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radv: fix creating BC image views when the base layer is > 0
When the base array layer of the image view is > 0, addrlib computes
the offset (in HwlComputeSubResourceOffsetForSwizzlePattern) which is
then added to the base VA in RADV. But if the driver doesn't reset
the base array layer, the hw will compute incorrect addressing
(ie. base array will be added twice). This also matches AMDVLK.
This fixes a VM fault followed by a GPU hang on RDNA2 when trying
to join a multiplayer game with medium settings in Halo Infinite.
Fixes: 98ba1e0d81 ("radv: Fix mipmap views on GFX10+")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20761>
This commit is contained in:
parent
18aaa373b7
commit
8d191b2cfb
2 changed files with 7 additions and 3 deletions
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@ -7024,8 +7024,8 @@ radv_initialise_color_surface(struct radv_device *device, struct radv_color_buff
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/* GFX10 field has the same base shift as the GFX6 field. */
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uint32_t max_slice = radv_surface_max_layer_count(iview) - 1;
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cb->cb_color_view =
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S_028C6C_SLICE_START(iview->vk.base_array_layer) | S_028C6C_SLICE_MAX_GFX10(max_slice);
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uint32_t slice_start = iview->nbc_view.valid ? 0 : iview->vk.base_array_layer;
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cb->cb_color_view = S_028C6C_SLICE_START(slice_start) | S_028C6C_SLICE_MAX_GFX10(max_slice);
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if (iview->image->info.samples > 1) {
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unsigned log_samples = util_logbase2(iview->image->info.samples);
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@ -1980,6 +1980,7 @@ radv_image_view_make_descriptor(struct radv_image_view *iview, struct radv_devic
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struct radv_image *image = iview->image;
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struct radv_image_plane *plane = &image->planes[plane_id];
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bool is_stencil = iview->vk.aspects == VK_IMAGE_ASPECT_STENCIL_BIT;
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unsigned first_layer = iview->vk.base_array_layer;
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uint32_t blk_w;
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union radv_descriptor *descriptor;
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uint32_t hw_level = 0;
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@ -2001,12 +2002,15 @@ radv_image_view_make_descriptor(struct radv_image_view *iview, struct radv_devic
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hw_level = nbc_view->level;
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iview->extent.width = nbc_view->width;
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iview->extent.height = nbc_view->height;
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/* Clear the base array layer because addrlib adds it as part of the base addr offset. */
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first_layer = 0;
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}
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}
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radv_make_texture_descriptor(
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device, image, is_storage_image, iview->vk.view_type, vk_format, components, hw_level,
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hw_level + iview->vk.level_count - 1, iview->vk.base_array_layer,
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hw_level + iview->vk.level_count - 1, first_layer,
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iview->vk.base_array_layer + iview->vk.layer_count - 1,
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vk_format_get_plane_width(image->vk.format, plane_id, iview->extent.width),
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vk_format_get_plane_height(image->vk.format, plane_id, iview->extent.height),
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