anv: rename structure holding 3DSTATE_WM_DEPTH_STENCIL state

Cc stable for the next commit.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37979>
This commit is contained in:
Lionel Landwerlin 2025-10-21 15:43:58 +03:00 committed by Marge Bot
parent fafb81cd02
commit 8d05b7b72e
2 changed files with 42 additions and 42 deletions

View file

@ -2251,7 +2251,7 @@ struct anv_gfx_dynamic_state {
uint32_t BackfaceStencilPassDepthPassOp;
uint32_t BackfaceStencilPassDepthFailOp;
uint32_t BackfaceStencilTestFunction;
} ds;
} wm_ds;
/* 3DSTATE_TBIMR_TILE_PASS_INFO */
struct {

View file

@ -1595,48 +1595,48 @@ update_wm_depth_stencil(struct anv_gfx_dynamic_state *hw_state,
struct vk_depth_stencil_state opt_ds = dyn->ds;
vk_optimize_depth_stencil_state(&opt_ds, ds_aspects, true);
SET(WM_DEPTH_STENCIL, ds.DoubleSidedStencilEnable, true);
SET(WM_DEPTH_STENCIL, wm_ds.DoubleSidedStencilEnable, true);
SET(WM_DEPTH_STENCIL, ds.StencilTestMask,
SET(WM_DEPTH_STENCIL, wm_ds.StencilTestMask,
opt_ds.stencil.front.compare_mask & 0xff);
SET(WM_DEPTH_STENCIL, ds.StencilWriteMask,
SET(WM_DEPTH_STENCIL, wm_ds.StencilWriteMask,
opt_ds.stencil.front.write_mask & 0xff);
SET(WM_DEPTH_STENCIL, ds.BackfaceStencilTestMask, opt_ds.stencil.back.compare_mask & 0xff);
SET(WM_DEPTH_STENCIL, ds.BackfaceStencilWriteMask, opt_ds.stencil.back.write_mask & 0xff);
SET(WM_DEPTH_STENCIL, wm_ds.BackfaceStencilTestMask, opt_ds.stencil.back.compare_mask & 0xff);
SET(WM_DEPTH_STENCIL, wm_ds.BackfaceStencilWriteMask, opt_ds.stencil.back.write_mask & 0xff);
SET(WM_DEPTH_STENCIL, ds.StencilReferenceValue,
SET(WM_DEPTH_STENCIL, wm_ds.StencilReferenceValue,
opt_ds.stencil.front.reference & 0xff);
SET(WM_DEPTH_STENCIL, ds.BackfaceStencilReferenceValue,
SET(WM_DEPTH_STENCIL, wm_ds.BackfaceStencilReferenceValue,
opt_ds.stencil.back.reference & 0xff);
SET(WM_DEPTH_STENCIL, ds.DepthTestEnable, opt_ds.depth.test_enable);
SET(WM_DEPTH_STENCIL, ds.DepthBufferWriteEnable, opt_ds.depth.write_enable);
SET(WM_DEPTH_STENCIL, ds.DepthTestFunction,
SET(WM_DEPTH_STENCIL, wm_ds.DepthTestEnable, opt_ds.depth.test_enable);
SET(WM_DEPTH_STENCIL, wm_ds.DepthBufferWriteEnable, opt_ds.depth.write_enable);
SET(WM_DEPTH_STENCIL, wm_ds.DepthTestFunction,
vk_to_intel_compare_op[opt_ds.depth.compare_op]);
SET(WM_DEPTH_STENCIL, ds.StencilTestEnable, opt_ds.stencil.test_enable);
SET(WM_DEPTH_STENCIL, ds.StencilBufferWriteEnable,
SET(WM_DEPTH_STENCIL, wm_ds.StencilTestEnable, opt_ds.stencil.test_enable);
SET(WM_DEPTH_STENCIL, wm_ds.StencilBufferWriteEnable,
opt_ds.stencil.write_enable);
SET(WM_DEPTH_STENCIL, ds.StencilFailOp,
SET(WM_DEPTH_STENCIL, wm_ds.StencilFailOp,
vk_to_intel_stencil_op[opt_ds.stencil.front.op.fail]);
SET(WM_DEPTH_STENCIL, ds.StencilPassDepthPassOp,
SET(WM_DEPTH_STENCIL, wm_ds.StencilPassDepthPassOp,
vk_to_intel_stencil_op[opt_ds.stencil.front.op.pass]);
SET(WM_DEPTH_STENCIL, ds.StencilPassDepthFailOp,
SET(WM_DEPTH_STENCIL, wm_ds.StencilPassDepthFailOp,
vk_to_intel_stencil_op[
opt_ds.stencil.front.op.depth_fail]);
SET(WM_DEPTH_STENCIL, ds.StencilTestFunction,
SET(WM_DEPTH_STENCIL, wm_ds.StencilTestFunction,
vk_to_intel_compare_op[
opt_ds.stencil.front.op.compare]);
SET(WM_DEPTH_STENCIL, ds.BackfaceStencilFailOp,
SET(WM_DEPTH_STENCIL, wm_ds.BackfaceStencilFailOp,
vk_to_intel_stencil_op[
opt_ds.stencil.back.op.fail]);
SET(WM_DEPTH_STENCIL, ds.BackfaceStencilPassDepthPassOp,
SET(WM_DEPTH_STENCIL, wm_ds.BackfaceStencilPassDepthPassOp,
vk_to_intel_stencil_op[
opt_ds.stencil.back.op.pass]);
SET(WM_DEPTH_STENCIL, ds.BackfaceStencilPassDepthFailOp,
SET(WM_DEPTH_STENCIL, wm_ds.BackfaceStencilPassDepthFailOp,
vk_to_intel_stencil_op[
opt_ds.stencil.back.op.depth_fail]);
SET(WM_DEPTH_STENCIL, ds.BackfaceStencilTestFunction,
SET(WM_DEPTH_STENCIL, wm_ds.BackfaceStencilTestFunction,
vk_to_intel_compare_op[
opt_ds.stencil.back.op.compare]);
@ -2986,27 +2986,27 @@ cmd_buffer_repack_gfx_state(struct anv_gfx_dynamic_state *hw_state,
}
if (IS_DIRTY(WM_DEPTH_STENCIL)) {
anv_gfx_pack(wm_ds, GENX(3DSTATE_WM_DEPTH_STENCIL), ds) {
SET(ds, ds, DoubleSidedStencilEnable);
SET(ds, ds, StencilTestMask);
SET(ds, ds, StencilWriteMask);
SET(ds, ds, BackfaceStencilTestMask);
SET(ds, ds, BackfaceStencilWriteMask);
SET(ds, ds, StencilReferenceValue);
SET(ds, ds, BackfaceStencilReferenceValue);
SET(ds, ds, DepthTestEnable);
SET(ds, ds, DepthBufferWriteEnable);
SET(ds, ds, DepthTestFunction);
SET(ds, ds, StencilTestEnable);
SET(ds, ds, StencilBufferWriteEnable);
SET(ds, ds, StencilFailOp);
SET(ds, ds, StencilPassDepthPassOp);
SET(ds, ds, StencilPassDepthFailOp);
SET(ds, ds, StencilTestFunction);
SET(ds, ds, BackfaceStencilFailOp);
SET(ds, ds, BackfaceStencilPassDepthPassOp);
SET(ds, ds, BackfaceStencilPassDepthFailOp);
SET(ds, ds, BackfaceStencilTestFunction);
anv_gfx_pack(wm_ds, GENX(3DSTATE_WM_DEPTH_STENCIL), wm_ds) {
SET(wm_ds, wm_ds, DoubleSidedStencilEnable);
SET(wm_ds, wm_ds, StencilTestMask);
SET(wm_ds, wm_ds, StencilWriteMask);
SET(wm_ds, wm_ds, BackfaceStencilTestMask);
SET(wm_ds, wm_ds, BackfaceStencilWriteMask);
SET(wm_ds, wm_ds, StencilReferenceValue);
SET(wm_ds, wm_ds, BackfaceStencilReferenceValue);
SET(wm_ds, wm_ds, DepthTestEnable);
SET(wm_ds, wm_ds, DepthBufferWriteEnable);
SET(wm_ds, wm_ds, DepthTestFunction);
SET(wm_ds, wm_ds, StencilTestEnable);
SET(wm_ds, wm_ds, StencilBufferWriteEnable);
SET(wm_ds, wm_ds, StencilFailOp);
SET(wm_ds, wm_ds, StencilPassDepthPassOp);
SET(wm_ds, wm_ds, StencilPassDepthFailOp);
SET(wm_ds, wm_ds, StencilTestFunction);
SET(wm_ds, wm_ds, BackfaceStencilFailOp);
SET(wm_ds, wm_ds, BackfaceStencilPassDepthPassOp);
SET(wm_ds, wm_ds, BackfaceStencilPassDepthFailOp);
SET(wm_ds, wm_ds, BackfaceStencilTestFunction);
}
}