vbo: don't check ctx->NewState twice in glBegin

_mesa_valid_to_render does it too.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3766>
This commit is contained in:
Marek Olšák 2020-01-22 21:32:34 -05:00 committed by Marge Bot
parent f2c6de1eec
commit 8c76ef5b59

View file

@ -760,9 +760,6 @@ vbo_exec_Begin(GLenum mode)
return;
}
if (ctx->NewState)
_mesa_update_state(ctx);
if (!_mesa_valid_to_render(ctx, "glBegin")) {
return;
}