egl: Use _eglCreatePixmapSurfaceCommon consistently

This moves the native pixmap fixup to a helper function so we don't
repeat ourselves.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Kyle Brenneman 2016-09-12 17:25:56 -04:00 committed by Adam Jackson
parent 7d7ae5e1c3
commit 8cc3d9855f

View file

@ -813,6 +813,22 @@ eglCreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config,
return surface;
}
static void *
fixupNativePixmap(_EGLDisplay *disp, void *native_pixmap)
{
#ifdef HAVE_X11_PLATFORM
/* The `native_pixmap` parameter for the X11 platform differs between
* eglCreatePixmapSurface() and eglCreatePlatformPixmapSurfaceEXT(). In
* eglCreatePixmapSurface(), the type of `native_pixmap` is an Xlib
* `Pixmap`. In eglCreatePlatformPixmapSurfaceEXT(), the type is
* `Pixmap*`. Convert `Pixmap*` to `Pixmap` because that's what
* dri2_x11_create_pixmap_surface() expects.
*/
if (disp->Platform == _EGL_PLATFORM_X11 && native_pixmap != NULL)
return (void *)(* (Pixmap*) native_pixmap);
#endif
return native_pixmap;
}
static EGLSurface
_eglCreatePixmapSurfaceCommon(_EGLDisplay *disp, EGLConfig config,
@ -849,19 +865,7 @@ eglCreatePlatformPixmapSurfaceEXT(EGLDisplay dpy, EGLConfig config,
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
#ifdef HAVE_X11_PLATFORM
/* The `native_pixmap` parameter for the X11 platform differs between
* eglCreatePixmapSurface() and eglCreatePlatformPixmapSurfaceEXT(). In
* eglCreatePixmapSurface(), the type of `native_pixmap` is an Xlib
* `Pixmap`. In eglCreatePlatformPixmapSurfaceEXT(), the type is
* `Pixmap*`. Convert `Pixmap*` to `Pixmap` because that's what
* dri2_x11_create_pixmap_surface() expects.
*/
if (disp->Platform == _EGL_PLATFORM_X11 && native_pixmap != NULL) {
native_pixmap = (void*) (* (Pixmap*) native_pixmap);
}
#endif
native_pixmap = fixupNativePixmap(disp, native_pixmap);
return _eglCreatePixmapSurfaceCommon(disp, config, native_pixmap,
attrib_list);
}
@ -872,14 +876,16 @@ eglCreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config,
void *native_pixmap,
const EGLAttrib *attrib_list)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
EGLSurface surface;
EGLint *int_attribs = _eglConvertAttribsToInt(attrib_list);
if (attrib_list && !int_attribs)
RETURN_EGL_ERROR(NULL, EGL_BAD_ALLOC, EGL_NO_SURFACE);
surface = eglCreatePlatformPixmapSurfaceEXT(dpy, config, native_pixmap,
int_attribs);
native_pixmap = fixupNativePixmap(disp, native_pixmap);
surface = _eglCreatePixmapSurfaceCommon(disp, config, native_pixmap,
int_attribs);
free(int_attribs);
return surface;
}