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radv: Refactor RADV_DEBUG=shaders to be a combination of other options.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Acked-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32079>
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5 changed files with 11 additions and 11 deletions
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@ -15,7 +15,6 @@
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enum {
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RADV_DEBUG_NO_FAST_CLEARS = 1ull << 0,
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RADV_DEBUG_NO_DCC = 1ull << 1,
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RADV_DEBUG_DUMP_SHADERS = 1ull << 2,
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RADV_DEBUG_NO_CACHE = 1ull << 3,
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RADV_DEBUG_DUMP_SHADER_STATS = 1ull << 4,
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RADV_DEBUG_NO_HIZ = 1ull << 5,
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@ -72,6 +71,9 @@ enum {
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RADV_DEBUG_DUMP_NIR = 1ull << 56,
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RADV_DEBUG_DUMP_ASM = 1ull << 57,
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RADV_DEBUG_DUMP_BACKEND_IR = 1ull << 58,
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RADV_DEBUG_DUMP_SHADERS = RADV_DEBUG_DUMP_VS | RADV_DEBUG_DUMP_TCS | RADV_DEBUG_DUMP_TES | RADV_DEBUG_DUMP_GS |
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RADV_DEBUG_DUMP_PS | RADV_DEBUG_DUMP_TASK | RADV_DEBUG_DUMP_MESH | RADV_DEBUG_DUMP_CS |
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RADV_DEBUG_DUMP_NIR | RADV_DEBUG_DUMP_ASM | RADV_DEBUG_DUMP_BACKEND_IR,
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};
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enum {
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@ -119,7 +119,7 @@ radv_compile_cs(struct radv_device *device, struct vk_pipeline_cache *cache, str
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radv_postprocess_nir(device, NULL, cs_stage);
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bool dump_shader = radv_can_dump_shader(device, cs_stage->nir);
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bool dump_nir = dump_shader && (instance->debug_flags & (RADV_DEBUG_DUMP_NIR | RADV_DEBUG_DUMP_SHADERS));
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bool dump_nir = dump_shader && (instance->debug_flags & RADV_DEBUG_DUMP_NIR);
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if (dump_shader) {
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simple_mtx_lock(&instance->shader_dump_mtx);
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@ -2340,7 +2340,7 @@ radv_graphics_shaders_nir_to_asm(struct radv_device *device, struct vk_pipeline_
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for (unsigned i = 0; i < shader_count; ++i)
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dump_shader |= radv_can_dump_shader(device, nir_shaders[i]);
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bool dump_nir = dump_shader && (instance->debug_flags & (RADV_DEBUG_DUMP_NIR | RADV_DEBUG_DUMP_SHADERS));
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bool dump_nir = dump_shader && (instance->debug_flags & RADV_DEBUG_DUMP_NIR);
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if (dump_shader) {
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simple_mtx_lock(&instance->shader_dump_mtx);
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@ -435,7 +435,7 @@ radv_rt_nir_to_asm(struct radv_device *device, struct vk_pipeline_cache *cache,
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}
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bool dump_shader = radv_can_dump_shader(device, shaders[0]);
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bool dump_nir = dump_shader && (instance->debug_flags & (RADV_DEBUG_DUMP_NIR | RADV_DEBUG_DUMP_SHADERS));
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bool dump_nir = dump_shader && (instance->debug_flags & RADV_DEBUG_DUMP_NIR);
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bool replayable =
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pipeline->base.base.create_flags & VK_PIPELINE_CREATE_2_RAY_TRACING_SHADER_GROUP_HANDLE_CAPTURE_REPLAY_BIT_KHR;
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@ -127,11 +127,10 @@ radv_can_dump_shader(struct radv_device *device, nir_shader *nir)
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if (is_meta_shader(nir))
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return instance->debug_flags & RADV_DEBUG_DUMP_META_SHADERS;
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uint64_t flags = RADV_DEBUG_DUMP_SHADERS;
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if (nir)
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flags |= radv_dump_flag_for_stage(nir->info.stage);
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if (!nir)
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return false;
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return instance->debug_flags & flags;
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return instance->debug_flags & radv_dump_flag_for_stage(nir->info.stage);
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}
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bool
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@ -3002,8 +3001,7 @@ radv_fill_nir_compiler_options(struct radv_nir_compiler_options *options, struct
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options->wgp_mode = should_use_wgp;
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options->info = &pdev->info;
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options->dump_shader = can_dump_shader;
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options->dump_ir =
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options->dump_shader && instance->debug_flags & (RADV_DEBUG_DUMP_BACKEND_IR | RADV_DEBUG_DUMP_SHADERS);
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options->dump_ir = options->dump_shader && (instance->debug_flags & RADV_DEBUG_DUMP_BACKEND_IR);
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options->dump_preoptir = options->dump_shader && instance->debug_flags & RADV_DEBUG_PREOPTIR;
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options->record_asm = keep_shader_info || options->dump_shader;
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options->record_ir = keep_shader_info;
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@ -3146,7 +3144,7 @@ radv_shader_generate_debug_info(struct radv_device *device, bool dump_shader, bo
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const struct radv_physical_device *pdev = radv_device_physical(device);
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const struct radv_instance *instance = radv_physical_device_instance(pdev);
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if (instance->debug_flags & (RADV_DEBUG_DUMP_ASM | RADV_DEBUG_DUMP_SHADERS)) {
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if (instance->debug_flags & RADV_DEBUG_DUMP_ASM) {
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fprintf(stderr, "%s", radv_get_shader_name(info, shaders[0]->info.stage));
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for (int i = 1; i < shader_count; ++i)
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fprintf(stderr, " + %s", radv_get_shader_name(info, shaders[i]->info.stage));
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