cleanup, avoid magic values

This commit is contained in:
Tilman Sauerbeck 2006-06-29 16:47:09 +00:00
parent ff5b590382
commit 8ca6250d72

View file

@ -74,7 +74,7 @@ void radeon_vb_to_rvb(r300ContextPtr rmesa, struct radeon_vertex_buffer *rvb, st
for (i=0; i < ctx->Const.MaxTextureCoordUnits; i++)
CONV_VB(VERT_ATTRIB_TEX0 + i, TexCoordPtr[i]);
for (i=0; i < 16; i++)
for (i=0; i < MAX_VERTEX_PROGRAM_ATTRIBS; i++)
CONV_VB(VERT_ATTRIB_GENERIC0 + i, AttribPtr[VERT_ATTRIB_GENERIC0 + i]);
rvb->Primitive = vb->Primitive;