return PIPE_ERROR_OUT_OF_MEMORY;
@ -188,11 +184,9 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
vb_handle[i] = handle;
}
/* Unmap upload manager index buffers */
u_upload_unmap(svga->upload_ib);
for (i = 0; i < hwtnl->cmd.prim_count; i++) {
if (hwtnl->cmd.prim_ib[i]) {
assert(!svga_buffer_is_user_buffer(hwtnl->cmd.prim_ib[i]));
handle = svga_buffer_handle(svga, hwtnl->cmd.prim_ib[i]);
if (handle == NULL)
return PIPE_ERROR_OUT_OF_MEMORY;

View file

@ -35,11 +35,9 @@ struct svga_winsys_context;
struct svga_screen;
struct svga_context;
struct pipe_resource;
struct u_upload_mgr;
struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga,
struct u_upload_mgr *upload_ib,
struct svga_winsys_context *swc );
struct svga_hwtnl *
svga_hwtnl_create(struct svga_context *svga);
void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl );

View file

@ -24,7 +24,6 @@
**********************************************************/
#include "util/u_inlines.h"
#include "util/u_upload_mgr.h"
#include "indices/u_indices.h"
#include "svga_cmd.h"
@ -117,27 +116,11 @@ svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl,
if (hw_count == 0)
goto done;
if (index_buffer &&
svga_buffer_is_user_buffer(index_buffer))
{
assert( index_buffer->width0 >= index_offset + count * index_size );
ret = u_upload_buffer( hwtnl->upload_ib,
0,
index_offset,
count * index_size,
index_buffer,
&index_offset,
&upload_buffer);
if (ret != PIPE_OK)
goto done;
/* Don't need to worry about refcounting index_buffer as this is
* just a stack variable without a counted reference of its own.
* The caller holds the reference.
*/
index_buffer = upload_buffer;
}
/* We should never see user-space buffers in the driver. The vbuf
* module should have converted them into real buffers.
*/
if (index_buffer)
assert(!svga_buffer_is_user_buffer(index_buffer));
range.primType = hw_prim;
range.primitiveCount = hw_count;

View file

@ -28,7 +28,6 @@
#include "util/u_inlines.h"
#include "util/u_prim.h"
#include "util/u_time.h"
#include "util/u_upload_mgr.h"
#include "indices/u_indices.h"
#include "svga_hw_reg.h"
@ -42,179 +41,6 @@
#include "svga_resource_buffer.h"
/**
* Determine the ranges to upload for the user-buffers referenced
* by the next draw command.
*
* TODO: It might be beneficial to support multiple ranges. In that case,
* the struct svga_buffer::uploaded member should be made an array or a
* list, since we need to account for the possibility that different ranges
* may be uploaded to different hardware buffers chosen by the utility
* upload manager.
*/
static void
svga_user_buffer_range(struct svga_context *svga,
unsigned start,
unsigned count,
unsigned instance_count)
{
const struct pipe_vertex_element *ve = svga->curr.velems->velem;
unsigned i;
/*
* Release old uploaded range (if not done already) and
* initialize new ranges.
*/
for (i=0; i < svga->curr.velems->count; i++) {
struct pipe_vertex_buffer *vb =
&svga->curr.vb[ve[i].vertex_buffer_index];
if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
struct svga_buffer *buffer = svga_buffer(vb->buffer);
pipe_resource_reference(&buffer->uploaded.buffer, NULL);
buffer->uploaded.start = ~0;
buffer->uploaded.end = 0;
}
}
for (i=0; i < svga->curr.velems->count; i++) {
struct pipe_vertex_buffer *vb =
&svga->curr.vb[ve[i].vertex_buffer_index];
if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
struct svga_buffer *buffer = svga_buffer(vb->buffer);
unsigned first, size;
unsigned instance_div = ve[i].instance_divisor;
unsigned elemSize = util_format_get_blocksize(ve[i].src_format);
svga->dirty |= SVGA_NEW_VBUFFER;
if (instance_div) {
first = ve[i].src_offset;
count = (instance_count + instance_div - 1) / instance_div;
size = vb->stride * (count - 1) + elemSize;
} else {
first = vb->stride * start + ve[i].src_offset;
size = vb->stride * (count - 1) + elemSize;
}
buffer->uploaded.start = MIN2(buffer->uploaded.start, first);
buffer->uploaded.end = MAX2(buffer->uploaded.end, first + size);
}
}
}
/**
* svga_upload_user_buffers - upload parts of user buffers
*
* This function streams a part of a user buffer to hw and fills
* svga_buffer::uploaded with information on the upload.
*/
static int
svga_upload_user_buffers(struct svga_context *svga,
unsigned start,
unsigned count,
unsigned instance_count)
{
const struct pipe_vertex_element *ve = svga->curr.velems->velem;
unsigned i;
int ret;
svga_user_buffer_range(svga, start, count, instance_count);
for (i=0; i < svga->curr.velems->count; i++) {
struct pipe_vertex_buffer *vb =
&svga->curr.vb[ve[i].vertex_buffer_index];
if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
struct svga_buffer *buffer = svga_buffer(vb->buffer);
/*
* Check if already uploaded. Otherwise go ahead and upload.
*/
if (buffer->uploaded.buffer)
continue;
ret = u_upload_buffer( svga->upload_vb,
0,
buffer->uploaded.start,
buffer->uploaded.end - buffer->uploaded.start,
&buffer->b.b,
&buffer->uploaded.offset,
&buffer->uploaded.buffer);
if (ret)
return ret;
if (0)
debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sofs %d"
" sz %d\n",
__FUNCTION__,
i,
buffer,
buffer->uploaded.buffer,
buffer->uploaded.offset,
buffer->uploaded.start,
buffer->uploaded.end - buffer->uploaded.start);
vb->buffer_offset = buffer->uploaded.offset;
}
}
return PIPE_OK;
}
/**
* svga_release_user_upl_buffers - release uploaded parts of user buffers
*
* This function releases the hw copy of the uploaded fraction of the
* user-buffer. It's important to do this as soon as all draw calls
* affecting the uploaded fraction are issued, as this allows for
* efficient reuse of the hardware surface backing the uploaded fraction.
*
* svga_buffer::source_offset is set to 0, and svga_buffer::uploaded::buffer
* is set to 0.
*/
static void
svga_release_user_upl_buffers(struct svga_context *svga)
{
unsigned i;
unsigned nr;
nr = svga->curr.num_vertex_buffers;
for (i = 0; i < nr; ++i) {
struct pipe_vertex_buffer *vb = &svga->curr.vb[i];
if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
struct svga_buffer *buffer = svga_buffer(vb->buffer);
/* The buffer_offset is relative to the uploaded buffer.
* Since we're discarding that buffer we need to reset this offset
* so it's not inadvertantly applied to a subsequent draw.
*
* XXX a root problem here is that the svga->curr.vb[] information
* is getting set both by gallium API calls and by code in
* svga_upload_user_buffers(). We should instead have two copies
* of the vertex buffer information and choose between as needed.
*/
vb->buffer_offset = 0;
buffer->uploaded.start = ~0;
buffer->uploaded.end = 0;
if (buffer->uploaded.buffer)
pipe_resource_reference(&buffer->uploaded.buffer, NULL);
}
}
}
static enum pipe_error
retry_draw_range_elements( struct svga_context *svga,
struct pipe_resource *index_buffer,
@ -237,11 +63,6 @@ retry_draw_range_elements( struct svga_context *svga,
svga->curr.rast->templ.flatshade,
svga->curr.rast->templ.flatshade_first );
ret = svga_upload_user_buffers( svga, min_index + index_bias,
max_index - min_index + 1, instance_count );
if (ret != PIPE_OK)
goto retry;
ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
if (ret != PIPE_OK)
goto retry;
@ -288,11 +109,6 @@ retry_draw_arrays( struct svga_context *svga,
svga->curr.rast->templ.flatshade,
svga->curr.rast->templ.flatshade_first );
ret = svga_upload_user_buffers( svga, start, count, instance_count );
if (ret != PIPE_OK)
goto retry;
ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
if (ret != PIPE_OK)
goto retry;
@ -409,8 +225,6 @@ svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
/* XXX: Silence warnings, do something sensible here? */
(void)ret;
svga_release_user_upl_buffers( svga );
if (SVGA_DEBUG & DEBUG_FLUSH) {
svga_hwtnl_flush_retry( svga );
svga_context_flush(svga, NULL);